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Having so many issues figuring out the Items.config.
Here's my Itemsconfig.yml file:
# Example game# To use one of these, when creating a game do# /hga add itemset <name-of-game> <name-of-itemset> NOTE make sure there are no space in the list of itemsetsglobal: use-match-material: true chest-loot: - ==: Item values: chance: .2 stack: ==: org.bukkit.inventory.ItemStack type: IRON_SWORD damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: SHARPNESS: 1 - ==: Item values: chance: .45 stack: ==: org.bukkit.inventory.ItemStack type: IRON_SWORD damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .5 stack: ==: org.bukkit.inventory.ItemStack type: STONE_SWORD damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .1 stack: ==: org.bukkit.inventory.ItemStack type: IRON_CHESTPLATE damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .5 stack: ==: org.bukkit.inventory.ItemStack type: LEATHER_TUNIC damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .1 stack: ==: org.bukkit.inventory.ItemStack type: IRON_HELMET damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .1 stack: ==: org.bukkit.inventory.ItemStack type: IRON_LEGGINGS damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .5 stack: ==: org.bukkit.inventory.ItemStack type: LEATHER_CAP damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .35 stack: ==: org.bukkit.inventory.ItemStack type: IRON_BOOTS damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .35 stack: ==: org.bukkit.inventory.ItemStack type: LEATHER_PANTS damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .05 stack: ==: org.bukkit.inventory.ItemStack type: DIAMOND_BOOTS damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .05 stack: ==: org.bukkit.inventory.ItemStack type: DIAMOND_CHESTPLATE damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .05 stack: ==: org.bukkit.inventory.ItemStack type: DIAMOND_LEGGINGS damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .05 stack: ==: org.bukkit.inventory.ItemStack type: DIAMOND_HELMET damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .5 stack: ==: org.bukkit.inventory.ItemStack type: LEATHER_BOOTS damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .18 stack: ==: org.bukkit.inventory.ItemStack type: CHAIN_LEGGINGS damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .18 stack: ==: org.bukkit.inventory.ItemStack type: CHAIN_BOOTS damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .18 stack: ==: org.bukkit.inventory.ItemStack type: CHAIN_CHESTPLATE damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .18 stack: ==: org.bukkit.inventory.ItemStack type: CHAIN_HELMET damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .30 stack: ==: org.bukkit.inventory.ItemStack type: BOW damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .30 stack: ==: org.bukkit.inventory.ItemStack type: ARROW damage: 1 amount: 4 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .20 stack: ==: org.bukkit.inventory.ItemStack type: ARROW damage: 1 amount: 7 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .25 stack: ==: org.bukkit.inventory.ItemStack type: EXP_BOTTLE damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .45 stack: ==: org.bukkit.inventory.ItemStack type: COOKED_PORKCHOP damage: 1 amount: 4 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .35 stack: ==: org.bukkit.inventory.ItemStack type: MELON damage: 1 amount: 3 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .35 stack: ==: org.bukkit.inventory.ItemStack type: MELON damage: 1 amount: 2 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .65 stack: ==: org.bukkit.inventory.ItemStack type: APPLE damage: 1 amount: 5 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .70 stack: ==: org.bukkit.inventory.ItemStack type: WOODEN_SWORD damage: 1 amount: 1 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants: - ==: Item values: chance: .15 stack: ==: org.bukkit.inventory.ItemStack type: ARROW damage: 1 amount: 10 meta: ==: ItemMeta meta-type: UNSPECIFIC enchants:
I don't know whats wrong with it, and have spent so many hours trying to fix it. Chests wont refill/ fill at all and I planned on opening my server tonight but I can't without this portion of Hunger Games working.
Thanks for your help!
Daniel
Is this full itemconfig.yml?
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