v0.6
Details
-
FilenameMyHungerGames-0.6.jar
-
Uploaded by
-
UploadedAug 7, 2012
-
Size201.03 KB
-
Downloads1,407
-
MD5fc0f8e02e61fa7675b34d198cc3c0514
Supported Bukkit Versions
- CB 1.2.5-R5.0
Changelog
THIS WILL REQUIRE A NEW CONFIG FILE!
- bug fixes
- Signs now save between restarts
- Signs can now listen for any game by leaving third line blank
- Added auto*join feature
- Added death cannon
- Removed Game_Load, Game_Create, and Game_Remove signs
- Added sign creation perms in the form of admin.create.sign for all or admin.create.sign.<name> for individual
- Added auto*join*allowed config option and permission
- Removed reload*world as it was buggy and unneeded
- Added max*game*time
- Merge GameEndEvent and GameStopEvent
- /hga kill actually kills the player now
- Added /hg back
- Added the option to use spawn or not
- Added an optional weight to chests that help designate what items get put 1 is base for all non*weighted chests NOTE: breaks chest saves
- Added a lang.yml with some messages
- Web stats!
- Potentially added the possibly for chests to reset
- Added an optional grace period
- Added GameState enum
- Set enabled now stops the game if disabling
- Loading a game stops it if it is running and the load says it's disabled
- Added a PlayerState enum NOTE: GameState and PlayerState are intertwined in the logic, so if it is off it will cause many bugs
- Added special commands
- Added a clear*inv option
- Stop all games on plugin disable
- Added timeout option
- Minimum items in each random chest
- Added /hga profile to help find bottlenecks in code
- Added take*life*on*leave
- Added start*timer
- Games can be started with 2 players again, but broadcasts a warning message.
- There were problems with a memory leak in a few dev builds. This problem is fixed, but there is a chance other problems will arise.
- /hga reload does not properly reload config file
- Still have a list of features to implement