MyCommand
MyCommand
Donations
If you like this plugin, and want to offer me a coffee, consider to click the button on the top right corner of the navbar to donate! Thank you :D
Make your own, customized Minecraft commands
Features:
- Make new commands!. (Also registered command)
- Run others command in new one
- Perform several commands in one
- Delayed commands with custom pause, warmups and cooldowns
- Make Shortcut/alias commands or override commands.
- Run commands with any item , block, signs or even (villager) NPC's.
- Various functions for costumize commands, like placeholders, scripts (if-else) and more.
- Console support
- Economy support (Require Vault)
- All features are highly customizable
- No command limits with multiple file support
- Customizable IconMenu (ChestGUI), ActionBar, BossBar, Hover/ClickableText, Title and Scoreboard commands.
- Allow the execution of commands in various circumstances (per world, by worldguard regions and more.
- Custom players database where you can store anything you want to personalize even more your commands. SQL database supported.
- BungeeCord feature, Scheduler, Join/Quit/Death events, PHP/GET request ...
- ... And much, much more..!
Configuration and examples (Documentation)
Commands & permissions
Video Tutorial :
(French) Getting Started (TEXT and ALIAS commands) by Texier (MyCommand 5.5.0)
(English) by Koz4Christ. (MyCommand 5.1.8)
If you have to report an error in the chat, or just a command section, use pastebin or a similar website. Help with YML code error : http://yaml-online-parser.appspot.com/
This plugin uses bStats Metrics - MyCommand stats page
Please help,
how to stop aliases mode from looking for 2nd argument?!
or is there any other mode that doesn't look for 2nd argument ?!
In reply to SladeHazard:
Can you post the command that you are trying to edit for context?
Generally you probably want the RUN_COMMAND type and something like this:
In reply to spetznack:
You don't understand what I mean.
I need to use mycommand to change the command /test to /example, but if I type /test abc mycommand should not do /example abc.
In reply to SladeHazard:
From the information I read, I see two possibilities.
1) The command you want to create is "/test", which will alias to /example. If you write "/test abc" then it should still only do /example. The following should work for that..
2) The command you want to create is /test, and it swill do /example UNLESS there is an argument. If there is an argument then "something else happens".
I hope it helps.
In reply to SladeHazard:
there are 2 specific function for that, just look in the documentation. "disable_on" or "disable_on_lenght"
In reply to spetznack:
it is the 2nd thing but,
https://gyazo.com/e04ba1d6c05a10afc6d93ff877f2cd61 Something else is not suppose to happen. another plugin is going to manage the command /pt <player>.
Great plugin BTW, helps me a lot --> donated :3
In reply to spetznack:
Thank you, i appreciate that.
This would be very nice --> i made a issue suggesting this to the dev the other day, just waiting for response :) https://dev.bukkit.org/projects/mycommand/issues/229
Is it possible to use custom heads with textures with the texture value / link inside GUis.
In reply to Forge_User_37785864:
Yes, check out here
https://dev.bukkit.org/projects/mycommand/pages/configuration-and-example/iconmenus-command-type-and-merchant-gui
what is the preferred version for 1.8.8?
In reply to karmette:
The latest one. Almost any main function works, but something "extra" can be disabled or missing, like npc AI ecc.
Please help,
how to stop aliases mode from looking for 2nd argument?!
or is there any other mode that doesn't look for 2nd argument ?!
In reply to SladeHazard:
did you try to put in this? required_args: 1
In reply to spetznack:
Already got it fixed by disable on length ty so much.
hello, I wonder if mycommand has any interaction with the plugin itemsadder, so it can be placed custom itemsadder items in the custom Guis that we created in mycommand
In reply to VulkanoTG:
It's a paid plugin, so i can't test it myself and interface with the plugin without the needed api's. If you want to finance the purchase of that plugin, i can implement it.
In reply to VulkanoTG:
I've looked into it, and what i needed to implement it's just the custom model data id. Thing i've done, and works. But hey, if you want show some appreciation, you know. If you want a dev build answer me here.
Is there a discord for support?