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Edit: or it's cause by some MyCommand placeholder that im using in this command ($get_ip, $player, ...)
My server have a command to check player when they join (im using playerjoin in playerevents.yml):
join-server-event:
command: /joined-server type: RUN_CONSOLE runcmd: # Check list of Admin - "$Script$%if%$PlayerDataFor%ServerData%bucketCommand.adminList%.contains=$player<and>$PlayerData%bucketCommand.adminIPList%.notcontains=$get_ip" - '/kick $player &fInternal Exception: java.net.SocketException: Connection reset -s' #- '$log$Administrator "$player | $get_ip" failed to login to server1.' - '/discordsrv broadcast #admin-chat ...' - "$Script$%elseif%......'
register: true permission-required: false log_filename: adminloginevent.log.toml
This command sometime cause lag spike (for about 10 - 11 seconds), you can see some image under here:
Is there any algorithm to solve this problem?
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