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As title says.
Example:
tableflip: command: /tableflip type: RUN_COMMAND_RANDOM runcmd: - '$broadcasttext$&5$player flips a table' - '$broadcasttext$&5$player flips a table with extra rage.' - '$broadcasttext$&5$player flips two tables.' cooldown: 20 register: true permission-required: false
No output in game clients. Only output in console
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