MyCommand v5.0.0
Details
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FilenameMyCommand.jar
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Uploaded by
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UploadedFeb 4, 2014
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Size156.99 KB
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Downloads3,573
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MD594cdcd3a26cfd1dfd66d02898263a537
Supported Bukkit Versions
- 1.7.4
- 1.7.2
- 1.6.4
Changelog
MyCommand Version 5.0.0
Summary :
New features
- Rewrited some of the main plugin code.
- It's not more requisite put the commands in the config by ascending order
- Now it's possible register real commands!Also with customizable TabCompleter.
- Added some Player API utilizzable in RUN_COMMAND Type.
- Added "permission-required" command field
- Added "allowed_worlds" command field
- Added "executefor" command field
- Added MetricsLite
- Added Cooldown command type
- Added the permission mycommand.bypass.cooldown
- Added Per world commands in RUN_COMMAND Type.Put $world=%world_name% as a prefix of your command
- Added /mycmd-signset "mycommand.sign.set"
- Debug command /mycmd register <commandname>
- Minor changes.
Fixed or updated:
- Revisited all plugin commands.
- $multiargs commands now works without any argument typed.
- RUN_COMMAND now support 9 arguments. ($arg1 $arg2 ... $arg9)
Breaking changes :
- Rewrited the config.yml.Delete your old file and lets generate new from the plugin.
- Renamed Addtimer command type in Warmup. Update your old "ADDTIMER" commands in "WARMUP".
- Changed the permission mycommand.bypass.timer in mycommand.bypass.warmup
- Removed ignoredworlds in the main config file,and re-added "per command"
- (Only ItemSet) Changed $targetplayer argument in $targetentity (Now works also on Mobs)
- If you have options.commandsnumber in you commands.yml config file,remove it.
Examples :
Now it's not more requisite put the commands in the config by ascending order.For example :
Instead of :
'1': command: /gm type: ALIAS
You can rename it :
'gamemode': command: /gm type: ALIAS alias: /gamemode
How register commands?
put "registered: true" below the command you want register.
(For now the RealCommand it's an empty command.All the code still running in the preprocess event.In the future i see to make it better.)
Example :
'command_name': command: /greets type: RUN_COMMAND runcmd: - /say $arg1 registered: true tab_completer: - Hi - Hello!
How to use permission-required :
'yourcommand': command: /lol type: TEXT permission-required: false
How to use allowed_worlds: :
You can use the "error-message" line for put an custom error.
'onlyinthenether': command: /onlynether type: TEXT text: - "&cYea,The Nether!" allowed_worlds: - world_nether error-message: "This command is not accessible from this world"
How to use "$world=%world_name%" in RUN_COMMAND Type :
'per_world_commands': command: /perworldcommand type: RUN_COMMAND runcmd: - "$world=%world%/me This command will be performed only if you are in the world" - "$world=%world_nether%/me And this only if you are in the nether" permission-required: false
How to use "executefor" command field :
Supported types :
SENDER (Execute the command only for the sender)
ONLINE_PLAYERS (Execute the command for every player online)
WORLD_PLAYERS (Execute the command for every player in the same world of the sender)
'executefortest': command: /executeforall type: RUN_CONSOLE executefor: ONLINE_PLAYERS runcmd - "/tp $player 0 64 0" permission-required: false
Basically works with every command type,exempt ADD_PERMISSION
(By Default every commands it's on SENDER type) (maybe,some of this options can made some loops if used wrongly.)
How to use "Player API" in RUN_COMMAND Type. :
Example of use :
heal: command: /heal type: RUN_COMMAND runcmd: - '%PlayerOptions%setHealth: 20' - '%PlayerOptions%setFoodLevel: 20' - '%PlayerOptions%sendMessage: &aHealed!'
or
runcmd: - '%PlayerOptions%clearInventory: true' - '%PlayerOptions%teleport: world:0.0:100.0:0.0' - '%PlayerOptions%setItemInHand: STONE_SWORD:1'
Options available :
Boolean (can be true or false)
setAllowFlight , setBanned , setCanPickupItems , setCustomNameVisible , setFlying , setOp , setSneaking , setSprinting , setWhitelisted
(only true)
leaveVehicle , resetMaxHealth , closeInventory , clearInventory
String (can be text)
setCustomName , setDisplayName , setGameMode , setPlayerListName , kickPlayer , teleport , setBedSpawnLocation , setCompassTarget , setItemInHand , setItemOnCursor , chat , sendMessage
Integer,Double or Float (can be an number)
setExhaustion , setExp , setFallDistance , setFireTicks , setFlySpeed , setHealth , setFoodLevel ,setLastDamage , setLevel , setMaxHealth , setMaximumAir , setNoDamageTicks , setRemainingAir , setSaturation , setTotalExperience , giveExp , giveExpLevels , damage
For now teleport , setBedSpawnLocation , setCompassTarget works in this way :
- '%PlayerOptions%teleport: world_name:X:Y:Z'
Instead,setItemInHand , setItemOnCursor in this way
- '%PlayerOptions%setItemInHand: MATERIAL_NAME:AMOUNT'