MyChunk (and Ganglands)
ANNOUNCEMENT 01 June 2019 MyChunk returns! Due to my involvement in a new minecraft server, MyChunk is back... but in a slightly different form than before (a better one!)
IMPORTANT This plugin no longer uses signs to claim/unclaim etc. As great as that was as a feature, as the plugin has grown it became unmanageable. Everything is done via commands now... however it is full integrated with Tab Completion to help users find the command they need.
Introducing GANGLANDS
I always wanted to upgrade MyChunk to include group protection similar to plugins like Factions and Towny.... and now I have!!!
Starting from version 3.0.0 of MyChunk, you can now download the optional GangLands addon (required MyChunk) to add the /gang commands, which allow you to form a gang, claim land for your gang, and declare ally gangs to share gang lands, and enemy gangs to start a gang war!
This is a major update to MyChunk and may contain some bugs. Please use the issue tracker to report any bugs you may find.
What is MyChunk
MyChunk is a land protection plugin designed to keep things simple. Simple commands with tab completion, easy to understand permissions and configuration, and working alongside previous protection plugins like Towny and Factions.
Easily claim a chunk and get instant protection from other players and from mobs, as well as protection from fire spread and water and lava griefing.
Requirements
This plugin does not REQUIRE the installation of any other plugins. However, if you want to make use of the economy options, such as charging to claim a chunk, the plugin requires the Vault plugin (and an economy plugin of course).
Video Tutorial
Unfortunately the previous video tutorial series for MyChunk is no longer valid. I'll look at creating a new one! If you want to make one to be featured here, please let me know!
MyChunk Features
- Claim a chunk for yourself that is protected from other players and from mobs (depending on config)
- Claim Server chunks to protect important areas
- Claim Public chunks to allow construction but prevent claiming of certain areas (useful for servers using "Protect Unclaimed")
- Allow and Disallow access permissions to other players on a chunk-by-chunk basis
- Use Allow* and Disallow* to manage access permission for all your chunks at once
- Claimed chunk is marked in all corners with torches on the highest block when you claim it
- Limit the maximum number of chunks a player can claim both globally and with individual/group permissions
- Option to limit building to claimed chunks only (Protect Unclaimed)
- Option to prevent claiming in Nether or End worlds
- (With Vault and an economy plugin) Charge players for claiming chunks
- (With Vault and an economy plugin) Option to give a refund for unclaiming chunks
- (With Vault and an economy plugin) Option to allow claiming above the max limit for an additional fee
- (With Vault and an economy plugin) Option to remove the overbuy fee when buying from another player
- (With Vault and an economy plugin) Sell chunks for profit using ForSale command (and NotForSale command)
- Chunks you own are protected from griefing by other players or by creepers
- Doors, hatches, fence gates, buttons, levers, pressure plates, paintings and item frames are protected from griefers
- Doors are protected from being bashed in by zombies
- Chests, Furnaces, Dispensers and Brewing Stands are all protected, as are all the new 1.14.2 blocks
- Claim chunks for other players or for the server (with permission)
- Configurable PVP in owned chunks
- Configurable mob spawning/damage in owned chunks
- Fire cannot spread in owned chunks (including from lava)
- Automatic unclaiming of land for inactive players (Optional and configurable)
- Customise messages using the lang.yml file
- Works with Factions and Towny to prevent double claiming of chunks
- Full Tab Completion for all commands (contextual based on permissions)
GANGLANDS Features
- Start a gang and invite others to join
- Claim land in the name of your gang for all gang members to use
- Declare allies to share land with other gangs
- Declare enemies to start a war and claim land from rival gangs
- Gain gang influence based on the number of gang members and your battle victories
- Use influence to claim more chunks (1 influence = 1 chunk)
- Be careful, if an enemy faction reduced your influence they could steal your gangs chunks!
- Personal chunks and gang chunks are separate. Personal chunks are not affected by wars
- Lots of configuration options and permissions to control the carnage
- Lease gang owned chunks to other players for a daily rate (if using an economy plugin)
Installation and Configuration
- Drop the .jar file(s) into your /pugins folder
- Restart the server (or reload plugins)
- Edit the config.yml file which is created in the /plugins/MyChunk folder and /plugins/MyChunkGanglands folder. An explanation of each setting is included in the file.
DynmapMyChunk
NOTE: This has not been updated to the newest version of MyChunk yet. It's on my list to do!
New since 2.3.0 : I have created a new plugin to display all claimed chunks on your dynmap (assuming you have it) colour coded depending on who owns the chunks (Player, Server, Public). The plugin can be downloaded from the following link:
http:dev.bukkit.org/server-mods/dynmapmychunk/
Credits
Lead Developer: ellbristow
Also... I'd like to disable the notifications whenever you enter a claimed chunk and change the border-blocks from torches to something a little more visible. Would it be possible to include these options in the config?
Right now there's a command to set the amount of chunks a player can claim; would it also be possible to include a command that increases the amount of chunks a player can claim?
Example:
In combination with BuyCraft, this feature would be rather useful! :)
@KoroEDM
lol ;)
The current latest build works with 1.7.2, but due to some Bukkit changes, item frames and painting etc are not protected.
I have fixed this on my own version but due to some huge new features I'm in the middle of adding I haven't been able to put together a releasable build :( I will do eventually... I hope.
@resitancedude You are illiterate and should not waste your time asking questions.
Anyway, is anyone using the current version in 1.7.2? Would like to know if it is compatible, thanks.
Works with Factions and Towny to prevent double claiming of chunks
When i put faction server i cant claim whit [claim] so why you said its work ???
but i get this error : http://pastebin.com/raw.php?i=uSPqKcvT
Hello,
it's not possible to use potions to cure a zombie and that its chunk, normal or is this a bug? I tested in admin and it is the same problem
@resitancedude
Dude. Read.
You've been asking a question for 4 months, when the answer has been in the description for 13 months.
Next time read the description before throwing abuse.
To everyone else who is patiently waiting for an update, I'm sorry that I haven't had time to update this plugin. I now work a 6 hour day and get very little time to update my plugins I have not abandoned them, and I'm still working on them for my server at ellitopia.net, where I do have a test build of MyChunk 3.0 running. It needs more work before it is deserving of release, but you're welcome to stop by and try it out and give me your feedback here or on the ellitopia forum.
@ellbristow
I post 3 TIME the fucking question, When the lugins will be compatible whit faction !
I wait more than 4 mount and you dont give me a answer !!!!!!!!!!!!!!!!!!!!
Sorry for this post but i dont like when someone kiding me
Hello. You can create a list of blocks that will break in the wild lands. In order to produce open resources in the caves. Sorry for my English, is not my native language. The previous problem was solved by updating the plugin.
Does the plugins are compatible with faction ?
You can use this plugin for protect the item frames :
http://dev.bukkit.org/bukkit-plugins/frameprotect/
I use it on my server and it is really good
@ellbristow
Hello could you do an update to 1.7.2 to protect item frames because players can break them by hand in the field of other.
thank you
I want to use commands instead of tablets, but they do not work.
I really love this plugin, unfortunately I don't see a flag for item frames. We have a lot of player shops and it would benefit them. Instead of having to place glass in front of them.
@ellbristow
I don't think you understand what I mean. It is about mobs being able to walk into claimed chunks. so they walk in, you can't hurt them and they can't hurt you. as for the allow* signs. I dont use signs are there commands for this aswell?
and again, proteted sheep can be colored, and horse armor can be stolen if you use shift right-click
@Herrvonweringh
You need to use an [allow*] sign. allow* assigns permission flags for ALL of your chunks.
Hey I noticed that mobs can walk into nomob chunks. and it can get kind of annoying that mobs gather aound just hugging you.
so I'd like to suggest something like despawning mobs or denying entry to mobs.
also maybe some configurable settings in the config like: defaults for mobspawning, pvp and such.
lastly there is a bug: you can steal horse armor if you shift-right click might be bukkit failing to register that as an interact event, I don't know.
- Ed
@ellbristow
Thanks a lot! great plugin. I love the ability to set flags per player per chunk :)
when can we expect the new feature?
@BiGUNMAN
Gangs will be permission based, so if you don't have permission to use the commands, gangs will effectively be disabled.
The idea of group based chunk claim limits is already implemented, see my answer to a previous question in these comments and check the Permissions Page.