Multiworld
Craftbukkit 1.9 support!
Multiworld - The official Multiworld Project
The easy to use multiworld plugin, support custom end and nether worlds for each worlds, you can configure what you want, and you get it (limited to what I programmed)
History
I made this plugin because the previous author "Baummann", the original creator of Multiworld, became inactive. Before, it was just a simple plugin with 2 commands: /goto and /newworld. I took control of the project and developed a better version. We are now at version 5.2.8 of Multiworld.
Features
- Custom world generators like a world with deserts
- Allows you to change the gamemode of a player when you enters a world
- Supports relative coordinates with /mw move and /mw goto like the /teleport from vanila minecraft
- Block chat coming from other worlds to create worlds where the users have their own private chat
Commands and Permissions
world commands
Command | Description | Permissions |
---|---|---|
World | ||
/mw create <world name> [generator] [seed] | Adds a new world to the Multiworld Database. Notice: you can also use this command to add existing worlds. Warning: Do not give to players you don't thrust because they can create unlimited worlds! | multiworld.command.create |
/mw load <world name> | Loads a world that has been defined in the Multiworld database | multiworld.command.load |
/mw unload <world name> | Unloads a world that has been defined in the Multiworld database, other plugins cannot see this world anymore | multiworld.command.unload |
/mw delete <wold name> | Removes a world from the MultiWorld database. Warning: This action is destructive to the settings multiworld has defined to the world! | multiworld.command.delete |
/mw list | List the worlds multiworld has generated in your server. | multiworld.command.list |
/mw info | Shows information from a world | multiworld.command.info |
/mw listgens | List the supported world generators to use with /mw create | multiworld.command.listgens |
Rules | ||
/mw listflags | List the possible flags to use with the following commands. | multiworld.command.flags |
/mw setflag <world> <flagname> <value> | Sets a flag/option on a world. | multiworld.command.setflag |
/mw getflag <world> <flagname> | Gets a flag from a world, tip use * to get al the world flags. | multiworld.command.getflag |
Portalling | ||
/mw link <src-world> <dst-world> | Links all nether portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the nether portal handler! | multiworld.command.link.nether |
/mw link-end <src-world> <dst-world> | Links al end portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the end portal handler | multiworld.command.link.end |
Teleportation | ||
/mw goto <world name> | Teleports yourself to a world, this command can also be used as alias /goto <world> | multiworld.command.goto |
/mw move <player> <world> | Moves a player to an world | multiworld.command.move |
Spawning | ||
/mw spawn | Teleports yourself to spawn, to move other people use /mw move. | multiworld.command.spawn |
/mw setspawn | Sets the spawn of a world, you can use this to correct the starting spawn point | multiworld.command.setspawn |
Core and Utility | ||
/mw save | Saves the plugin data | multiworld.command.save |
/mw reload | Reload the plugin data | multiworld.command.reload |
/mw debug | Shows some debugging information, this information is very handy when you create a bug report | multiworld.command.debug |
/mw help | Shows help about the commands used in Multiworld, useful so you don't need to go to this page | multiworld.command.help |
/mw easteregg | Not a real command, but there is a easter egg hidden in multiworld | - |
Other | ||
- | Permission used to allow multiworld to change the gamemode of the affected player when entering a creative world. Its recommend to give everyone this permission. | multiworld.creativemode |
- | Gives access to the basic Multiworld moderator controll, this permission won't allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worlds | multiworld.basic |
- | All the permissions from multiworld, you can also use the star permission to give them all permissions. | Multiworld.admin |
Optional features
Feature Name | Description | Configuration location |
---|---|---|
End portal handler | The end portal handlers allows you to define custom end portals per world | options.useEndPortalHandler |
Nether portal handler | This addon makes it posiable to redirect netherportals to custom nether worlds, this setting is per-world | options.usePortalHandler |
WorldChatSeperator | This allows you to use the RecieveChat and the SendChat flags on a world | options.useWorldChatSeperator |
GamemodeChanger | This allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won't change the inventory contents, this can be used if you have a custom plugin for per world inventories. | options.usecreativemode |
EnderBlock | Prevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world. | options.blockEnderChestInCrea |
WorldSpawnHandler | This allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this. | options.useWorldSpawnHandler |
CraftbukkitHooks | Allows multiworld to hook into craftbukkit to display information that the bukit api won't provide. This feature will try to turn itself off when there are any errors. | options.craftbukkitHooks |
Multiworld and Data Collecting
Multiworld is using a statistcs tracking code so useage statistics wil be logged, for more information what is logged see:
Other recommended plugins for your server
- LocationTeleport - This plugin teleports users when they enter a arena, when you shape the area like a portal, you can have your own portals
- hothgenerator - Generates a awesome snow world (Case sensitive)
/mw create WorldName plugin:HothGenerator
- multiinv - Allows more control between the inventories of worlds than multiworld can provide on its own.
Can someone explain me how to use the generator when creating a world?
Thanks
How the heck do I load a pre-existing world? I have a world in my server folder called 'City', that I'd like to load in. I use /mw create City and it says its already existing and I need to use /mw load City. When I use that command it says "Starting to load City, expect some lagg!", then it says "Failed to load world City!".
I tried everything. I even took the world into single player and let it convert, but no avail. Someone please tell me what I should do, this plugin is seeming more and more broken each time I try to do something with it.
@Punch22 @DannySan626
There is no need to "import" worlds. Just place the world folder into your server folder. Then from in-game type "/mw create <worldname>" and "/mw load <worldname>". The create command just lets multiworld know the world exists, the load command is the one that actually generates the folder. If there is already a folder by that name, it doesn't create a new one, just uses the preexisting one.
You can't import worlds? Like if you made a spawn?
are you able to transfer/import Multiverse worlds with this plugin?
@tillyw29
Some chat plugins give this functionality, can you try looking into the the documentation of your chat plugin to see if it provides this?
@tillyw29
Some chat plugins give this functionality, can you try looking into the the documentation of your chat plugin to see if it provides this?
@Duning
multiworld sets the location of a teleport event to null if that world is not linked to a ther world, however, spigot thinks this is a bug and errors out. I will look into their bug reporting
@KreatorB
turn of end and nether dimensions at your server properties and create the worlds with multiworld.
Then link the worlds with multiworlds portal handler
Hey quick question with pvp. How do you enable/disable pvp for certain worlds. Say I have one world that I want to have for pvp and another world with no pvp. I know about the regions with WorldGuard but I want to do the whole world, not just a section.
You do this with world guard. Just instead of defining a region, in place of where you would put a region name in the flag command, put __Global__ instead
Is there any way to go to a world where you last left off?
For example, if I am playing on the world Survival, then goto the server lobby while at my base, then go back to Survival, I want to be back at my base instead of at Survival's spawn.
Is this enabled by default and another plugin is stopping it, or do I need to change settings or download another plugin?
I use 5.2.6, Spigot 1.8.4, Essentials, MultiInv, NoCheatPlus, Vault, and WorldGuard.
Have a question? I have been using you MW for a while now and have sever worlds running on my server. I have just created a Survival World and for some reason it will not allow me to generate a nether for it. Can you explain why the nether only works on the Spawn world and not on generated worlds... Even if I try to connect the portals via the Src world and the link world for portals it says
Unable top access portal handler addon, is it enabled inside the configuration?
I am 100% sure it i enableds as I can create a spawn portal and enter the nether, but when I create a nether portal in survival it gives me achievement and start the process but does not let me through! Any dieas?
Please help
Is it possible to make the nether portals in my spawn world inactive but in my survival work have them link to the nether as normal?
If anyone has any suggestions please help!
thank you
hello, I just wanted to know if there was a way link portals so i can have mroe then one partal linked so i can travel to a different world with each portal. Our game design was set up as if we jump from world to world but i have to keep changing the portal destiation it would be cool if i could build a bunch of portals in a locked room, each one being a key to its own world.
thanks guys and keep up the great work
Ok so I like how this works, I have made words each based on its own landscape for myself and friends to hope between and explore. However, I wanted to know if there was a way instead of having all neither ports linked to one world... if i could make multiple portals, having each one go to a different world. because its a bit of a pain needing to change where we port to every time we use a portal.
Thanks and keep up the great work!!
Can anyone make tutorial about this plugin, HOW TO MAKE END PORTAL TO THE MYWORLD on this plugin HEEEY ????!!!
@QIIxGriimZzQ
Have you tried looking in the config file and where it says worlds, look for the option labelled "Worldgen".
like this:
WorldExample:
seed: 1084393752
worldgen: Normal
options: ''
difficulty: EASY
autoload: true
the bold text may say " worldgen: The_end"
if it does change it to "Normal"
Hi,
Is there a which I can change the message (prefix) when you join/teleport to a different world, if there isnt a feature like this, could you please implement this feature in the future?
thank you for this great plugin btw!
Hi,
My server is using MultiWorld 5.2.6 on Cauldron 1.7.10-1.1388.1.0 with Twilight Forest 2.3.7 mod. Main world is set peaceful and "SpawnMonster" keeps false, meanwhile twilight forest's world remains default.
It seems every time somebody steps into the portal of twilight forest, the "SpawnMonster" flag of main world turns true. That's really annoying.
I understand that may be a bug in Twilight Forest, but still, is there a workaround or a solution?