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Teleporting between worlds crashes some clients!
Minecraft server: Spigot 1.8.3
Crash detected on two Dell / Debian Wheezy (linux) clients, teleports work fine on Surface Pro 2, Surface Pro 3 / Windows 8 clients. Linux clients are using Oracle java 1.8.
Plugins:
EssentialsMultiWorldLocation TeleportWorldEditWorldGuardPermissionsExStarterKit
What steps will reproduce the problem?1. Define a new creative world2. Issue command '/goto creative'
--OR--
1. Define teleport (LocationTeleport plugin) from a survival world to a creative world. Loc1 in survival, loc2 in creative.2. Run over teleport loc1
What is the expected output? What do you see instead?The loading screen shows but rather than eventually popping up with the new world location, the client disconnects and remains in the loading screen! Once you restart the minecraft client again, you can teleport from creative back to world as expected but attemting to teleport back from world to creative crashes the client again in the same way.
What version of the product are you using?5.2.6
Do you have an error log of what happened?No
Please provide any additional information below.Server log only lists that the user disconnected at the time of crash. No errors. Same for client logs.
mw debug:[09:32:05] [Server thread/INFO]: [MultiWorld] Now printing debug information[09:32:05] [Server thread/INFO]: [MultiWorld] MultiWorld version: 5.2.6[09:32:05] [Server thread/INFO]: [MultiWorld] Bukkit version: git-Spigot-dbe012b-63e28b1 (MC: 1.8.3)[09:32:05] [Server thread/INFO]: [MultiWorld][09:32:05] [Server thread/INFO]: [MultiWorld] --<[Modules]>--[09:32:05] [Server thread/INFO]: [MultiWorld] [State, pluginName][09:32:05] [Server thread/INFO]: [MultiWorld] [Unloaded, EndPortalHandler][09:32:05] [Server thread/INFO]: [MultiWorld] [Unloaded, EnderChestBlokker][09:32:05] [Server thread/INFO]: [MultiWorld] [Unloaded, WorldChatSeperatorPlugin][09:32:05] [Server thread/INFO]: [MultiWorld] [Working, GameModeChancer][09:32:05] [Server thread/INFO]: [MultiWorld] [Unloaded, WorldSpawnHandler][09:32:05] [Server thread/INFO]: [MultiWorld] [Unloaded, NetherPortalHandler][09:32:05] [Server thread/INFO]: [MultiWorld][09:32:05] [Server thread/INFO]: [MultiWorld] --<[CommandStacks]>--[09:32:05] [Server thread/INFO]: [MultiWorld] multiworld.command.DefaultCommandStack[09:32:05] [Server thread/INFO]: [MultiWorld] - /mw [][09:32:05] [Server thread/INFO]: [MultiWorld] multiworld.command.DefaultCommandStack[09:32:05] [Server thread/INFO]: [MultiWorld] - /mw [debug]
config.yml:# # options.debug: must the debug output be printed?# # options.difficulty: what is the server diffeculty?# # options.locale: what set of lang files must be used, supported: en_US, nl_NL, de_DE, it_IT# # spawnGroup: used to set withs worlds have what spawn, difficult to use. see official site for detailsoptions: debug: false difficulty: NORMAL usecreativemode: true usecreativemodeinv: true blockEnderChestInCrea: false useEndPortalHandler: false useportalhandler: false useWorldSpawnHandler: false useWorldChatSeperator: false craftbukkitHooks: trueworlds: creative: seed: -7232448386285117331 worldgen: Normal options: '' difficulty: PEACEFUL autoload: true flags: CREATIVEWORLD: true world: seed: -2855571058463401139 worldgen: Normal options: '' difficulty: PEACEFUL autoload: true world_nether: seed: -2855571058463401139 worldgen: Nether options: '' difficulty: PEACEFUL autoload: true world_the_end: seed: -2855571058463401139 worldgen: The_End options: '' difficulty: PEACEFUL autoload: true
Thx for the correct bug report, I really think this problem is caused by some problems on that platform, can you try if it also happens with other multiworld plugins, as the bukkit api is the platform that actually moves the clients
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