Core | Portals | NetherPortals | SignPortals | Inventories(β)
Multiverse Inventories Resources:
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Hunger, Health, Exp, and Bed Spawns (Bed Spawns only available in CB1.1+)
- Import your data from WorldInventories 1.0.2+ and MultiInv 3.0.0.
- Useful in game commands
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i am running MV core MV inventories and MV signportals. when i make a sign portal or use the /mv tp command is doesn't recognize my world "creative" if i disable inventories then it will work. but i really don't want to do that. please help!
Getting some issues - using latest dev since yesterday of bukkit, mv etc.
Everything seems to work - but this comes whenever you change between certain worlds
I think that this MV-inventories plugin causes tools to fix themselves when you enter to another world which shares the same inventories. This is problem, because now people on the server can fix their Fortune III picks and have them forever.
Is there A way to Make it so People Go through portals get stuff then they leave the stuff Behind in that Portal becuase when they go To creative they get diamonds then go to survival And cheat with diamonds
1) How do the groups/world folders work exactly, logic-wise?
2) Will it be possible to restore inventories easily by copying older data (from this plugin) into those folders or editing the files themselves?
Plugin Multiverse-Inventories is attempting to register event com/onarandombox/MultiverseAdventure/event/MVAResetFinishedEvent, which does not exist. Ignoring events registered in class com.onarandombox.multiverseinventories.InventoriesListener
with newest bukkit and b81 of MV-INV
EDIT: use MV-INV 2.3 beta b37 for CB 1.1-R3, that version works with 1.2.3 !!!
Getting the following error with latest dev builds of multi portals, inventory and core. Latest beta build of CB too.
No other errors, haven't actually had a chance to go in game and see what it affects yet. Cheers for all your lovely work!
I am having the same issue. I have tried everything I can think of, but nothing seems to prevent the inventory from carrying over to the other world.
For some reason its not stopping sharing between my worlds.. Im using a regular player account for testing. I have removed the second world from the config file so that should disable sharing right?
Did it work? Don't have time to test it at the moment since I'm not home until next week-ish but wanted to know beforehand.
2012-03-06 11:57:44 [INFO] Fetching addPacket for removed entity: CraftSkeleton 2012-03-06 11:57:44 [INFO] Fetching addPacket for removed entity: CraftSkeleton itd itd.
http:pastebin.com/85UJw8Dh Not born MOB when install Inventories, when he throws everything returns to normal. bukkit 1.2.3 R 0.2 when use cmd spawnmob appears on the screen not showing up
UPDATE this bug
Just saw build #67 hit, im guessing the changes in there will fix my below problem statement?
Guess ill go test it out on my test server.
Any chance on getting a working dev build for inventories? Right now its completely broken and doesnt record data in the default folder player files.
Damn, dev builds unstable.
OMG! TY so much for this. I could not get W I , to work with my MV 2. I am glad you made this to work with your MV2. Now i dont have to worry about my players smuggling goods across portals, from creative to survival. Great work. Thanks
Hi, I'm having an issue with the latest dev build of multi-inv on bukkit 1.1-R4
Here's a pastebin link to the error: Clicky
I really like this plugin, lemme know if there's a way to fix this
Edit: the same thing happens on 1.1-R6 too
Hey guys, i very appreciate your work! But i couldn't find any command for creating/removing groups, so i just have to mess with config file to create new groups.
something like this _should_ work http://pastie.org/3441062 :)
Ok, so if i want my "world", "world_nether" and "world_the_end" to share everything with eachother, but also want another world, lets say "buildworld" to share everything with the other worlds except beds, so players in "buildworld" would have beds there, AND in "world"
How would i do that??