Multiverse-Inventories
Core | Portals | NetherPortals | SignPortals | Inventories(β)
Multiverse Inventories Resources:
Multiverse-Inventories Features
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Hunger, Health, Exp, and Bed Spawns (Bed Spawns only available in CB1.1+)
- Import your data from WorldInventories 1.0.2+ and MultiInv 3.0.0.
- Useful in game commands
Is Multiverse Missing that little something that you need?
Ask us! Or better yet, hop on our discord and tell us that you'd like to fork us and add a feature! You can of course do this without consulting us, but we cannot accept pull requests that will break Multiverse for the rest of our users! Don't go write your own World Management plugin, join the team and submit a pull request
Want your plugin to use the Multiverse API
(currently undocumented, sorry...) Again, hop on IRC and tell us! We love talking to other devs and a bunch of us will be able to help you out!
Will Multiverse-Inventories have starter-kit support? For some reason if we add starter kits from another plugin, it sets players to gamemode. It would be nice to set per-world starter kits.
this plugins works for 1.4.5., but has 1388 ms! normal plugins: 100-400 ms
that produces massive lags. why dont you update?
what is broken for 1.4.5?
This needs an update, for both support for leather armor colors and custom names.. im stuck with this (sadly) so please, could anyone continue this plugins <3?
Is it possible to add a blacklist feature..
ie have it so by default all world inventories are shared, EXCEPT those listed in your black list. Instead of using a grouped white list. Aside from the fact that the data files are confusing and messy as is, it would just simplify the plugin a lot.
And the reason I ask -
1.4.5 has added for me the unique issue that plugins using instanced worlds separate to multiverse, eg dungeons or tardis-xern can result in a unique world for every player. These need to share inventory, as you require items from the outside to work in the instanced world. (dungeons.. you need your sword/armor, tardis you need diamonds to power it)
However it is impossible to add every single world to the multiverse group lists. Especially as the instances are spawned per player.
For me this means I have to delete my creative world and remove multiverse inventories, in order for the rest of the server to work right.
I have also been getting 2012-12-01 23:14:49 [INFO] [Multiverse-Inventories] First run! every time
@cuulcars
You have a 4 command blocks (or 1) running in a loop with the "clear inventory" command somewhere in your world.
Alright, I have a question. Sorry if they have been asked elsewhere, I couldn't seem to find someone with the same issue. The plugins keeps printing this to the console: [Server] INFO @: Cleared the inventory of cuulcars, removing 0 items. It prints it over and over, about 4 messages a second. Since I am op, it prints it to my screen too, which is slightly inconvenient. I am wondering if there is a way to turn off the console spam.
Edit: Removed one question and posted it to correct plugin.
Anyone got a glitch where you can bring inventories to diff inventories?
What would replicate it:
1.You are first in creative mode. 2.type /gm 2 3.then /gm 0 4.then /gm 1 5.repeat once. Your Creative inv will be in your survival and your survival in your adventure inv... Please tell me its not only me XD
@UbuntuFreak
Thanks i will test it out!.
@EnergyCraft
Yes it is I guess because it works fine for me :)
Is it safe to use on 1.4.5?
If you are using permissionsEX, you can give the creative players a permission like - - ma.*. This can be done per-world, so they cannot run the command from the creative world but will be able to anywhere else. Check the PEX wiki.
seems like this needs an update, custom names seems to vanish after a relogg
@lANTHONYl
good question. trying to figure it out.
does this prevent inventories reset??
Doesn't mob arena allow you to specify how close to the arena the player needs to be to join it? So you could make it so the player has to actually be in the world the ma is in to join it.
I have the same problem. When they join from a different world using /ma join , their inventories get moved from one world to the world the mob arena was in.
<<reply 1053171>>
@Rorro11
i have the same problem. did you figure out what the problem is? people on my server do /ma join and /ma leave then tp back to survival and they can take stuff from creative.
Problem:
The inventory people have in my creative world are transferring to my survival world but only if they join Mob Arena from creative with /ma join then leave with /ma leave. it puts them back in creative where they left. but then when they go back to survival they have the stuff still in there inventory.
how do i fix this?
im running craftbukkit 1.4.5 dev
on a 1.4.4 server oviously
I just got the updated Bukkit: 1.4.4 and am now experiencing this issue:
22:16:23 [WARNING] [Multiverse-Inventories] World: G'nora_the_end is not loaded. 22:16:23 [WARNING] [Multiverse-Inventories] World: G'nora_nether is not loaded. 22:16:23 [SEVERE] net.minecraft.server.ReportedException: Ticking entity 22:16:24 [SEVERE] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:581) 22:16:24 [SEVERE] at net.minecraft.server.DedicatedServer.r(DedicatedServer.java:222) 22:16:24 [SEVERE] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:493) 22:16:24 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:426) 22:16:24 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:856) 22:16:24 [SEVERE] Caused by: java.lang.NoSuchMethodError: net.minecraft.server.EntityLiving.az()Lnet/minecraft/server/EntitySenses;
Not sure if its just the incompatibility or what, just posting anyways.