Multiverse-Core
Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
Multiverse was created at the dawn of Bukkit multiworld support. Multiverse has since then grown into a complete world management solution. Multiverse is:
Easy to Use: The easiest world management solution for your Minecraft server, big or small!
Highly Configurable: Includes highly customizable config options and world properties!
Optimised Performance: Uses latest paper api's to ensure the best performance and stability possible!
Great Addons: Additional modules such as Inventories, Portals and NetherPortals to enhance your gameplay!
One server, Endless possibilities: Is your server a Multiverse?
New in v5!
- Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
- Improved respawn handling with auto overworld linking and new config options
- Built-in PlaceholderAPI support (no need for ecloud extensions)
- Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
- Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
- Improved performance with many internal changes and support for async teleport
Other Core Features
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
Additional Plugins
Multiverse-Inventories features:
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
Multiverse-Portals features:
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
Multiverse-NetherPortals features:
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Is Multiverse missing that little something that you need?
Hop on our Discord and tell us that you'd like to fork us and add a feature! You can of course do this without consulting us, but we cannot accept pull requests that will break Multiverse for the rest of our users! Don't go write your own World Management plugin, join the team and submit a pull request.
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:
with bpermissions i can't make the multiverse.access selection working. with opfallback true everybody access everywhere ( normal, even with no op right ?) with opfallback false nobody can access nowhere (event the admin with the super node "*"
i must do something wrong but what ?
when i am op i cant see the console mensages, please fix this issue.
@fernferret
I fixed the BananaSpace issue myself with a bit of a work around. http://dev.bukkit.org/server-mods/bananaspace/#c72
Also a developer there has some new way to manage world u may be interested in that might solve all the issues between generators and worlds.
Having a problem If someone dies in a world when they teleport back to that world or use a portal they instantly die again Any ideas? They're ok with every other world only the one they dies in
@fernferret
Great, thank you!
@fernferret
Thank you!
@jonilaht
FIXED!
https://github.com/Herocraft/Multiverse-Core/commit/d97bbfb1b1d24f7d8fd7a6c99548f2ea8ade1a3d
It's here if you want it now: http://ci.onarandombox.com/job/Multiverse-Core/275/
@Anciteify
/mv modify set mode creative
/mv modify set mode survival
How I make one world be surival and the other creative talking about modes :/
@jonilaht
Nope. Someone asked for the hunger code but never tested it :( Then It got pushed into the latest build. Consider it broken atm. It'll be looked at soon.
@BadDogNoBiscuits
No. It crashes clients.
Everything else is working fine, but hunger setting doesnt seem to do anything.
I have two worlds, first has hunger=false and seconds has hunger=true, still you die in the first one without eating.
Any idea? Using CB1185 and latest MV2.
Is the maps' height limit editable with your plugin?
Been using Multiverse on my server since CB953 I guess and loved it ever since . When I moved our 1060 server to 1185 lately I ventured on moving to the 2.0 release (Multiverse-Core 2.0-b265) aswell. I found it pretty neat to have our creative world now in real creative mode, with just a slight change in the worlds.yml (I scrapped some flying and creative-mode-like plugins afterwards)
Thanks Multiverse Team for the smoothest migration ever :D
@fernferret
Sure but I think I missed the time u asked so, I am using 271 I tested it as well when it was in development status still. I will come on IRC
@GladiTek
You don't need essentials spawn plugin installed along side this, Essentials is modular for a reason use one or the other. This same assumption can be used when comparing any other plugins with similar functions ;)
Hey there. I Honestly cant figure out why whenenver I Restart my computer Multiverse doesent work. I Have Essentials,Chatsuite,And Yes I Did update To the latest version of multiverse, Why is This?
@ledhead900
First try an update to 271 (the latest AB) Then come on IRC later (+5 hours from this post time) if you can and I'll try to help ya out there.
awesome plugin!
but there is a essentials spawn incompatibility...
I get this msg everytime I use /spawn or /home
SEVERE Could not pass event PLAYER_TELEPORT to Multiverse-Core
@BadDogNoBiscuits
No, You need to setup Dynmap's Templates for each world you have if you want to remove or add HD or edit the way it shows Skylands by adding the HD or the non Flat map methods you need to manually go into the config and change all of that stuff in the template's or create your own template.
by default Dynmap will only generate a flat map of skylands you need to go in the config and un comment the rest so that it looks like your normal worlds template.
I suggest you take this up with over on the dynmap forums thread.
Well, actually my question was to know how you have dynmap create maps: do you ask it to create a particular map or do you just say: there is a new world, deal with it dynmap? I wondered that because here is what I get:
. creating a normal world in MV adds HD map + underground map.
. creating a skyworlds world in MV adds a flatmap only.
After some looking into it, I think I get it. I guess your plugin asks dynmap to load the maps that are defined in the config of their plugin, and doesn't ask to load a map in particular. That's why we had different results, based on different world types. Thanks for your help anyway!