Multiverse-Core
Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
NEW: We are no longer using SNAPSHOT builds. All releases will follow Semantic Versioning and will be published in full on GitHub. Once a particular version has been deemed stable, we will release it here. In the mean time, you are welcome to grab versions as they become available from the GitHub releases page.
These builds have not been approved by the CurseForge staff.
Use them at your own risk.
About Multiverse
Multiverse was created at the dawn of Bukkit multiworld support. It has since then grown into a complete world management solution including special treatment of your nether worlds with Multiverse NetherPortals.
In the second delivery of Multiverse, we've broken it up into several smaller plugins that are each feature packed but not bloated! Multiverse provides the easiest to use world management solution for your Minecraft server, big or small, and with great addons like Portals and NetherPortals, what's not to love!
Multiverse is here and works for the latest server build! Is your server a Multiverse?
Multiverse-Core Features
- Create multiple worlds of different types, seeds and with Custom Generators
- Keep your skylands using a custom generator (MV 2.2+)
- Set the mode per world (creative, survival or adventure)
- Create Multiverse Portals to let users go between other portals, worlds, or locations (Requires MV-Portals installed)
- Restrict users from going to specific worlds by using permissions
- Economy support!
- Show which users are in what worlds with /mv who
- Color your worlds when the appear in chat!
- Custom world aliases. (Leave your folder names alone! use an alias!)
- Restrict animal/monster spawning. Per animal/monster! (Why hello creeper world!)
- World scaling with NetherPortals
- Conserve memory by having some worlds NOT keep their spawn chunks loaded!
- Fantastic in-game help just use /mvh search
- Purge all those unwanted animals/monsters from your world!
- Perform all per-world modifications with in-game commands! (Stop getting those YAML errors!)
- Teleport to any of your worlds with a command or allow others to teleport their self or others (with customizable permissions)
- While teleporting or using portals, you can use any Multiverse Destination
- Wiki documentation!
Optional plugins to add more to Multiverse:
-
Multiverse-Portals features:
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Exempt users from portal fees.
- Launch users through the air when they enter a Multiverse Portal!
- Allow minecarts/boats through Multiverse Portals.
- For more information, visit the wiki for Multiverse-Portals.
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Multiverse-NetherPortals features:
- Have nether and end worlds per for any of your overworlds!
- Have custom nether and end portals in a world go to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
- For more information, visit the wiki for Multiverse-NetherPortals.
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Multiverse-Inventories features:
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- For more information, visit the wiki for Multiverse-Inventories.
Is Multiverse missing that little something that you need?
Hop on our Discord and tell us that you'd like to fork us and add a feature! You can of course do this without consulting us, but we cannot accept pull requests that will break Multiverse for the rest of our users! Don't go write your own World Management plugin, join the team and submit a pull request.
Want your plugin to use the Multiverse API?
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:
Ok if the plugin is going to take a while to work out everything. Please at least up date the post. The RB for bukkit is out.
So when will the plugin (and thread) get updated?
i dont import the_end as one of my worlds so that shouldn't be the problem.
@gotheredsox Only problem I been seeing is that it doesn't understand Skylands. They probably used the generator on End worlds, and didn't keep it for Skyland. I have to keep it a Normal world with Skylandsplus generator.
@LtTy12 That's where these dev builds we been hearing so much about is coming from. But it's weird (and quite damning) that their "RIP" message is still there. Must be a slow week for 'em.
Build 419 is a decent one to use while you're waiting for an Awesome Build.
um whenever i restart my server or reload my config i have to import my worlds back in? my friend has the same plugin and i talked to him and he said he doesnt have to. im really looking forward to using this plugin but its really difficult when i have to import the world every time it reboots... is there a configuration im missing?
They did get the Jenkins server back up and it looks like there working on it. http://ci.onarandombox.com/job/Multiverse-Core/
@nitr0burn
Huh, I had the problem where people are returned to main world spawn. Your post is helpful. Thanks!
@Sayshal
@Nox13last
@Nox13last: I get that same message and every time someone logs out and back in they are forced back to the main Spawn world.
--edit--
solved it by going back to 2.2-b419
@GameOverRules
I get this:
2011-12-23 17:08:07 [WARNING] [Multiverse-Core] Player joined first!
Dunno where "AGAIN!" would come from... But I dunno why mine'd say "first!" either.
@strupan
IN server.properties set world=WorldB IN multiverse/worlds.yml set (under WorldB) respawn-world=WorldA
...I think
Hey does anyone else get this in their server log??
2011-12-23 14:22:06 [WARNING] [Multiverse-Core] Player joined AGAIN!
I made two worlds, question is,
How do I make it so "New" players will spawn in World B and not in World A?
How do I make it so if players die in World A, they will spawn in World B?
@Nox13last
completely agree.
I'm pretty sure the RB for Bukkit has been out for a while now. For almost two weeks. I don't know if development is happening due to this, but it'd be reassuring for the MV team to at least acknowledge that an RB exists. It'd take, what, thirty seconds to update this page?
@Andrew35133
Yeah no promblem, lol I love dev bukkit too.
@GameOverRules
Hey Thanks for the reply,
/me starting to love dev.bukkit.com :)
Even an update of the description would be great, rather than the one telling us there is no RB ;)
All i need this for is my Skylands. that is literally all i need it for and it is the only thing that seems to be broken with me :(
is this pluging good for 1597?
on my test server with the pluging skylandplus i cant create a skyland world following the instructions giving
@Andrew35133
yes get this plugin Multi Inventory, It will split up the inventory for each world, it even has the options to split up the health per world and hunger bar. Also xp (I believe). If you want the inventories to stay the same for certain worlds, example the nether of a world then you will have to config it. But it is really easy go and check it out.