Multiverse-Core
Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
NEW: We are no longer using SNAPSHOT builds. All releases will follow Semantic Versioning and will be published in full on GitHub. Once a particular version has been deemed stable, we will release it here. In the mean time, you are welcome to grab versions as they become available from the GitHub releases page.
These builds have not been approved by the CurseForge staff.
Use them at your own risk.
About Multiverse
Multiverse was created at the dawn of Bukkit multiworld support. It has since then grown into a complete world management solution including special treatment of your nether worlds with Multiverse NetherPortals.
In the second delivery of Multiverse, we've broken it up into several smaller plugins that are each feature packed but not bloated! Multiverse provides the easiest to use world management solution for your Minecraft server, big or small, and with great addons like Portals and NetherPortals, what's not to love!
Multiverse is here and works for the latest server build! Is your server a Multiverse?
Multiverse-Core Features
- Create multiple worlds of different types, seeds and with Custom Generators
- Keep your skylands using a custom generator (MV 2.2+)
- Set the mode per world (creative, survival or adventure)
- Create Multiverse Portals to let users go between other portals, worlds, or locations (Requires MV-Portals installed)
- Restrict users from going to specific worlds by using permissions
- Economy support!
- Show which users are in what worlds with /mv who
- Color your worlds when the appear in chat!
- Custom world aliases. (Leave your folder names alone! use an alias!)
- Restrict animal/monster spawning. Per animal/monster! (Why hello creeper world!)
- World scaling with NetherPortals
- Conserve memory by having some worlds NOT keep their spawn chunks loaded!
- Fantastic in-game help just use /mvh search
- Purge all those unwanted animals/monsters from your world!
- Perform all per-world modifications with in-game commands! (Stop getting those YAML errors!)
- Teleport to any of your worlds with a command or allow others to teleport their self or others (with customizable permissions)
- While teleporting or using portals, you can use any Multiverse Destination
- Wiki documentation!
Optional plugins to add more to Multiverse:
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Multiverse-Portals features:
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Exempt users from portal fees.
- Launch users through the air when they enter a Multiverse Portal!
- Allow minecarts/boats through Multiverse Portals.
- For more information, visit the wiki for Multiverse-Portals.
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Multiverse-NetherPortals features:
- Have nether and end worlds per for any of your overworlds!
- Have custom nether and end portals in a world go to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
- For more information, visit the wiki for Multiverse-NetherPortals.
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Multiverse-Inventories features:
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- For more information, visit the wiki for Multiverse-Inventories.
Is Multiverse missing that little something that you need?
Hop on our Discord and tell us that you'd like to fork us and add a feature! You can of course do this without consulting us, but we cannot accept pull requests that will break Multiverse for the rest of our users! Don't go write your own World Management plugin, join the team and submit a pull request.
Want your plugin to use the Multiverse API?
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:
@deleted_7536780
still says they dont have permissions even my admins...
Should do. Try it.
@deleted_7536780
does multiverse.access.* works?
You have to give them multiverse.access.[worldname] in both the current world and the one you want then to be in.
Why does the mvtp commands doesnt work..
my groups have multiverse.teleport.self.*
and ive tried multiverse.teleport.self.w , etc and it still doesnt work
since i got multiverse the xp orbs dont appear in nether...did i do something wrong?
Thanks a lot, i appreciate it, works fine :D
http://ci.onarandombox.com/job/Multiverse-Core/338/
Can you link me to this dev build please xD? Thanks :D
This plugin is already being updated. I used a Dev build on my test server
@GarretSidzaka
The way you say what, we could think this plugin will never be updated Oo ?
after seeing that the end was the lamest world added, i need this updated so i can replace the boring worlds with custom maps!!
please come back its been over a month we miss you
Can you update for the latest unstable build :/ ?
I have been using this plugin for awhile with great success. However I just discovered that MultiInv was enforcing game modes the entire time. Now that I don't have MultiInv the game modes aren't being enforced from MV loaded worlds to my Default world. I have Enforce Game Modes set to true in the config file.
Any ideas on a fix for this?
Thanks Andrew
IS there any way to exclude players from the enforcegamemode option?
Hello I have a question can you set certain plugins for one world. Like let say I have a survival world and a creative world. I want example plugin in survival world but for it not to work for creative world is there a way to do this? Please reply asap preferably pm/message me.
@fernferret So it isn't a Multiverse Error ? Or why isn't health getting better with full hunger ?
@Liger_XT5
Nope, There's an issue open for a plugin titled "MV-Layers" but i'm hesitant to rewrite the wheel, and currrently recommend people use inception. If it's causing problems, or whatnot maybe it's best to ask that dev. If they don't have time etc. I'd still prefer to continue work on a plugin that already exists rather than start over (see Econ, Warp or Home plugins, there are just a ton...)
EDIT: After reading your full post, we don't deal with world time, as there are other plugins that do this much better than we ever could. I think TimeShift is one a lot of people use.
@NcNeils
Hunger only effects hunger going down, not going up, it does not effect health regening.
@abcedea
MV2 is compatible with CB 1337+
We make no guarantees about Bukkit 1.9p5 as there's a lot of turbulence in that dept right now.