#IPHoldLength: <number in minutes>#TellConsole:# ServerPingIP: <true/false> - Tell server when an IP pings server.# PlayerJoinMP: <true/false> - Tell server when detecting a player join from MP.#OnlySendMessageIfJoinedByMP: <true/false> - only applies to mplistjoin.telljoin perm node.IPHoldLength:5TellConsole:ServerPingIP:falsePlayerJoinMP:falseOnlySendMessageIfJoinedByMP:true
Node
Value
DefaultValue
Description
IPHoldLength
<number in minutes>
5
How long to hold onto an IP when waiting for a player to join
TellConsole.ServerPingIP
<boolean>
false
Tell server when detecting a player join from MP.
TellConsole.PlayerJoinMP
<boolean>
false
Tell server when detecting a player join from MP.
OnlySendMessageIfJoinedByMP
<boolean>
true
only applies to mplistjoin.telljoin perm node.
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