ping:#Thesearenumbervariables!Youcanuseanymathoperations,andintegervariablesthatyouwant!Forexample,youcouldsetmaxPlayerstoonline+1,Forthemaxtoalwaysbeoneabovetheonline.online:'online'maxPlayers:'max'options:#Settorandom:true,unlessyouwantmotdhandlingandswitchingtobedonebyanotherpluginthatisusingMOTD+api.random:trueConfigurations:#These are all of your motd configurations! You can edit them all ingame. If you want string variables, put them in curly brackets, like {player} If you want integer variables and math, put them in square brackets, like [(max/min)^5]. Now, I'm not sure why you would need that, but it works ;)default:1:motd:'&6Helloworld!'alert:'&aJoinnow!'2:motd:'&3RunningMotd+'whitelist:1:motd:'&7Serverundermaintainance'alert:'&4Backin5!'active-configuration:'default'PlayerData:#This section is used by the plugin to store players IPs. Its used for the {player} variable, to detect the player's username.notch:lastIp:901.01.01.01