Morph
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Introduction:
This plugin is based on the Minecraft Forge Mod Morph created by IChun, You can transform into almost everything you kill and use the abilities that they have.
Abilities:
- Creepers explode when the die, or when triggered.
- Bats, Ghast and Blazes can fly
- Rabbits have jump boost
- Squids and Guardians have waterbreathing
- Horses and Ocelots have speed
- Snowmen place snow wherever they walk
- Iron golems have strength
- Ghasts and blazes can shoot fireballs
- Endermen can teleport
- Spiders can climb walls
- Snowmen can throw snowballs
- Zombies can eat their own flesh without getting poisoned
- Pigmen have speed
- Spiders can throw webs
- Llamas can spit
- Giants throw players
- Enderdragon throws fireballs
- Slimes have jump boost
- Evokers use their trap ability
- Dolphins, drowned, fish, phantoms and turtles can swim underwater
- Pufferfish can poison players and mobs in a 7 block radius
Most abilities are used by Shift+Clicking. These abilities can be disabled in the config if needed, or if the player desires they can use "/morph toggle" to enable/disable shift clicking abilities.
There is a settings section in the GUI that allows players to disable their own sounds, abilities, and choose if they want to see their own morph. All abilities that are manually triggered can be used by sneaking and pressing left click. To make your morph make a sound you can hold sneak for 2 seconds.
Installation/How to use:
This plugin requires LibsDisguises and ProtocolLib. After you have all the required plugins and put the Morph plugin in your plugin folder all you need to do is kill any mob and type /morph (mob) to morph into it.
Configuration:
#Do you want a sound/particle effect to be played when a player morphs morph-sound: true morph-particle: true #Do you want a sound/particle effect to be played when a player unmorphs unmorph-sound: true unmorph-particle: true #Allow morphing into players? (Possibly buggy) enable-players: false #Should players be able to see their own disguise? viewSelfDisguise: true #Should players be able to change if they view their disguises? canChangeView: true #When morphed as a mob do any other mobs of the same type ignore you #e.g Morphed as a zombie means you don't get attacked by zombies ignoreMobsWhenMorphed: true #What worlds do you want this plugin enabled in? #use <all> to enable in all worlds enabled-worlds: - world - world_nether - world_the_end #Reset all of the players morphs when they die death-reset-all: false #Reset only the morph they died as death-reset-current: true #When a player kills a morphed player, should they get the morph? steal-morphs: true #Enable morph power for flying morph-power: true #How fast morph power is used per second of flying morphPower-use: 1 #How fast morph power is regained per second of not flying morphPower-regain: 1 #The radius /morph near looks at near-radius: 10 #Hand swap menu status swapMenu: true #Only open the menu when there is nothing in the players main hand? onlyIfEmptyHand: false #Changing death messages if the killer is morphed #Available placeholders are: #{victim} {killer} {killerMob} {world} overrideDeathMessage: true randomMessage: false creeperDeathMessage: false deathMessages: - "{killer} killed {victim} while morphed as a {killerMob}" - "{victim} was killed by a {killerMob}" morphItem: type: BLAZE_ROD data: 0 name: "&aMorph Menu" lore: - "&5Click to open the morph menu" dropItem: false giveOnJoin: false slot: 0 #Abilities Configuration # #morph-time is how long you can stay morphed as a certain mob - set to 0 to disable #morph-cooldown is how often you can morph back into the mob after unmorphing from that particular mob - set to 0 to disable #ability-cooldown is the cooldown on the given ability of the mob - set to 0 to disable # #Enable flying? flying: true horse: morph-time: 0 morph-cooldown: 0 speed: true wolf: morph-time: 0 morph-cooldown: 0 ocelot: morph-time: 0 morph-cooldown: 0 speed: true cow: morph-time: 0 morph-cooldown: 0 pig: morph-time: 0 morph-cooldown: 0 wither_skeleton: morph-time: 0 morph-cooldown: 0 ability-cooldown: 0 bat: morph-time: 0 morph-cooldown: 0 blaze: morph-time: 0 morph-cooldown: 0 fire: true ability-cooldown: 5 cave_spider: morph-time: 0 morph-cooldown: 0 spider-climb: true ability-cooldown: 0 chicken: morph-time: 0 morph-cooldown: 0 egg: true ability-cooldown: 120 creeper: morph-time: 0 morph-cooldown: 0 explosion: true explosion-damage: false enderman: morph-time: 0 morph-cooldown: 0 teleport: true ability-cooldown: 5 endermite: morph-time: 0 morph-cooldown: 0 ghast: morph-time: 0 morph-cooldown: 0 fireball: true ability-cooldown: 5 guardian: morph-time: 0 waterbreathing: true morph-cooldown: 0 iron_golem: morph-time: 0 morph-cooldown: 0 strength: true magma_cube: morph-time: 0 morph-cooldown: 0 mushroom_cow: morph-time: 0 morph-cooldown: 0 pig_zombie: morph-time: 0 morph-cooldown: 0 eat: true speed: true sheep: morph-time: 0 morph-cooldown: 0 silverfish: morph-time: 0 morph-cooldown: 0 skeleton: morph-time: 0 morph-cooldown: 0 shoot: true slime: morph-time: 0 morph-cooldown: 0 jump-boost: true split: true snowman: morph-time: 0 morph-cooldown: 0 snow: true shoot: true ability-cooldown: 0 spider: morph-time: 0 morph-cooldown: 0 climb: true web: true #Remove spider webs after they are shot? removeSpiderWeb: true #How long (seconds) should webs stay for before despawning spiderWebRemove: 30 ability-cooldown: 0 squid: morph-time: 0 morph-cooldown: 0 waterbreathing: true villager: morph-time: 0 morph-cooldown: 0 witch: morph-time: 0 morph-cooldown: 0 wither: morph-time: 0 morph-cooldown: 0 llama: morph-time: 0 morph-cooldown: 0 spit: true ability-cooldown: 0 vex: morph-time: 0 morph-cooldown: 0 phase: true #The amount of blocks vex can phase through max-layers: 2 ability-cooldown: 30 vindicator: morph-time: 0 morph-cooldown: 0 evoker: morph-time: 0 morph-cooldown: 0 attack: true spawnVex: true attack-cooldown: 5 spawnVex-cooldown: 30 zombie: morph-time: 0 morph-cooldown: 0 eat: true rabbit: morph-time: 0 morph-cooldown: 0 jump-boost: true giant: morph-time: 0 enabled: true morph-cooldown: 0 throw: true #This increases how high giants can throw people force: 2 #Enables the giant to 'throw' blocks as he walks #NOTE: This might cause random blocks to be placed/broken if enabled walk-throw: false ability-cooldown: 0 enderdragon: morph-time: 0 enabled: true morph-cooldown: 0 fireball: true ability-cooldown: 0 mule: morph-time: 0 morph-cooldown: 0 donkey: morph-time: 0 morph-cooldown: 0 zombie_villager: morph-time: 0 morph-cooldown: 0 parrot: morph-time: 0 morph-cooldown: 0 illusioner: morph-time: 0 morph-cooldown: 0 ability-cooldown: 0 stray: morph-time: 0 morph-cooldown: 0 slow: true shoot: true ability-cooldown: 0 husk: morph-time: 0 morph-cooldown: 0 hunger: true dolphin: morph-time: 0 morph-cooldown: 0 drowned: morph-time: 0 morph-cooldown: 0 cod: morph-time: 0 morph-cooldown: 0 salmon: morph-time: 0 morph-cooldown: 0 tropicalfish: morph-time: 0 morph-cooldown: 0 pufferfish: morph-time: 0 morph-cooldown: 0 poison: true ability-cooldown: 15 phantom: morph-time: 0 morph-cooldown: 0 turtle: morph-time: 0 morph-cooldown: 0 disableHealthSystem: false checkForUpdates: true debug: false stats: true
Commands and Permissions:
/morph help: Displays this help screen - morph.morph
/morph view [true/false] - Toggles if the player can see their own disguise (Must be enabled in the config) - morph.view
/morph toggle: Enables or disabled shift click abilties - morph.toggle
/morph <mob>: Morphs you into the given mob - morph.morph
/unmorph <all:player>: Morph back to yourself - morph.morph
/morph status: Displays what you are morphed as - morph.morph
/morph near: Shows if there is a player nearby morphed - morph.morph
/addmorph <player> <mob>: Add a morph to the given player - morph.morph.modify
/delmorph <player> <mob>: Remove a morph from the given player - morph.morph.modify
- morph.morph - Allows players to use /morph
- morph.* - for all commands
- morph.changeview - Allows the player to use /morph view
- morph.toggle - Allow players to use /morph toggle
- morph.view - Allow players to use /morph view
- morph.into.* - gives players ability to morph into all players.
- morph.into.mob - e.g morph.into.horse allows the rank to morping to a horse. morph.into.* for all mobs.
- morph.bypasskill.mob - e.g morph.bypasskill.horse allows the rank to morph into a horse without having to kill it first. morph.bypasskill.* for all mobs
Note: If players are crashing when someone near them morphs as a enderman, change 'disable-endermen' from 'false' to 'true'.
Need help with the plugin? Click here to join my discord channel
I keep getting this popup when I try to morph as a piglin saying "This mob is not enabled!" How do I fix it?
In reply to unusunus_:
I missed a section in the config so to fix the piglin issue add this to your mobConfig.yml:
2 questions.
1. How do you transform into a Piglin? I can't seem to morph into a piglin.
2. Is there a way to have the fox that you are morphed to be able to sleep?
Just curious
In reply to duckling_king:
Foxes can't currently sleep sorry.
I missed a section in the config so to fix the piglin issue add this to your mobConfig.yml:
I keep getting "An internal error occurred while performing this command" or something like that and i don't know why
In reply to bladethrower1:
Do you have LibsDisguises and Protocollib installed? If you do then what versions are you using and what mc version are you using
it wont allow me to morph into another player
So i installed the morph plugin, and that 2 things (forgot what they are called) anyway when i enter my server i type /morph <my username> and then for example Enderman and when i click enter it says You cant use this command. I thought it wwas because i didnt enable allow players to morph but in the description it says the command is morph.morph and when i write it in commands it says that morph.morph is not a command. I just started this so i dont understand pls help :/ My server is on aternos
In reply to burgerbob75:
You need to add the morph.into.* and kill a mob, then you can do /morph <mob>
In reply to BumbleBeee_:
I understood the last part (kill mob and /morph (mob) but what do you mean by `'add the morph into'
Sry I'm new to all this
In reply to burgerbob75:
your not an operator
In reply to burgerbob75:
you have to use cmd server thing than type in op (what you minecraft username is)
In reply to darkraptor79:
Yeah I am operator from the start but that doesn't give you all commands obviously -_-
hey, me and my friends are doing a multiplayer, im the only one with op and they cant morph. how do i allow them to without givign them op aswell?
In reply to Ciwi_C:
There is a plugin that limits the abilities of OP for certain people. Forgot what it is called though.
Bruh... it was all great and good UNTIL I FOUND OUT THAT LIBSDISGUISES PLUGIN REQUIRES 1.12+. I'm using 1.11 because I'm using some 1.11-specific-plugins!!
Why??
everytime i morph into a mob.. i cant see the mob i am morphed into and other players cant see it either.. im running on 1.16.4
In reply to Qwissty:
same.
can anyone help me figure out how to enable this on my server im on 1.16.3 everytime i use the command it says it is disabled
In reply to pipzs:
Add <all> to the list of enabled-worlds in the config