MoreItems
MoreItems is a custom items plugin which will enhance your Role-Playing server to the max! The possibilities are endless. It is designed for server who want to add extra special items into the game. Be it items with special powers, RPG items, or just random every day items! If you are looking for a custom items plugin and you can't find any that are updated look no further. MoreItems has all you would want and more!
If you plan to use powers I suggest using Magicspells. It is a very good plugin for spells.
MoreItems! Enhance your server's RPG experience!
Features
- Endless possibilities!
- Create items with custom lore, names, material, itemflags, damage, armor and much more!
- Built in Recipe Manager meaning you can make recipes for the cool items you make. The ingredients can be MoreItems items too!
- Custom powers with cooldowns!
- Works for armor, swords and bows. You can give extra damage and powers to everything!
- You can enchant your items too!
- Custom mob and block drops! MythicMobs supported!
- Automatic Updating! You do NOT need to give the item to players after updating it!
- Custom join items!
- RPGInventory support! Check the plugin out!
- Import your items from RPGItems!
- Supports 1.8.x!
Commands
- /mi - Main command of MoreItems
- /mi create <Item Identifier> - Create an item. The item identifier is the name which you will identify the item as.
- /mi give <OPTIONAL: Item Identifier> <OPTIONAL: player> - Give yourself or a player an item. Write without any args to bring forth a GUI.
- /mi name <Item Identifier> <Name> - Set an item's name.
- /mi material <Item Identifier> <Material> - Set an item's material.
- /mi lore <Item Identifier> <Line> <OPTIONAL: Lore> - Set the description for an item. Write no lore for an empty line.
- /mi delline <Item Identifier><Line> - Delete a line in the lore.
- /mi durability <Item Identifier> <Durability/infinite> - Set the durability of an item. Write infite to get unbreakable (only if using Spigot)
- /mi enchant <OPTIONAL: Item Identifier> <Enchantment> <Level> - Add an enchantment to an item. Write without any args to bring forth a GUI.
- /mi additemflag <OPTIONAL: Item Identifier> <ItemFlag> - Add an itemflag. Write without any args to bring forth a GUI.
- /mi removeitemflag <Item Identifier> <ItemFlag> - Remove and itemflag
- /mi damage <Item Identifier> <minimum damage> <maximum damage> - Sets the damage range of an item. Set both minimum and maximum for an absolute damage.
- /mi armor <Item Identifier> <Armor> - Set an armor piece's armor rating. This is in percentage so if you write 20 it'll shield 20% of all damage. If more items are worn then the percentage will stack. For example a chest with 20% and a helmet with 10% will give 30% damage reduction.
- /mi list - List all MoreItems items
- /mi addpower <Item Identifier> <EventType> <Power> <Args> - Add a power
- /mi removepower <Item Identifier> <Power> - Remove a power
- /mi recipe <Item Identifier> <Shaped/Furnace> - Shaped: Will open the an inventory where you can place items in a 9x9 grid to the left hand side. When you move out of the window the crafting recipe will be set. Furnace: Will open a furnace inventory where you can place an item to be smelted for the item to pop out.
- /mi removerecipe <Item Identifier> - Quickly remove a recipe if you made a mistake. You might need to reload the server.
- /mi removeitem <Item Identifier> - Delete an item forever!
- /mi adddrops <Item Identifier> <Entity> <Chance> - Make the entity drop your item a percentage amount of time!
- /mi removedrops <Item Identifier> <Entity> - Remove the drop from the specified entity
- /mi addblockdrops <Item Identifier> <Block> <Chance> - Make an item drop from a block!
- /mi removeblockdrops <Item Identifier> <Block> - Remove an item from the block drop list
- /mi requirepermission <Item Identifier> <true/false> - Default is set to false. If you set this to true then your item can only be used if the player has the permission moreitems.use.<Item Identifier>
- /mi setlevel <Item Identifier> <Level> - Set the minimum required experience level to use this item!
- /mi addattribute <Item Identifier> <Attribute> <Args> - Add an attribute
- /mi removeattribute <Item Identifier> <Attribute> - Remove an attribute
- /mi setcolor <Item Identifier> <HEX value> - Set an item's colour. Find the colours here under Color Code
- /mi import - Import all items from RPGItems
- /mi show - Shows the Item Identifier of the item you're holding
- /mi displaydescription <Item Identifier> <true/false> - Set an item to display it's powers and attributes or not!
Permissions
- MoreItems.use - The ability to create MoreItems
- MoreItems.use.<Item Identifier> - If itemsRequirePermission is set to true or the item is said to require permission then this is the permission node for it.
Config
You can either create items via commands or you can do it in bulk via the items.yml. An example of an item from the items.yml would be:
shovel: Material: IRON_SPADE Name: '&cShovel Of Doom' minDamage: 12 maxDamage: 22 Powers: - PotionEffect_HOLD-SPEED_200_1 - PotionEffect_HOLD-JUMP_100_3 Lore: - Its a shovel mate ItemFlags: - HIDE_ATTRIBUTES
This is the config.yml:
timerInterval: 1 #This is how often the plugin should check for the hold event type. displayPowersInDescription: true #If you want powers to not be displayed in the lore then write false displayCooldown: true #If you want cooldowns to be displayed to the user. This might be a good idea to turn off if there are more powers on one item itemsRequirePermission: false #If all items require permission. If this is set to true then the node is moreitems.use.<Item Identifier> joinItems: #A list of items that the player will receive when joining for the first time ever. - someItem
Powers, EventTypes & Attributes
Click Here to see a list of powers, event types and miscellaneous'
Tutorials
Creating items via the in-game commands might become tedious if you want a lot of similiar items, so use the config for that. If you're creating individual items, I'd suggest using the in-game commands.
- Click Here to see a short tutorial about creating a basic item via in-game commands!
- Click Here to see a tutorial about creating items via the config.
API
Click here to see how to use the API side of MoreItems. With this you can create custom powers and custom items via Java.
Milestones
- 100 Downloads - Thank you for 100 downloads within the first week too! Appreciate the support.
- 500 Downloads - 500 downloads in the first week. I can't believe it haha! Thank you very much.
- 1000 Downloads - Wow, thank you very much!
Donate
If you wish to donate you can do so Here. Thanks in advance!
If you have any questions feel free to ask.
@Mudentmouse
The plugin is made for 1.8.8.
Could you please update this to 1.8.8 I want it so badddddddd!!!!!!!
@0ct0ber
Attack speed is different for each mob. The default attack speed is 20 and more attack speed means slower hitting, while less attack attack speed means faster hitting. Attack speed is counting in ticks meaning if you set the attack speed to 40 then you can attack a (the same as previously attacked) mob every 2 seconds, as 20 ticks = 1 second. If you however set the attack speed to something low like 0 or 5, then you'll be able to attack in rapid succession. I recommend this with low damaging weapons.
@DoloStar
I'll think about it thank you. Something like RecipeManager might do it.
@Dimensyn
No problem. Thanks for downloading! I'll add the pickup soulbound! Thanks for the idea.
Hey there, thanks for the MythicMobs support! And one more thing, is there any way to make the item soulbind to a player when he gets it ?
@khave
Ok...Do you know any plugin have this feature?I don't find :(
Believe the official version would be the best item plugin!!! And will you add kill EventTypes(when kill something)?
@Mcshnazzy
Thank you very much! Really appreciate it.
By far the best plugin I have ever used !!!!!
@OficialSaciDePatinete
I will take a look. Thank you.
@nashoxx
@DoloStar
Support for custom items with custom name and custom lore is not planned. It might still be added, but not in any upcoming versions. If you still wish to have this feature download another plugin that supports this.
Hey,can you let recipe can detect item name and lore? Because if i create a recipe need a custom wood sword *King's Sword* and a stone to create,the players can and will use default item to create..... So if you can,make it please:D
Hello, I was wondering if it is possible to use custom named items for the recipes? Like, for the actual recipe items you need, for example: you need like 9 Cobblestone called "Fine Stone" to craft an item called better stone.
khave please take a look at this plugin: ThrowDisks. You could leave the power to throw equal to the operation of Throw Disks?It would be very good.
@moritz3000
Thank you for pointing out! Bugs will be fixed and the features will be thought through!
@RoboRussian
It should work. Do you have an error log?
@gSecurity
Do you know what causes this error? Is it when someone opens a custom inventory, a normal chest, a double chest etc?
@SonicundMario
I do not believe modded items will work. If it doesn't it won't be added, sorry.
Hey
Is it possible to use modded items with this plugin? If not would it be possible to add this feature?
Error:
[ERROR]: Could not pass event InventoryCloseEvent to MoreItems v0.6 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:509) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:494) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at org.bukkit.craftbukkit.v1_7_R4.event.CraftEventFactory.handleInventoryCloseEvent(CraftEventFactory.java:849) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at net.minecraft.server.v1_7_R4.PlayerConnection.a(PlayerConnection.java:1259) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at net.minecraft.server.v1_7_R4.PacketPlayInCloseWindow.a(PacketPlayInCloseWindow.java:15) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at net.minecraft.server.v1_7_R4.PacketPlayInCloseWindow.handle(PacketPlayInCloseWindow.java:27) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at net.minecraft.server.v1_7_R4.NetworkManager.a(NetworkManager.java:189) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at net.minecraft.server.v1_7_R4.ServerConnection.c(ServerConnection.java:81) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at net.minecraft.server.v1_7_R4.MinecraftServer.v(MinecraftServer.java:795) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at net.minecraft.server.v1_7_R4.DedicatedServer.v(DedicatedServer.java:307) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at net.minecraft.server.v1_7_R4.MinecraftServer.u(MinecraftServer.java:643) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at net.minecraft.server.v1_7_R4.MinecraftServer.run(MinecraftServer.java:549) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at net.minecraft.server.v1_7_R4.ThreadServerApplication.run(SourceFile:628) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] Caused by: java.lang.ArrayIndexOutOfBoundsException: 24 at net.minecraft.server.v1_7_R4.TileEntityFurnace.getItem(TileEntityFurnace.java:57) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at org.bukkit.craftbukkit.v1_7_R4.inventory.CraftInventory.getItem(CraftInventory.java:49) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] at me.khave.moreitems.Crafting.CraftingEvents.onInventoryClose(CraftingEvents.java:22) [?:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [?:1.8.0_45] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) [?:1.8.0_45] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) [?:1.8.0_45] at java.lang.reflect.Method.invoke(Method.java:497) [?:1.8.0_45] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:298) [PaperSpigot.jar:git-PaperSpigot-c94b3cd] ... 14 more
The hold event type and teleport power does not seem to work...
Thank you khave for this awesome plugin! (now i can use the powers normally instead of getting an internal error)
New ideas: -A general Cooldown for an created item (so don't get multiple cooldown messages) -The possibility to configure the direction of the knockback power -an option to hide the command-message when using the command power
Some Bugs: -Can't configure the velocity of the tnt power -Can't set the optional cooldown for the command power
Funny Stuff: -With a very high attackrange you can hit players thru walls :D
@khave
Can you set Damage and Armor can custom display? And Items name always italic can't change?
I would like to bug report something and ask something
Spigot Version: 1.8.7 MoreItems Version: 0.6 Bug: Sometimes this appears in the console "[Server thread/ERROR]: Could not pass event InventoryCloseEvent to MoreItems v0.6 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:310) [spigot.jar:git-Spigot-f94fe8f-d27e6d0] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [spigot.jar:git-Spigot-f94fe8f-d27e6d0] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [spigot.jar:git-Spigot-f94fe8f-d27e6d0] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [spigot.jar:git-Spigot-f94fe8f-d27e6d0] at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.handleInventoryCloseEvent(CraftEventFactory.java:851) [spigot.jar:git-Spigot-f94fe8f-d27e6d0] at net.minecraft.server.v1_8_R3.PlayerConnection.a(PlayerConnection.java:1411) [spigot.jar:git-Spigot-f94fe8f-d27e6d0] at net.minecraft.server.v1_8_R3.PacketPlayInCloseWindow.a(PacketPlayInCloseWindow.java:18) [spigot.jar:git-Spigot-f94fe8f-d27e6d0] at net.minecraft.server.v1_8_R3.PacketPlayInCloseWindow.a(PacketPlayInCloseWindow.java:1) [spigot.jar:git-Spigot-f94fe8f-d27e6d0] at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$1.run(SourceFile:13) [spigot.jar:git-Spigot-f94fe8f-d27e6d0] at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_60] at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_60] at net.minecraft.server.v1_8_R3.SystemUtils.a(SystemUtils.java:19) [spigot.jar:git-Spigot-f94fe8f-d27e6d0] at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:714) [spigot.jar:git-Spigot-f94fe8f-d27e6d0] at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:374) [spigot.jar:git-Spigot-f94fe8f-d27e6d0] at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:653) [spigot.jar:git-Spigot-f94fe8f-d27e6d0] at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:556) [spigot.jar:git-Spigot-f94fe8f-d27e6d0] at java.lang.Thread.run(Unknown Source) [?:1.8.0_60]"
And for the question how can i use MagicSpells with MoreItems? i tried using the command power to use a spell like /cast freeze but it requires for the player to know the spell and i don't want that is it possible to fix that or is there another way to use MagicSpells with MoreItems?