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Version v1.5.1 (21. 2. 2012)

  • Switched economy system from Register to Vault
  • Fixed whitespace at beginning of new lines
  • Ability to enter & for colors
  • Switched to new event system
  • Version is now outputted at startup
  • Switched to new config system
  • Added metrics
  • Fixed console commands
  • Removed native Permissions 2/3 support. Use Vault if you still use them.

Version 1.5 (16. 12. 2011)

  • Added support for 1.0 mobs and passive mobs

Version 1.4 (7. 10. 2011)

  • Added support for Enderman, Silverfish and Cave Spider
  • Some internal changes to config system
  • Fixed bow detection for 1.8
  • Count only mobs spawned outside is now blacklist instead of whitelist (less false positives)
  • Added RewardEveryoneMinimumPoints
  • Added ability to announce when someone signs up
  • Added SuperPerms support
  • Now supports all major economy systems via Register

Version 1.3.1 (17.7.2011)

  • Fixed players receiving points before hunt started
  • Fixed MySQL table creation

Version 1.3.0 (6.7.2011)

  • Fixed MySQL
  • Removed ExtendDay support
  • When starting hunt manually (via /huntstart), it will not be stopped until you use /huntstop
  • Added hunt zone mode
  • Hunt scores are now read directly from database (smaller memory usage)
  • You may now see other's score, check your rank and see best scores on the server
  • Added option to allow players to sign up after hunt have already started
  • You don't need to specify world on /huntstart or /huntstop if you have only one world
  • Killer's data is now read directly from death event (fixed wolves detection and improved performance)
  • Default reward is now dirt

Version 1.2.0 (28.5.2011)

  • Now you can select how many points player get based on item he carries
  • Improved tree detection (thanks, Stym)
  • Hunt will now properly stop when restarting server or reloading plugins
  • Added option to set how high should anti-grinder protection checks.

Version 1.1.1 (20.5.2011)

  • Fixed percentage rewards (again :P)
  • When player have full inventory, prize will be dropped on the ground

Version 1.1.0 (14.5.2011)

  • Percentage rewards fixed
  • iConomy 5 support
  • Global config is now global.txt instead of global.config
  • Separated values for tamed and wild wolf
  • Separated values for normal and charged creeper
  • Added option to award points if you kill player
  • Added option that your pet can also get you some points of it kills anything
  • Added lead takeover message (plugin broadcasts when someone takes lead)
  • Added MinimumPoints setting per each place

Version 1.0.2 (25.4.2011)

  • Fixed error message when using percentages in RewardParameters

Version 1.0.1 (9.4.2011)

  • Fixed error when typing hunt in the middle of the night

Version 1.0.0 (8.4.2011)

  • Added "multiple places" support (first place, second place, third place etc.)
  • You may now disable RewardEveryone permission
  • You may now define item data for reward such as wool color
  • Added wolves support (Warning: both tamed and wild wolf will count as a kill)
  • Setting mob value to 0 will stop counting that mob
  • You may now define percentages for the random reward
  • Added option to skip night when not enough players
  • When someone is rewarded, plugin will tell him, what item exactly he got
  • Fixed several errors
  • possible fix for DB locked error..

Version 0.5.2 (5.4.2011)

  • Fixed error on hunt stop
  • possible fix for DB error.

Version 0.5.1 (3.4.2011)

  • Fixed pile of errors.

Version 0.5 (29.3.2011)

  • Multi-world configuration
  • Updated for newest CraftBukkit

Version 0.4.3 (18.3.2011)

  • Fixed SkipDays and StartChance not working when using sign up period
  • SQLite lib now must be in lib folder instead of root folder.
  • Fixed null when using /huntscore
  • Fixed <Points> inside text with /huntstatus.
  • Fixed formatting in reward message.

Version 0.4.2 (11.3.2011)

  • Fixed /huntstatus
  • Fixed /huntscore
  • Fixed hunt not starting when participation period is enabled and sign ups disabled.

Version 0.4.1 (4.3.2011)

  • Fixed command error on newest craftbukkit
  • Updated iConomy support to iConomy 4 (thanks @Androw)

Version 0.4

  • Configuration moved to yml files
  • Update command system (support for new CraftBukkit and ability to start/stop hunt from console)
  • Giants are now supported
  • Added localization of the /hunstatus messages
  • Added ability to count only mobs that spawned outside
  • Multiworld fixed
  • Now using bukkit scheduler instead of timer (fixed repeating messages when reloading MonsterHunt)

Version 0.3.2

  • Fixed for the newest craftbukkit
  • Fixed hunt starting despite not enough people signed up

Version 0.3.1

  • Fixed ExtendDay support
  • Fixed participation period starting right after hunt ended.
  • Fixed player death detection
  • Fixed /huntstart and /huntstop
  • You may now use & for the colors
  • Possibly fixed NormalReward error (and thus prevent hunt from running forever)
  • /huntstatus now takes ExtendDay in acount, when calculating remaining time

Version 0.3

Version 0.2.2

  • Fixed for the new CraftBukkit

Version 0.2.1

  • Fixed SQL error

Version 0.2

  • Added high scores
  • Added iConomy support
  • Added Permissions support

Version 0.1.1

  • Fixed rewards not being calculated right
  • Fixed announcement of more than one winner

Version 0.1

  • Intial release.


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