Having a hard time with rewards... #35


  • New
  • Defect
Open
Assigned to m_baxter
  • _ForgeUser10579906 created this issue Mar 6, 2013

    What steps will reproduce the problem?
    1. Players join hunt
    2. Players get points
    3. Players get placed by score, but don't receive prizes

    What is the expected output? What do you see instead?
    The players get money based off of their pacing.
    They don't get money.

    What version of the product are you using?
    v1.6.0-alpha1

    Do you have an error log of what happened?
    No.

    Please provide any additional information below.
    I am trying to give my players money (different amounts depending on the place they come in) here is my config:

    Value:
      Zombie:
        General: 5
        Wolf: 3
        Arrow: 2
        Snowball: 20
        '283': 5
      Skeleton:
        General: 10
        Wolf: 7
        Arrow: 4
        Snowball: 20
        '283': 10
      Creeper:
        General: 20
        Wolf: 14
        Arrow: 8
        Snowball: 20
        '283': 20
      Spider:
        General: 10
        Wolf: 7
        Arrow: 4
        Snowball: 20
        '283': 20
      Ghast:
        General: 15
        Wolf: 11
        Arrow: 6
        Snowball: 20
        '283': 15
      Slime:
        General: 2
        Wolf: 1
        Arrow: 1
        Snowball: 20
        '283': 2
      ZombiePigman:
        General: 15
        Wolf: 11
        Arrow: 6
        Snowball: 20
        '283': 15
      Giant:
        General: 15
        Wolf: 11
        Arrow: 6
        Snowball: 20
        '283': 15
      TamedWolf:
        General: 2
        Wolf: 1
        Arrow: 1
        Snowball: 20
        '283': 2
      WildWolf:
        General: 10
        Wolf: 7
        Arrow: 4
        Snowball: 20
        '283': 10
      ElectrifiedCreeper:
        General: 30
        Wolf: 21
        Arrow: 12
        Snowball: 20
        '283': 30
      Player:
        General: 10
        Wolf: 7
        Arrow: 4
        Snowball: 20
        '283': 10
      Enderman:
        General: 30
        Wolf: 21
        Arrow: 0
        Snowball: 20
        '283': 30
      Silverfish:
        General: 15
        Wolf: 11
        Arrow: 6
        Snowball: 20
        '283': 15
      CaveSpider:
        General: 15
        Wolf: 11
        Arrow: 6
        Snowball: 20
        '283': 15
      EnderDragon:
        General: 500
        Wolf: 350
        Arrow: 200
        Snowball: 1000
        '283': 500
      MagmaCube:
        General: 15
        Wolf: 11
        Arrow: 6
        Snowball: 20
        '283': 20
      Blaze:
        General: 10
        Wolf: 7
        Arrow: 4
        Snowball: 20
        '283': 20
      MushroomCow:
        General: 0
      Chicken:
        General: 0
      Cow:
        General: 0
      Pig:
        General: 0
      Sheep:
        General: 0
      SnowGolem:
        General: 0
      Squid:
        General: 0
      Villager:
        General: 0
    MinimumPointsPlace1: 1
    MinimumPointsPlace2: 1
    MinimumPointsPlace3: 1
    MinimumPointsPlace4: 1
    MinimumPointsPlace5: 1
    Rewards:
      RewardParametersPlace1: 0 76-100
      RewardParametersPlace2: 0 51-75
      RewardParametersPlace3: 0 26-51
      RewardParametersPlace4: 0 11-25
      RewardParametersPlace5: 0 1-10
      EnableReward: true
      EnableRewardEveryonePermission: false
      RewardEveryone: false
      NumberOFWinners: 5
      RewardParametersEveryone: 3 1-1
    StartTime: 13000
    EndTime: 23600
    DeathPenalty: 50
    TellTime: true
    EnableSignup: true
    MinimumPlayers: 2
    StartChance: 50
    SkipDays: 0
    SignUpPeriodTime: 5
    AllowSignUpAfterStart: false
    EnabledWorlds: Midnight
    OnlyCountMobsSpawnedOutside: true
    OnlyCountMobsSpawnedOutsideHeightLimit: 0
    OnlyCountMobsSpawnedOutsideBlackList: true
    SkipToIfFailsToStart: -1
    AnnounceLead: true
    SelectionTool: 268
    HuntZoneMode: false
    AnnounceSignUp: true
    MinimumPointsEveryone: 1
    Database:
      UseMySQL: false
      MySQLConn: jdbc:mysql://localhost:3306/minecraft
      MySQLUsername: root
      MySQLPassword: password
    Debug: false
    HuntZone:
      FirstCorner: 0,0,0
      SecondCorner: 0,0,0
      TeleportLocation: 0,0,0
      World: Midnight
    Messages:
      StartMessage: '&2Monster Hunt has started in <World>! Go kill those monsters!'
      FinishMessageWinners: 'Sun is rising, so monster Hunt is finished in <World>! Winners
        of the today''s match are: [NEWLINE] 1st place: <NamesPlace1> (<PointsPlace1>
        points) [NEWLINE] 2nd place: <NamesPlace2> (<PointsPlace2> points) [NEWLINE] 3rd
        place: <NamesPlace3> (<PointsPlace3> points) [NEWLINE] 4th place: <NamesPlace4> (<PointsPlace4> points) [NEWLINE] 5th place: <NamesPlace5> (<PointsPlace5> points)'
      KillMessageGeneral: You got <MobValue> points from killing that <MobName>. You have <Points> points so far. Keep it up!
      KillMessageWolf: You got <MobValue> points because your wolf killed <MobName>. You have <Points> points so far. Keep it up!
      KillMessageArrow: You got only <MobValue> points because you used bow when killing <MobName>. You have <Points> points so far. Keep it up!
      KillMessageSnowball: You got <MobValue> points for killing <MobName> with a snowball!. You have <Points> points so far. Keep it up!
      RewardMessage: Congratulations! You have received <Items>
      DeathMessage: You have died, so your Monster Hunt score is reduced by 50%. Be more careful next time!
      SignupBeforeHuntMessage: You have signed up for the next hunt in <World>!
      SignupAtHuntMessage: You have signed up for the hunt in in <World>. Now hurry and kill some monsters!
      HighScoreMessage: 'You have reached a new high score: <Points> points!'
      FinishMessageNotEnoughPoints: Sun is rising, so monster Hunt is finished in <World>! Unfortunately nobody killed enough monsters, so there is no winner.
      FinishMessageNotEnoughPlayers: Sun is rising, so monster Hunt is finished in <World>! Unfortunately there were not enough players participating, so there is no winner.
      MessageSignUpPeriod: Sharpen your swords, strengthen your armor and type /hunt, because Monster Hunt will begin in several mintues in <World>!
      MessageTooLateSignUp: Sorry, you are too late to sign up. More luck next time!
      MessageAlreadySignedUp: You are already signed up!
      MessageStartNotEnoughPlayers: 'Monster Hunt was about to start, but unfortunately
        there were not enough players signed up. '
      KillMobSpawnedInsideMessage: Your kill was not counted. Go outside!
      MessageHuntStatusNotActive: Hunt is currently not active anywhere
      MessageHuntStatusHuntActive: Hunt is active in <Worlds>
      MessageHuntStatusLastScore: Your last score in this world was <Points> points
      MessageHuntStatusNotInvolvedLastHunt: You were not involved in last hunt in this world
      MessageHuntStatusNoKills: You haven't killed any mob in this world's hunt yet. Hurry up!
      MessageHuntStatusCurrentScore: Your current score in this world's hunt is <Points> points! Keep it up!
      MessageHuntStatusTimeReamining: Keep up the killing! You have only <Timeleft>% of the night left in this world!
      MessageLead: <Player> has just taken over lead with <Points> points!
      MessageHuntTeleNoHunt: You cannot teleport to hunt zone when there is no hunt!
      MessageHuntTeleNotSignedUp: You cannot teleport to hunt zone if you are not signed up to the hunt!
      SignUpAnnouncement: <Player> has signed up for the hunt in <World>!

  • _ForgeUser10579906 added the tags New Defect Mar 6, 2013

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