Bug on changing "global.txt" #32

  • New
  • Defect
Assigned to m_baxter
  • _ForgeUser8903339 created this issue Dec 8, 2012

    What steps will reproduce the problem?
    1. Starting the server
    2. Starting the plugin
    3. Reloading the plugin

    What is the expected output? What do you see instead?
    I want to change the global.txt, since I want to set it up for my own language (Hungarian), and change the points it gives for mobs, but after I replace the old global.txt, and start the server, the plugin automatically replaces with its original one, and it is english again with default setup. Hungarian language do contain ASCII characters, which are not used in the english alphabet (á é ő ű ü ö ú í etc.), but I try not to use ő and á, so we use o und a instead.
    So the main problem is, that when the plugin starts, it automatically re-creates the whole MonsteHunt folder, and overwrites everything in it.

    What version of the product are you using?
    v1.6.0-alpha1 for CB 1.4.5-R0.2

    Do you have an error log of what happened?

    Please provide any additional information below.
    I created a 6,27kB big global.txt, put it in its folder, with overwriting the old one, and start the server. Meanwhile it is starting up, the 6,27kB will be a 5,58kB big one, which is the default one, and if I open it again, it is the default one with the english texts. This error should be accessed soon.

  • _ForgeUser8903339 added the tags New Defect Dec 8, 2012
  • _ForgeUser8903339 edited title Dec 8, 2012
  • _ForgeUser7123960 posted a comment Feb 16, 2013

    Although I have not changed any language in my global.txt, I have made extensive changes to it... never had a new one created... is the old one still there? I'm thinking maybe a file association thing... I don't want to sound con-descending, just covering a simple possibility - if your PC does not show the file extentions and your saving globat.txt... you might in fact be saving it as global.txt.txt. I would suggest you let it create the default one and modify that instead of copying one in... see how that goes... Hey, just and idea...

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