MonsterDrop
MonsterDrop Version: 1.4.5
This Plugin allows you to set items dropped for killing Monsters.
For example: A player kills a zombie and a wooden sword will be dropped.
This plugin is using an item-whitelist. Everytime a monster is killed there is a changeable percent chance to get an item dropped.
An extra feature: Endermen drop block in hand on death.
Features
- Endermen dropping blocks in hand
- Monster dropping random items on death (included angry wolfs and giants)
- Monster dropping money on death (included angry wolfs and giants)
- using an item whitelist for every monster
- changeable dropping percent chance for every item version 1.3
- Items customizable for every monster and every world
- Multiple items per mob and world setable
Config.yml is now self-explaining how to configurate since Version 1.4.3.
If you are using a lower version than 1.4.x click here
Commands
- none -
Permissions
- none -
Next version (upcoming features)
You want more features? Post them below or in the forum!
Please notice I'm not a native speaker. Also please point out grammar mistakes.
No wither skeleton ?
@oliver276
It chooses one thing from each category.
@th3worm
If you want to paragraph your comment select "Plain Text" in the dropdown menu.
You've done your's in " WikiCreole "
I still don't understand.
If I do:
Enderman:
'0':
- 1,100,3
then nothing happens.
are the " '0' " bits world guard sections?
or does the plugin choose one thing from each category when dropping?
Do you think you can add droping mob eggs? I tryed to place it in and it doesn't seem to know how to read the id correctly or maybe I'm just put it in wrongly if this is already in can you post how I should be placing it thanks.
Example: zombie: world: - 392,11 - 391,11 - 267,17 - 306,17 - 307,17 - 308,17 - 309,2 - 372,3 - 383:54,5
It's all typed in how it should be the bukkit post just smashes everything together to look like that.
I mean can it drop air without a console error (illegal argument exeption:cannot drop air)?
@oliver276
When you say "drop air" it will drop nothing
Is it now possible to "drop" air?
@Pizzamanxl
added in 1.4.5
Version 1.4.5 is out! http://dev.bukkit.org/server-mods/monsterdrop/files/12-monster-drop-1-4-5/
Version 1.4.4 is out! http://dev.bukkit.org/server-mods/monsterdrop/files/11-monster-drop-1-4-4/
@Pizzamanxl
Thank you :) I can do this but it will be hard work so maybe I'll add this in 1.4.5
Grats on 10k downloads, great plugin! Looking forward to upcoming features, was about to suggest three of those before I saw your post :)
With the drop sections could you make it by worlds as well as certain areas? (perhaps world guard regions? Doesn't matter just a suggestion)
Next update will be out in the next days. Coming features:
Want more features? Post them!
@Humanfiend
You have to set override-drops to true in the config.
Having a small issue. I've set zombie drops to a gold nugget as its our severs form of currency. Once I reload the server the zombies that havent been killed yet have their drops exactly what I want, but when a new zombie spawns, it'l drop the gold nugget + zombie flesh + iron tools in the default config even though its set to JUST 1 gold nugget >.<
Please update to 1.4.5. Mobs refuse to drop potatoes or carrots if there are other items in line, or only one of both and nothing else.
@oliver276
yes. next update
Hello, could you add witches please?