Monster Apocalypse
Monster Apocalypse Version 19.6
Version 19.6 is only supported on Minecraft 1.11.0+. Please visit the Spigot page for support.
Support for new versions of Monster Apocalypse have been moved to Spigot, find more info and downloads here. https://www.spigotmc.org/resources/monster-apocalypse.12122/
Welcome to the ultimate monster hell. I have brought together everything anyone everyone could ever want to do with monsters into one completely hellbent plugin. Use at your own risk.
Warning - Zombie digging is destructive, if you turn it on and configure it, please backup your worlds.
Plugin has been thoroughly tested as working properly, if you have trouble please report it so I can make it work for a wider range of setups!
PLEASE USE CRAFTBUKKIT 1.11 (R1) for version 19.6. Only Spigot supports this build. No other builds will work with this version.
Monster apocalypse is copyright by the individual aliased on this site as blainicus, all rights reserved. You are free to use it commercially, as long as you do not sell the plugin itself unmodified, and do not claim ownership. Source code is included for self-modification. I am not liable for monetary or other damages caused by using or modding this plugin.
Donate
Monster Apocalypse was created by one man, working full time continually for several months during early development. Please donate if you would like to see more features or new plugin releases, or just feel like my time is worth your gratitude.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Features
- Complete control of all monster power- health, damage, item drops, burning in sunlight, explosion radius, immunity to specific damage types, even spawn rates!
- INSTANT setup options!
- Consume the world in darkness - Always night mode, and bonus spawns!
- Action RPG Mode - Make combat more exciting!
- Incredible new abilities - Mobs can explode on death, spawn allies, kill torches, attack from miles away at high velocity, bombard bases with exploding arrows, and even claw and scratch their way into your home!
- Zombies can dig through anything based on YOUR settings, and no server lag! Fear the Apocalypse as they pound away at your walls!
- Monsters can be set to nerdpole and airbridge, like players on the hunt!
- Skeletons can be set to turn into quake pro snipers, shooting accurately from FAR in the distance!
- Nightmare Mode for the ultimate increasing challenge!
- FULL World-Guard region support, works even when worldguard regions isn't!
- Total natural spawn rewrite, available to change your world drastically and retain that vanilla feel.
- Multi-world support - Will only run on worlds YOU select!
- Mega-aggro system - Mobs can smell you from miles away and attack!
- Spawn Points - Set up virtual spawners with custom timers!
- True damage - Allow mobs to pierce that pesky diamond armor!
- Wolf and PigZombie aggressiveness control.
- Control which blocks mobs spawn on.
- Permissions nodes to make certain players immune to monster aggro and damage.
Video
Warning, videos below contain mild mature language.
http://www.youtube.com/watch?v=rHwaBpXT8vo
http://www.youtube.com/watch?v=SwRKtiQ3aLM
http://www.youtube.com/watch?v=iwLW0YtUXZc
http://www.youtube.com/watch?v=y3JjjCYv4sk
http://www.youtube.com/watch?v=estgRv4ZnLY
http://www.youtube.com/watch?v=1P5NNDAU3AA
Download Version 19.6!
Version 19.6 is out!
It will appear here once it's approved:
http://dev.bukkit.org/server-mods/monster-apocalypse/files/
If you need it earlier than this (it can take up to 5 days), send me a private message.
Thanks for the support! If you like what I've done with this version, feel free to donate. https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Version 19.6 notes:
- Updated to Minecraft/Spigot 1.11.0
- Version dependent on Spigot 1.11.0.
- Please view the supported release page here: https://www.spigotmc.org/resources/monster-apocalypse.12122/
Config
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/config/
(Is partially updated)
You will need to reference craftbukkit enums for drops and block attacking to work, failure to use valid enums could potentially break your plugin. You can find them here:
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
You may want to play with Spawn Points, you can find the info here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/spawn-points/
If you wish to develop your own plugin with my health API, check this page:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/health-api/
For Nightmare Mode, check here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/nightmare-mode/
Need multiple configs?
- Note: This is outdated and may not work.
How to set up multiple installations, for different custom difficulties on multiple worlds:
- Copy the MA jar and rename it.
- Rename the plugin inside plugin.yml of the second copy (within the jar), and remove the commands section.
- Disable registering the /MA command in the second copy's config.
- Double check that you have no world names overlapping between the two configs, and that your bonus and naturalistic spawns are restricted to the right worlds.
You now have two separate installations.
Related/Similar Plugins
Fear the Darkness: Adds an element of terror to dark areas of minecraft!
http://dev.bukkit.org/server-mods/fear-darkness/
Simple Starvation: For when you really want to emphasize long term survival!
Heya, i'm patiently awaiting multiworld support. While i'm waiting, can i set this to apply only to my secondary world? I'm using Pinapp as a multiworld manager.
Tried this in a sandbox server. It seems this plugin is broken. Like, really broken. Uses illegal characters in config or something.
With world name being 'world'
Unable to load config check your font and format [However - does not create a config]
With world name being 'batman'
Invalid world name - plugin disabled config error check your font and format. [Creates a config with world: world on the first line, but that is all it generates]
@blainicus
Version 3.1 is up now! Check out the new features and download now!
http://dev.bukkit.org/server-mods/monster-apocalypse/files/10-monster-apocalypse-v3-1/
@alex9322
As far as I know, it should already be working fine with enchantments. If not, this is the fault of the bukkit team for calculating enchantments outside of the entity damage event.
Hey blainicus, is there any way you can get this plugin to work with enchantments?
I have zombies set to take almost twice as much damage on my server, and a normal diamond sword is dealing the same damage as an enchanted level3 sharpness diamond sword....
@Poopfish
No, I would have to code a custom handler for that.
@Elcozil
You are probably missing a true/false statement in your config at the spawn section. IE: Creeper: Spawn: (nothing)
@crash2323
McMMO, AngryWolves, and probably several others are known to conflict with this mod. If you could post the full error message that would really help. The last thing to try would be launching a server with ONLY this plugin installed, and also make sure it is CB version 1597 (1.0.1-R1) and not R2!
Ok, thanks for all your prompt help Blainicus. I tried what you suggested and started with a fresh jar of the plugin and put it in my plugins folder (I did not attempt to create a config) and when I ran my server it said
08:02 PM [SEVERE] Error occurred while enabling Monster Apocalypse v<0.0.1> (Is it up to date?): null
and no config file was created. I am running the following mods with no issues on the server:
AngryWolves BloodMoon Catacombs Cobwebs CookMe DeadMansChest Essentials LightningRod LightSensor HeroicDeath LikeaBoss mcMMO MobRaider MoveCraft ObviousRecipes Pail PorteCoulissante Repeat RetractableBridge Vault
Hey, I've tried loading this plugin with a few of my other mods enabled, Spout/Ptweaks/Nolagg, and with out any of them running, but keep getting this error. This is with version "3.0" of monster apocalypse;
2012-01-07 15:30:22 [SEVERE] Error occurred while enabling Monster Apocalypse v<0.0.1> (Is it up to date?): null java.lang.NullPointerException at blainicus.MonsterApocalypse.MonsterApocalypse.setspawnconfigs(MonsterApocalypse.java:525) at blainicus.MonsterApocalypse.MonsterApocalypse.onEnable(MonsterApocalypse.java:158) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:228) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:970) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:280) at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:186) at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:169) at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:348) at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:335) at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:165) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:399) at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
If I put Creepers will burn up in the sunlight will that make them burn in sunlight?
@InsaneMCS
If you mean the blocks they can spawn on no, that's hard coded.
Can this control what mobs/animals spawn on? If not please add it :D
@crash2323
Delete your config file and it will automatically generate a valid one and your problems should go away. From that edit with wordpad, not notepad, notepad linebreaks do not read properly, and be careful with your font and spacing. However I did notice pastebin is not working for the zombie config, I will upload the file directly.
Download it here: http://filesave.me/file/13067/config-yml.html
Well I put the config right from the website into notepad and set it to save as a YAML file. Now I get a whole bunch of stuff which goes on an on this is some of it: Not really sure where the error is. I tried using the one on the link here to for the zombieland. Why am I having such an issue? does anyone have a working config you can link?
Output { "Make zombie pigmen use mega-aggro?": false, "Enable bonus spawns?": true, "Enable all other monster properties?": true, "Maximum light level to spawn": 7, "Bonus monsters per player": 3, "Make wolves aggressive?": false, "Spawn individual wave mobs in the same spot?": false, "Bonus spawn Y offset": 0, "Enable spawning changes?": true, "Maximum bonus spawn distance": 80, "Enable custom monster health/damage?": true, "World": "world", "Enable bonus spawns midair? (Useful for Ghasts)": false, "Enable custom monster explosion properties? (Normal Creeper/Ghast)": false, "Mega-aggro range": 80, "Natural": { "Sheep": { "spawn": true, "spawncount": 1, "spawnymin": 1, "spawnchance": 30.0, "replacement": "Sheep" }, "Cow": { "spawn": true, "spawncount": 1, "spawnymin": 1, "spawnchance": 30.0, "replacement": "Cow" }, "Silverfish": { "spawn": true, "spawncount": 1, "spawnymin": 1, "spawnchance": 100.0, "replacement": "Silverfish" },
@crash2323
You used the wrong font when you saved your config. Try wordpad or notepad.
Thanks Blainicus. It has an error on the second line!
ERROR:
mapping values are not allowed here in "<unicode string>", line 2, column 6: World: world ^
It does not like the : after world but that's copied right from this sites config. How should it be formatted.
Why there are no config for snowmans?
@blainicus
o cool :D thats what i thought just had to make sure u didnt seecretly change the laws of minecraft :)
@hammale
It allows Zombies to dig through blocks to get to players. Players can see it happen and can see the zombies. It doesn't cause any server lag.
@blainicus
i quite like what u got going here :D but what exactly does "Zombies can dig through anything based on YOUR settings, and no server lag! " mean? did u create client side zombies?