Monster Apocalypse v15.0a

Details

  • Filename
    MonsterApocalypse.jar
  • Uploaded by
  • Uploaded
    Aug 5, 2013
  • Size
    102.62 KB
  • Downloads
    5,140
  • MD5
    34f59aec79a4046c3c675cdffd6722ff

Supported Bukkit Versions

  • CB 1.6.2-R0.1
  • 1.6.2

Changelog

Version 15.0a notes:

  • Fixed a bug where potion effect on-hit duration was in seconds rather than ticks.
  • Removed the new gamerule lines.

Version 15.0 notes:

  • Zombie world mode has been added! When enabled, it will instantly transform your config into a preconfigured zombie apocalypse, with no setup or downloads.
  • To enable use: Automatically over-write relevant parts of config to zombie apocalypse for next run?: true
  • You can now add potion effects to monsters dealing direct damage to players!
  • Horses have been implemented.
  • Mega-aggro was running at a very slow speed, monster speeds have been fixed. 2.0 speed is now VERY fast.
  • You should no longer have silverfish spawn directly at players' feet when mega-aggro is enabled for pigzombies or spiders/cavespiders. You may still see them when mega-aggro is enabled for these mobs, disable it in advanced properties.
  • Monsters which are building air bridges downwards will no longer suffocate players.
  • Custom health has been updated to support 1.6.2.