- Natural (When a creature spawns from natural means)
- Jockey (When a creature spawns as a jockey of another creature (mostly spider jockeys))
- ChunkGen (When a creature spawns due to chunk generation)
- Spawner (When a creature spawns from a spawner)
- Egg (When a creature spawns from an egg)
- SpawnerEgg (When a creature spawns from a Spawner Egg)
- Lightning (When a creature spawns because of a lightning strike)
- BuildSnowman (When a snowman is spawned by being built)
- BuildIronGolem (When an iron golem is spawned by being built)
- BuildWither (When a wither boss is spawned by being built)
- VillageDefense (When an iron golem is spawned to defend a village)
- VillageInvasion (When a zombie is spawned to invade a village)
- Breeding (When an animal breeds to create a child)
- SlimeSplit (When a slime splits)
- Custom (When a creature is spawned by plugins)
- Default (When an entity is missing a Spawnreason (Don't ask me when that happens...))
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these things so confused >"<
Oh, i got it ....... the default config file just doesnt make any sense =,=
@Camaroz1
What do you mean?
So in the default settings we can't spawn any mobs?
@PalominosVIP
In the default settings nothing changes. Minecraft will behave as if the plugin didn't exist.