mobmoneyy
This plugin brings a new way of money earning. With this plugin it will drop virtual money when a mob dies. This money can be picked up by players and will go directly to their economy account.
Support&Questions / Bugs / Feature Requests
If you have any questions/bug reports or feature requests. Please click on *Tickets* on top, and create a new one.
Thank you.
Features
- Extreme lightweight plugin
- Highly customizable
- Each mob can drop a custom amount of money event cent values (example (0.01))
- World Blacklists
Planned Features & Bugs
If you found a bug or have a suggestion, please use the ticket system
Commands/Permissions
Command | Description | Permission |
---|---|---|
/mobmoney reload | Reload the Configuration | mobmoney.reload |
- | Required to receive money from mobs | mobmoney.receive |
Config
config.yml
-
main: AllowSpawnEggs: true
- If true, Mobs spawned from spawn eggs will drop money.
-
AllowMonsterSpawner: true
- If true, mobs spawned by Monster_Spawners will drop money.
-
AllowCreativeMode: true
- If true, Players in creative mode will earn money from mob kills
-
pickupsound: ITEM_PICKUP
- The Sound which will be played on Money Pickup
-
pickupsound-volume: 5
- Sound Volume
-
pickupsound-pitch: 1
- Sound Pitch value
-
droppedItem: Gold_Ingot
- Item which will be used for money
-
sendpickupmessage: true
- If true, the plugin will send the player a message with the amount of money they picked up.
-
double_event: false
- If true, mobs will drop 2 "money" items instead of one (Good for event weekends etc)
-
ChanceToDropMoney: 100
- Chance to drop a money item (100 = 100% and 1 = 1%) -> You cant go lower than 1
-
EnableMetrics: true
- Enable Metrics statistic collection.
Metrics Statistic Collection
Metrics is used to collect plugin statistics. Only data such as plugin version and players online is collected. If you do not wish for this data to be collected, disable this the Metrics statistic collection in the metrics config.yml
Donate
I'm developing this plugin in my free-time, if you like my plugin and want to help me, please donate. Donating is the best way to help me out, it goes towards more bug-fixing. Thanks! The donate button is in the top right corner.
Sponsor
This project and development is sponsored by Apex Minecraft Hosting
Want a cheap and reliable Minecraft Server with an easy to use control panel?
Check out:
@seriosbrad
Will be fixed in next release. I swapped "true" and "false" for some reason.
As a quickfix for the current version:
Set "AllowMonsterSpawner" to true, and it should work.
This will be fixed in next release.
@seriosbrad @crysis992
I have also experienced this bug... Players on my server farm on mobspawners despite the "AllowMonsterSpawner" is set to false. Please fix this ASAP. v.1.2.2
@crysis992
The support ticket link leads to a 403 page
Anyways, I would like to report that mobs are still dropping currency when spawned from a spawner despite being set to false. v1.2.2
@marine_mca
This bug should be fixed in version 1.2.2.
Version 1.2.2 disables item renaming if it is the mobmoney item. Sorry for the trouble.
Please confirm that it's fixed.
I had to disable this plugin due to a very bad exploit i found out about today:
If a player renames the items and gathers them? they get a substancial amount of cash.
the player i saw on today had been on the server only 5 minutes and had over $100K!
Like @MaxBFalcon said. please fix this plugin or it will break many servers economies. [i disabled it]
Thanks!
@seriosbrad,
I was in a skype call with a mate of mine, and he kept complaining about how his hoppers were picking up the money items.. Then he decided to try and rename the item he had... I had to remove $10000000.7 from his account... :P
@MaxBFalcon
How in the hell did someone figure that one out? hahaha
@MaxBFalcon
Fixed and uploaded the build. Waiting for approval from Bukkit Dev Staff.
If the result item contains "MobMoney" it will be blocked from being renamed.
@MaxBFalcon
Will be fixed as fast as possible. Thanks for the report.
im having trouble where the .jar isnt even making a folder in the plugins folder so its not showing up on my server at all
I found a Huuuuge bug... If someone kills a mob over a hopper, they get the Money item itself.. They then can put it in an anvil and rename it to give them infinite money... Like MobMoney100000.5 They can also get the item (Mine is paper) and put the default paper in an anvil and rename it to the MobMoney10000.5 and drop it to get the money...
Please make it so that the item is not able to be renamed or picked up by hoppers...
This could break my server...
@crysis992
That's ok. I just really wanted players because I love the chance thing you have I really need that with players and mobs.
@BlackFing85
No, it does not support Player kills. That's the reason why I called the project "MobMoney".
Sorry.
Does this work with players?
Version 1.2.1 Works perfect. Decimals and randomizer works.
/mobmoney reload doesn't currently reload configs anyway.
@crysis992
Thanks for the reply. Is there actually a release with decimal values?
@darkpuma4 Won't be implemented. I'm trying to keep this plugin as lightweight and small as possible.
@seriosbrad I'll take a look at it and fix in the next days.
Great and light plugin. Thanks a lot.
Version 1.2: -Mobs from spawners still drop money. (Tested many times, bukkit 1.7.2 r0.2) -Where can I download 1.2.1?
This plugin would be awesome if you add: -Multiplier based on user group -Multiplier based on time (day 0.8, night 1.2) -Multiplier based on world (overworld 1.0, nether 1.1)
Keep up the good work!
@crysis992
Unfortunately; still picking up decimal figures with this current config on 1.2.1
http://pastebin.com/b0MZF28w
I noticed if you kill a mob over a hopper, the hopper takes it in and the player can then withdraw it as a normal item.