Mobhunting V2.3.4


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    Aug 16, 2015
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Supported Bukkit Versions

  • 1.8.3


Version 2.3.4

  • Now support for passive mobs, by default the player does not get an reward when killing a Passive Mob.
  • Better support for MythicMobs. Killing MythicMobs does now count as a Basic Mob.
  • Bugfix for Language support

Version 2.3.2

  • This quick fix release is only relevant if you use the MythicMobs plugin together with MobHunting.

Version 2.3.1

  • MythicMobs Support added.
  • EnderDragon Bug fixed.

Version 2.2.1

  • Release with major changes (because of Citizens and MythicMobs support)!
  • Citizens Sentry Support added.
  • Prize can now be a random number between X and Y.
spider: 0.5:2.5
This will pay a random number between 0.5 and 2.5

Version 2.1.0

  • Get the dead players skull every time a player kills an enemy. I have added a parameter in config.yml {killed_player}to let the reward be the dead players skull. To make this work, you can edit config.yml manually changing the line to:
pvp-kill-cmd: give {player} 397 1 3 {SkullOwner:"{killed_player}"}|give {player} diamond 1
pvp-kill-cmd-desc: You got {killed_player}'s skull
  • or you can delete the two lines and reload the server or just delete config.yml and reload, to get the default config file. No matte what, please take a backup of your config.yml first.

Version 2.0.9

  • Iron Golem Mob added. Get the skull with 10% chance.

Version 2.0.8

  • Start a Skull Collection. The player has a change to get a Mob Skull, every time he kills a mob. If he is lucky he will get it. The rewards and frequency can be configured in config.yml
  • Support for Minecraft 1.7.10-1.8.6

Version 2.0.4

  • Fixed bugs in console when MyPet / WorldGuard was not installed on the server.

Version 2.0.1

  • MobHunting is now supporting WorldGuard. The player don't get a reward is he is hiding in a protected Region with MOB_DAMAGE=deny.

Version 2.0.0

  • Found a serious bug in the MySQL connections, which caused the plugin to fail when the max. number of connections was reached.

Version 1.9.9

  • MobHunting is now compatible with PvpArena. (You don't get prizes when you killed other players). Can be configured in config.yml

Version 1.9.8

  • MobHunting is now compatible with MobArena. (So you don't get prizes when you kill Mobs in MobArena).

Version 1.9.7

  • Leaderboard works now.

Version 1.9.5

  • You can now hunt players and get rewards. This can be disabled in config.yml.

Version 1.9.3

Version 1.9.2

  • MCStats added

Version 1.9.1

  • Now you can run many console commands as a reward.

Version 1.9.0

  • Ability to run a console command as a reward when a user get an achievement

Version 1.8.8

  • Ultra small fix to reduce spam in console. Nothing else changed.

Version 1.8.7

  • Once in a while the plugin lost connection to MySql this gave a lot of errors in the console. This is fixed in v1.8.7.
  • Technical explanation: "?AutoReconnect=yes" has been added to the MySql connection string. This seems to have solved the problem.
  • The plugin is compiled against Minecraft 1.8.3 / SpigotMC 1.8.3 / CraftBukkit 1.8.3

Version 1.8.6

  • I found a serious bug when you use Sqlite.
  • The plugin is compiled against Minecraft 1.8.3 / SpigotMC 1.8.3 / CraftBukkit 1.8.3

Version 1.8.5

  • I finally got some time to add the new Minecraft 1.8 mobs: KillerRabbit, Guardian and Endermite.
  • Also the plugin now supports the Giants.
  • Please backup your database before updating this plugin. I have renamed the table names and prefixed them with "mh_". Updated to Minecraft

Version 1.8.3

  • Updated to Minecraft 1.8.1 works now with SpigotMC 1.8 and CraftBukkit 1.8
  • Support for the minigames plugin is tempoarily disabled.

Version 1.8.2

  • Added Critical modifier. If a mob dies with a critical hit from mele you get the bonus
  • Fixed last damage was too long ago bug

Version 1.8.1
NOTE: This is actually for bukkit 1.7.8 and up. There wasn't an option for 1.7.8 in the version selector.

  • Updated to use UUIDs to support name changing
    On the first run of this version the databases will be migrated to using UUIDs, this will only take a few seconds
  • Fixed NPE when player NPCs kill mobs with Minigames compatibility enabled.
  • Fixed achivements / stats being out of sync if players logged out, then on again too quickly
  • Added kill debugging option to config to see what prevents money/achievements from being gained
  • Added an achievement repairer for the hunt achievements bugged by the out of sync issue

Version 1.8.0

  • Replaced leaderboards with a new system
  • /mobhunt leaderboard create <type>[,<secondtype>[,...]] <period>[,<secondperiod>[,...]] [isHorizontal?] [<width> <height>]
  • /mobhunt leaderboard edit (type|period|horizontal|addtype|addperiod) <value>
  • New leaderboards display the stat type and time period.
  • Existing leaderboards will be unnaffected. You can remove them with /mobhunt leaderboard delete <name>
  • Updated Minigames compatability for Minigames 1.6.x and up. Earlier versions are not supported anymore.

Mobs kills from MythicMobs and NPC from Citizens2 is not counted on the Leaderboards.