MobHealth v5.1.3


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    Oct 15, 2012
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    50.98 KB
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Supported Bukkit Versions

  • CB 1.4.5-R0.1
  • CB 1.4.2-R0.2
  • CB 1.3.2-R1.0


5.1.3: Allow %S usage for skill name in RPG notification.
Update Mobs Support for latest beta's

5.1.2: Begin rework of side notification.

5.1.1: Fix classnotfound errors if bloodmoon not present.

5.1.0: Dev version now 'stable' version.
Added support for BloodMoon.
Confirmed compatibility with Mob Stats.

5.0.0: Complete code refactor - added API

4.9.1: Fixed NPE when using /mobhealth toggle for first time

4.9.0: Metric tracking added. Code cleanup.

4.8.8: Fixed Heroes + Mobs comparability issues.

4.8.7: Heroes Skill improvements.
Yet another Mobs fix ;)
Beginning of improved MA support.

4.8.6: UTF-8 fix for Simple notice.
Reworked mobs support for latest Mobs Beta

4.8.5: Improved colour support (thanks again FeildMaster).

4.8.4: Fixed SimpleNotice support, for reals this time!

4.8.3: Fixed SimpleNotice support (Sorry FeildMaster!).

4.8.2: Added SimpleNotice support (Thanks FeildMaster).
Fixed Mobs support.
Various Heroes skills and edge case fixes.

4.8.1: Stopped attempts to notify offline pet owners.
Support for ZombieMod for ZARP server.

4.8.0: Persistent toggle status.
Display of damage caused by pets.

4.7.2: Mobs, LikeABoss fixes.

4.7.1: Swap to grownup version numbering system :)
Corrected Version number.

Side Notification widget need lots more work.  
Frequently overlays messages in busy combats.