Permissions Nodes

The mobcatcher.catch nodes all default to true, you must negate them to remove them.

If you have any additional questions about the permissions nodes, feel free to PM me or post a comment on the main page.

permissions:
    mobcatcher.op.*:
        description: All the permissions that default to OP
        default: op
        children:
            mobcatcher.op.catchchance: true
            mobcatcher.op.free: true
            mobcatcher.op.sign: true
            mobcatcher.op.ignoreprotection: true
            mobcatcher.op.ignoreconfig: true
    mobcatcher.catch.*:
        description: catch permissions (all nodes are positive)
        default: true
        children:
            mobcatcher.catch.peaceful.*: true
            mobcatcher.catch.hostile.*: true
    mobcatcher.catch.peaceful.*:
        description: catch permissions for all peaceful mobs
        default: false
        children:
            mobcatcher.catch.peaceful.mooshroom: true
            mobcatcher.catch.peaceful.pig: true
            mobcatcher.catch.peaceful.sheep: true
            mobcatcher.catch.peaceful.cow: true
            mobcatcher.catch.peaceful.chicken: true
            mobcatcher.catch.peaceful.squid: true
            mobcatcher.catch.peaceful.wolf: true
            mobcatcher.catch.peaceful.ocelot: true
            mobcatcher.catch.peaceful.villager: true
            mobcatcher.catch.peaceful.irongolem: true
            mobcatcher.catch.peaceful.snowgolem: true
            mobcatcher.catch.peaceful.bat: true
            mobcatcher.catch.peaceful.horse: true
    mobcatcher.catch.hostile.*:
        description: catch permissions for all hostile mobs
        default: false
        children:
            mobcatcher.catch.hostile.pigzombie: true
            mobcatcher.catch.hostile.magmacube: true
            mobcatcher.catch.hostile.cavespider: true
            mobcatcher.catch.hostile.creeper: true
            mobcatcher.catch.hostile.skeleton: true
            mobcatcher.catch.hostile.spider: true
            mobcatcher.catch.hostile.zombie: true
            mobcatcher.catch.hostile.slime: true
            mobcatcher.catch.hostile.ghast: true
            mobcatcher.catch.hostile.enderman: true
            mobcatcher.catch.hostile.silverfish: true
            mobcatcher.catch.hostile.blaze: true
            mobcatcher.catch.hostile.angrywolf: true
            mobcatcher.catch.hostile.enderdragon: true
            mobcatcher.catch.hostile.witch: true
            mobcatcher.catch.hostile.witherskeleton: true
            mobcatcher.catch.hostile.wither: true
    mobcatcher.sign:
        description: allows the placement of protection signs
        default: true
    mobcatcher.op.catchchance:
        description: catch chance is always 100%
        default: false
    mobcatcher.op.free:
        description: all captures are free
        default: false
    mobcatcher.op.sign:
        description: allows all protective signs to be broken, regardless of owner, allows database resets, and allows sign limit and radius bypass.
        default: false
    mobcatcher.op.ignoreprotection:
        description: allows mobs to be captured regardless of area protection, owner, or mob spawner settings
        default: false
    mobcatcher.op.ignoreconfig:
        description: allows the capture of mobs disabled in the config file (based soley on permissions)
        default: false