MobCatcher2.16 DEV

Details

  • Filename
    MobCatcher.jar
  • Uploaded by
  • Uploaded
    Jul 17, 2012
  • Size
    80.01 KB
  • Downloads
    5,506
  • MD5
    06150864c8ea35fbe3cf68dd9e7ae768

Supported Bukkit Versions

  • CB 1.2.5-R4.0

Changelog

Version 2.16 DEV

  • New: Mob data now saves the mobs health
  • New: Capturing mobs no longer damages them
  • New: Item data values can now be specified (for costs and the capture item) with either a ";" or ":"
  • Fixed bug: Insufficient cost message and capture cancellation for costs with amounts of 0
  • Fixed bug: NPE on blockPhysics (in some rare, unpredictable circumstances)
  • Fixed bug: Spawn eggs thrown while other spawn eggs spawns are still pending always spawn default mobs
  • NOTE: I am releasing this version under the pretense that it is a DEV build. All of the major mechanics are working, but due to a lot of rewriting some minor things may be buggy. I simply don't have the time or man power to test ALL of the config options and everything to make sure it still works after this rewrite. I would HIGHLY appreciate it if people would use this version and make tickets so that I can fix all the small things.

Version 2.15

  • Added option to specify item data values for both the capture item and costs (separate with ;)
  • Added plugin metrics
  • Fixed /mobc reload

Version 2.14

  • Updated for 1.2.5-R3.0
  • Updated Enderdragon code
  • Added /mobc reload

Version 2.13.3

  • Fixed spelling mistake which broke some config settings for the Silverfish (or Sliverfish, lol)

Version 2.13.2

  • Really fixed bug: conflict with player interact. Is now NOT CANCELLABLE by other plugins, unless you ask me the special way how, lol

    Version 2.13.1 (removed)
  • Fixed bug: conflict with other plugins on PlayerInteract

    Version 2.13 (removed)
  • Added proper event cancellation to player interact, via a bukkit bug work around
  • Added permission nodes for the remaining peaceful mobs
  • Added config option to make mobs spawned from mob spawners uncapturable (OP override)

Version 2.12.1

  • Fixed errors with dispenser captures

Version 2.12

  • Fixed bugs with sheep and tamed mob data saving incorrectly
  • Added config option to turn off mob data entirely and return egg stackability to normal
  • Added config options for dispensers to be able to both spawn (shoot) and capture mobs (default false)
  • Added correct 'must be killed' checks for angry wolves, ocelots, snow golems, iron golems, and Enderdragons

Version 2.11

  • Added permission nodes for wolves, ocelots, and villagers

Version 2.10

  • Added ReturnedOnSpawn for thrown spawn eggs
  • Added mobcatcher.can-catch (default true)
  • Completely separated wolves and angry wolves
  • Fixed bug: Egg dupe glitch involving interactive signs from other plugins (probably)

Version 2.9

  • Fixed a bug which allowed you to get multiple spawn eggs from a single mob by clicking fast enough
  • Fixed a bug in 2.8 which broke projectile captures for eggs and snowballs
  • Fixed a bug caused by Async tasks, thanks to NoLagg

Version 2.8

  • Spawn eggs can now be shot (with actual velocity) out of dispensers
  • Added config options for enableing and adjusting the power of spawn eggs in dispensers
  • If the EntityDamageEvent is cancelled by another plugin, mobs cannot be captured either (Towny, other mob protection, etc.)

Version 2.7

  • Must be using CB #2093 or later to update
  • Added support for Villager ages
  • Added option to stop Iron Golems from targeting players after capturing Villagers
  • Minor code clean ups

Version 2.6.2a

  • Incorporates MOST of the features of v2.6.2, but is compatible with recommended build 1.1-r6
  • Only for use with 1.1-r6, for 1.2.3-RO.3 servers use regular v2.6.2

Version 2.6.2

  • Fixed bugs for non-living entities
  • Fixed' spawn eggs so that they can now spawn non-living entities
  • Minor changes to player messages
  • Only necessary to update if you have some hackish way to get these spawn eggs

Version 2.6.1

  • Fixed sound effect bug (constantly being triggered by another plugin)
  • It is only necessary to update if you were experiencing this issue

Version 2.6

  • Bug fix: Thrown spawn eggs can no longer be picked up before they spawn (dropped ones still can)
  • Added permissions and config options for thrown spawn eggs
  • Capture and Spawn messages can now be disabled in the config
  • Failure messages are now only shown once for consecutive hits on the same mob

Version 2.5.1

  • Fixed CreatureSpawnEvent error (only conflicted if another plugin spawned mobs in a similar way)

Version 2.5 (and unreleased 2.4)

  • Spawn eggs are now throwable
  • Cats and Wolves now spawn tamed to the player who spawned them, not the original owner
  • Cats and Wolves now spawn standing
  • Added more permissions
  • Egg IDs are now removed from the database upon item despawn
  • Made databases more efficient
  • Minor changes in sign messages
  • Bug fix: Villager data is now removed after spawning
  • Bug fix: When checking if a placed sign overlaps another players sign, it no longer checks the location of the sign, but the actual radius of the sign so that signs radii cannot overlap.
  • Bug fix: The capture item can now do damage to other players
  • Removed entity target event until it is fixed for Iron Golems

Version 2.3.1

  • Fixed wrong build for v2.3.
  • Fixed scroll messages for new egg enchantment types

Version 2.3a

  • Incorporates MOST changes since v2.1, but is compatible with recommended build 1.1-r6
  • Only for use with 1.1-r6, for 1.2.3-RO.1+ servers use regular v2.3

Version 2.3

  • Fixed enchantment bug with spawn eggs (old eggs will still work, new ones will no longer be glitchy)

Version2.2.1

  • Fixed Enderdragon bug

Version 2.2

  • Updated for 1.2.3
  • Rewrote datafile to save via specific eggs, rather than by players
  • Removed stackability of spawn eggs
  • Removed resetMobData commands
  • Added /mobc settings [mob] command
  • Added messages on item switch
  • Updated Command List
  • Added max radius for sign protection
  • Fixed messages for permissions on resetSignData command
  • Added support for Ocelots, Cats, Iron Golems, Snow Golems, and Enderdragons

Version 2.1

  • Added support for Powered Creepers
  • Data is no longer saved for failed captures
  • Completely rewrote config (simple and complex setups)

Version 2.0

  • Added .dat file to save and recall mob data
  • Added /mobc resetmobdata command
  • Added a limit to the number of signs a single user can place
  • Added more permissions
  • Fixed various bugs with sign protection
  • Fixed bugs for servers using both vault and item costs

Version 1.12

  • Removed messages if the target was another player
  • Rewrote command system
  • Added commands /mobc projectile, /mobc resetsigndata
  • Separated MustBeKilled for Peaceful and Hostile

Version 1.11

  • Added support for Projectiles (egg, snowball, and arrow)
  • Added (config) chicken eggs no longer spawn chickens
  • Added more Sign permissions
  • Added option to disabled direct capturing (i.e. projectiles only)
  • Added Effects to captures

Version 1.10

  • minor bug fixes
  • Players now cannot break other players signs
  • Physics events can no longer break signs
  • Added /mobcarea command
  • Added permissions for signs

Version 1.9

  • Added Sign-based mob protection system

Version1.8.1

  • Added a permission for free captures
  • major bug fix

Version 1.8

  • Added Vault Economy support
  • Added more commands /mobc, /mobitem, /mobitemcost, /mobvault
  • ItemStack bug fixes
  • Added Sheared Sheep capture configuration

    Version 1.7
  • Added multi world support
  • Added /mobcworlds command
  • Added Capture Chances
  • Removed conflict with sign-based plugins

Version 1.6

  • Added Permissions support
  • Added 'Mobs must be killed" option
  • Added option to get back Capture item after spawning a mob
  • Added /mobcinfo command

Version 1.5

  • Added separate configurable costs to peaceful and hostile mobs
  • Baby animals can no longer be captured (config)

Version 1.4

  • Spawn eggs can now be picked up off the ground
  • Eggs are no longer removed when right-clicking on beds, workbenches, etc.

Version 1.3

  • Major Bug Fixes
  • Clicks on "air blocks" no longer remove spawn eggs
  • No longer interferes with players in creative mode
  • Added spawn messages

Version 1.2

  • Fixed left-click Spawn egg remove glitch
  • Minor bug fixes
  • Moved to BukkitDev

Version 1.1

  • Made the capture item configurable

Version 1.0

  • Initial release