MinigamesLib: DeathRun

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

DeathRun Minigame

Run around and don't fall while the blocks behind you disappear. You can have as many layers as you want.s

Even though this might be an old minigame, it's still a great addition to an arcade round.


You need to install MinigamesLib for the plugin to work.

Also, you'll need Vault for economy rewards to work.

  1. /dr setmainlobby set the main lobby where all join signs will be
  2. /dr setlobby [arena] set the waiting lobby
  3. /dr setbounds [arena] [low/high] Sets the boundaries around the map, you have to set both low and high boundaries.
  4. /dr setspawn [arena] sets the player spawn, can be executed multiple times for multiple spawns.
  5. /dr savearena [arena]

You can now set a join sign (optionally). Lines:

  1. DeathRun
  2. [arena]

Commands/Perms ===s

/drShows all possible commands
/dr setspawn <arena>Sets the spawn point.mgdeathrun.setup
/dr setlobby <arena>Sets the lobby point.mgdeathrun.setup
/dr setmainlobbySets the main lobby point.mgdeathrun.setup
/dr setbounds <arena> [low/high]Sets the low/high boundaries of the map.mgdeathrun.setup
/dr savearena <arena>Saves the arena.mgdeathrun.setup
/dr setmaxplayers <arena> <count>Sets the max players allowed to join to given count.mgdeathrun.setup
/dr setminplayers <arena> <count>Sets the min players needed to start to given count.mgdeathrun.setup
/dr setarenavip <arena> <true/false>Sets whether arena needs permission to join.mgdeathrun.setup
/dr removearena <arena>Deletes an arena from config.mgdeathrun.setup
/dr removespawn <arena> <count>Deletes a spawn from config.mgdeathrun.setup
/dr join <arena>Joins the arena.
/dr leaveLeaves the arena.
/dr start <arena>Force-starts the arena.mgdeathrun.start
/dr stop <arena>Force-stops the arena.mgdeathrun.stop
/dr listLists all arenas.
/dr reloadReloads the config.


There are a few config files (config.yml, classes.yml, arenas.yml, messages.yml, stats.yml) which are mostly self explanatory. Be aware that guns.yml is not used in this minigame!

  default_max_players: 4 # default amount of maximum players that are allowed to join an arena
  default_min_players: 2 # default amount of minimum players that can join an arena
  lobby_countdown: 30 # amount of time in seconds to countdown in lobby
  ingame_countdown: 10 # amount of time in seconds to countdown ingame before the final start
    economy: true
    economy_reward: 10 # You'll need Vault for economy to work
    item_reward: false
    item_reward_ids: 264*1;11*1 # 264 being the id, you can specify an amount (the '*1') and enchantments (e.g. 264#DAMAGE_ALL:2*64 would be sharpness 2 on a stack of diamonds)
    command_reward: false
    command: pex user <player> add SKILLZ.*
  global_arenas_size: 30 # not used in this minigame

You can also specify data on a item reward. If you would want 32 enchanted red wool blocks, you'd adjust the config to: 35:14#DAMAGE_ALL:1*32, where :14 is the data for red, 35 the id for wool, and the rest as explained above.


There are 2 classes with different potioneffects.

As always, you can change settings like how much a class costs or if it is vip only or alter the power of the bows in classes.yml.




Coming soon.


  • Suggestions are welcome. :)

Additional Information

Github Repo


Have fun :)


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About This Project

  • Project ID
  • Created
    Dec 25, 2014
  • Last Released File
    Dec 25, 2014
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