Minigames
== NOTICE == 9 Aug 2016 ==
As most of you have already worked out, public support for this project has been non existent. Unfortunately with the workload of trying to manage and run a server network where minigames is only 1 out of what feels like 1000 projects we maintain... It gets hard trying to find time to help everyone.
But fear not this project is indeed not abandoned! We have moved the project to SpigotMC:
https://www.spigotmc.org/resources/minigames.19687/
++Update Note Aug 2017++
Please Note I have provided updated downloads for all versions back to 1.7 .. We are trying to get some idea of what versions people are running still and what we need to focus on...updating will help us target our product improvements.
The files section contains various version downloads OR you can dowload them : - here
Minigames is a plugin in which users can create and play several types of Minigames on a server, without the risk of losing items or XP when they die. Players can also use checkpoints so when they die, they are reverted back to that position.
The Possible Minigame types are:
- Single Player - for jump puzzles, mazes etc.
- Last Man Standing - A multiplayer Free for All (FFA) PvP Minigame
- Race - A Multiplayer race Minigame
- Team Deathmatch - A deathmatch round against 2 teams, first to a defined score wins!
- Deathmatch - A free for all deathmatch round against any predefined amount of players, first to a defined score wins!
- Spleef - Its possible to create custom Spleef arenas, as well as your standard spleef arena.
- Treasure Hunt - A global treasure finding Minigame that is always running
- CTF - An expansion to the Team Deathmatch Minigame.
- Infection - An expansion to the Team Deathmatch Minigame where the infected players must kill all survivors.
Features:
- Prizes for completing a Minigame
- Economy support (Requires Vault)
- All command configuration for creating Minigames
- Completely customisable, lots of settings to create your own styled Minigame.
- Ability to create multiple loadouts
- Inventory saving
- XP saving
- Minigame regeneration (slightly limited)
- Timers
- An automated update checker for OP's (Can be turned off in the main config by setting updateChecker to false)
- SQL completion data storage for websites or more informative data (Requires SQLibrary)
- And lots more!
Click here for videos of this plugin in action.
Purpose:
Minigames was created for players to play games within a server and win prizes for completion, also to let players play PvP games without the risk of losing their hard earned items and XP. Minigames also reward players for completing each Minigame, or with PvP Minigames, the player can be rewarded with 'bets' that players make before they start the Minigame. These bets can be in Economy money or preset items.
These Minigames can be created in any style the player wishes, for example, parkour jump puzzles, mazes and treasure hunts. As well as PvP games like CTF, races and more. You are given a lot of options to add to each Minigame individually, so they are all completely customisable.
→ Minigames Wiki
Newly Updated! A work in progress wiki, this will hopefully explain all the details of Minigames.
→ Permissions
A list of permissions for the plugin.
→ Command List
A full command list for the plugin.
→ Minigame Signs
All Minigame signs that can be used
→ Donate
Donate to the Minigames project to show your support! Every little bit helps!
→ FAQ
Frequently Asked Questions.
→ Please report any major bugs, issues or suggestions here
DO NOT post them in the comments as I will lose track of them there.
→ Development Builds
Development builds for public access. Keep up to date with the newest builds of Minigames.
NOTICE: Development versions are not approved by the BukkitDev team and may break or cause issues with your Minigames. Use at your own risk!
Metrics
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- And the amount of players playing games. Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Minigame Mashup:
We Be Pirates (Teaser)
Basic Region & Nodes Tutorial
I changed my server to a Bungee network and last night I was setting up my minigames server everything was going great. Decided to finish in the morning and now I can't finish since if I double click to enter a value via chat, it opens chat I type my input and hit enter it waits till the time out time is up then returns to my edit window. Bug or something I did wrong?
It just started to work; did nothing to fix, just checked once in a while to make sure it wasn't me doing it wrong.
Anyone out there who is experienced with this plugin? I'm having some problems with the regions and nodes, as well as some of the settings in the edit menu concerning teams. If you can help me, please add me on Skype. My Skype name is templarazrael. Thank you.
update please
Is it possible to add a command that makes you select a loadout and that you have to pay for with economy?
Can you make it compatible with a disguise craft or something like that to give it more functionality?
hello I have a bug in a custom mechanic the Max scores don't work I'm use too minigame region for add point
Can u make this good for spigot 1.8.8?
Maybe adding support for 1.8 Titles would be a good feature :D
I notice players are blocked from using spawn eggs. Is there any way to allow their use?
I'm trying to figure out how to make a region explode when a flag is captured. In fact, i would really like even some text examples of configuring various types of effects.
I don't know if im configuring the minigame wrong, or if its worldguard doing something.
Any info would be fantastic.
doesnt work good with spigot 1.8.8
I just figured out how to get treasure hunt to work, it seems to only have one chest at one time or is that cause only one player on at the time of testing? Once chest is found it does not generate another chest. Do I have the settings set wrong or is that how this game works?
@dangerORclose
I will attach my settings to set-up spleef I know this works for 1.7.0 and up. the latest version may have settings not in my list, good luck.
https://dl.dropboxusercontent.com/u/81218539/Spleef_Setup.doc
I just downloaded the latest dev build #150 at boot-up in chat it said a new release of Minigames, version 1.70 for 1.8.1 and above is available for download I thought I had the latest version? Also I never setup a sqlite for this plugin and I assumed the Scoreboard Sign would not work, Please make it clear in how too's so future server owners will not have trouble setting your plugin up.
Could someone explain to me how to make the trigger MiniGame_Timer nodes? also for the conditions. How does it work? Thank you.
Players seem to lose everything in there inventory after a game. Any idea how to prevent this?
the preset of spleef is empety...
when i do /mgm set (arena) preset (preset) it says "loaded the preset blah blah blah" but nothing actually changes to that arena like teams etc.
Hello,
I like this plugin and I have already created several games. Thank you for this. But I have a problem with APPLY_POTION. I can not choose the effect. This puts SPEED effect and I can not change it. What is the solution for this?
Thank you for your plugin, it is really fun !!!
Does anyone know how to get the Team signs working from the lobby, during the "waiting for players" stage?
I want players to be able to look at the teams before they even join a game, then pick once they do, but currently there's no way to choose until the players are locked in.
Any way around this?