Configuration
#----------------- Miner's Insanity by Ajaxan -------------------#
###----------------------------- Config -------------------------------###
### Here are the configurable options for the plugin ###
### For help, contact me on my Bukkit page ###
### http://dev.bukkit.org/bukkit-plugins/miners-insanity/ ###
### Suggestions are welcome! ###
###---------------------------------------------------------------------###
# leave this off unless the plugin is not working.
# Use this to help report errors to me or fix them yourself.
Debug: false
# Going below this value will cause you to start loosing sanity.
# If you are at or above this value, you will gain sanity until
# you are at max. (52 is recommended for a normal world.)
HeightLevelThreshold: 52
# This option will help show a player's level of sanity
# This is done with a Sanity bar shown in chat.
ShowSanityInChat: true
# This option will help show a player's level of sanity as well.
# This option uses the Boss Health Bar instead.
# To use this option you must have BarAPI.jar in you plugin folder.
ShowSanityInBar: false
# The total amount of Sanity a player has. This effects how fast a
# player will go insane.
MaxSanity: 10
# This determines how fast you actually lose sanity in seconds.
# This value determines the time to lose 1 sanity.
SanityLossRate: 3
# This determines how fast you actually gain sanity in seconds.
# This value determines the time to gain 1 sanity.
SanityGainRate: 3
# This determines the interval in seconds at which an insane player
# will take damage. A player is "insane" after reaching zero sanity.
HealthLossRate: 5
# This will configure the amount of damage done by insanity.
# Damage will be applied every x seconds according to the damage
# frequency.
HealthLossAmount: 2
###
# All are number values between 0 and 10. No decimals! (Yet)
# A value of 0 means never and a value of 10 means always.
# Effect chances are retried every 2 seconds.
###
# Causes mobs to appear next to an insane player. (They do attack)
HallucinationChance: 2
# Gives the player the blindness effect.
BlindnessChance: 10
# Gives the player the confusion effect.
ConfusionChance: 5
# Makes the player spit out random messages from insanity.
VocalizationChance: 2
# You can change the messages below to customize the vocal insanity
# the players experiences. You can have up to 10 messages.
# If you want more than the 5 defaults, add another line with the
# same configuration as the default lines. If you want fewer messages
# completely delete the line containing unwanted messages.
InsanityVocalizationMessages:
- I feel crazy...
- Ahhhhhh! No!!!
- No, no! They are coming for me!
- I hear voices!
- They are speaking to me!
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