When booted, MineResetLite retrieves information related to recent updates made to the plugin. If your version is out of date, alerts will be send to those with this permission when they join.
/mrl list
Permissions: mineresetlite.mine.list
Simply enough, this command lists the names of all mines.
/mrl p1 (-feet)
Permissions: mineresetlite.mine.create
This command will set your first MRL selection point to the block you are looking at. If you execute the command with the -feet argument, it will set your first point to the block you're standing on.
/mrl p2 (-feet)
Permissions: mineresetlite.mine.create
This command will set your second MRL selection point to the block you are looking at. If you execute the command with the -feet argument, it will set your second point to the block you're standing on.
/mrl create <mine name>
Permissions: mineresetlite.mine.create
To create a mine, make a selection via either WorldEdit or /mrl p1/p2, then use this command to save the mine to memory. Mine names are allowed to have spaces.
/mrl info <mine name>
Permissions: mineresetlite.mine.info
To view information about a mine, such as its composition, automatic reset settings, or world, use /mrl info.
/mrl set <mine name> <block>:(data) <percentage>%
Permissions: mineresetlite.mine.composition
Example usages:
Set the mine to contain 98% stone: /mrl set <mine name> stone 98%
Set the mine to contain 50% birch log: /mrl set <mine name> log:2 50%
Setting the percentage of a block already in the mine will always overwrite the old value in the mine. You cannot have a mine whose composition totals to be over 100%, however, you can have a mine with a composition of less than 100%. When a mine resets, if the composition is less than 100%, it is padded with air until the composition does equal 100%.
/mrl unset <mine name> <block>:(data)
Permissions: mineresetlite.mine.composition
To remove a block entirely from a mine's composition, such that the mine will no longer contain that block, use /mrl unset.
Example usages:
Remove stone from the mine: /mrl unset <mine name> stone
Remove birch logs from the mine: /mrl unset <mine name> log:2
/mrl reset <mine name> (-s)
Permissions: mineresetlite.mine.reset
/mrl reset will immediately reset the specified mine, also crediting the player who ran the reset command. If you wish to not have the mine broadcast the fact it was just reset, use /mrl reset <mine name> -s.
/mrl flag <mine name> <setting> <value>
Permissions: mineresetlite.mine.flag
/mrl flag most importantly modifies settings for automatic resets. Each flag is detailed below:
resetDelay: The integer number of minutes between every mine reset. For example, if the resetDelay was 10, the mine would reset every 10 minutes.
resetWarnings: A comma separated list of integer minute values to warn players of the imminent mine reset. For example, to display a warning at 10, 5, and 1 minute before the reset, set the value of resetWarnings to: 10,5,1
fillMode: Boolean, whether or not to activate fill mode on reset of this mine. Fill mode means only blocks that are air will be changed. This mode is not commonly used on prison servers.
surface: A block type. When set to anything but air, sets the top block of the mine to always be the specified block after a reset. This hides "surface ores" that are freebies. When set to air, the flag is cleared.
slient: Boolean. If true (the default), the mine will announce when it has been automatically reset. When false, the mine won't announce that. This flag doesn't apply to command-initiated resets.
/mrl erase <mine name>
Permissions: mineresetlite.mine.erase
To completely and irrevocably remove a mine, simply delete it with /mrl erase.
Ok so bobafer24 a little late but get KommandSigns... You can type the command in the sign with any plugin and it works. I even tried it. Here's the link.
The reason people can not break the blocks inside of a mine may be because of your region. if you have defined a region with /rg define Then you need to make sure to check the Priority of the mine. Say if you region the entire build of the mine (not the hole in which they mine in) Then the way I do it is I have A region then AMine which that is where players are able to break. You must also /rg setpriority {regionName} 2 <- The mine is being overlapped by our main big region so the priority of the actual breakable mine must be set higher. So priority of the entire place is 0, the mine 2.
This "tutorial" is if you know how to use WorldEdit wands already!
"No one can destroy the mine. Help please?"
make a region that surrounds all your mines, (JUST THE MINES)
In this scenario i'll call the region "AllMines"
Flag it with things you dont want players being able to do in the mine or around the mine!
This is what I typically do
/region define AllMines
/region flag AllMines pvp deny (If you dont want PVP in the mines)
/region flag AllMines enderpearl deny
/region flag AllMines piston deny
/region flag AllMines fire-spread deny
/region flag AllMines tnt deny
/region flag AllMines other-explosion deny
/region flag AllMines creeper-explosion deny
Then select the mine, ill use A as the mine name
/region define A
/region flag A block-break allow
/region flag A block-place allow (If you want to let players place blocks)
The mine region will inheret all flags you set in "AllMines" after these steps
/region setparent A AllMines
Done, now just do that with all the mines! Make sure the mines are in the same region "AllMines" if you dont, and it isnt in any region, players will be able to break blocks that you might not want them to!
If this helped you, you can check out my youtube channel for a tutorial like this
(Eventually)
youtube.com/c/ThePirateGamingNetwork
I made all of the mines (A-Z) and named them all, some said too many mines match or something like that so i added mine to the end of them (Mmine for example) but now all the sudden, the regular named mines (A) say too many names matched also and I don't even have a way to delete it.
Please help
Amazing plugin, i'm more than glad to use this for my Minecraft server. Works great, mostly no bugs. Just one Suggetion: Flying armor stand texts that shows percentage of mined blocks in a mine and time until reset. Amazing plugin. Thanks dude ;)
Is it possible to make it so that the ores respawn after a certain amount of time, but only once they are mined?
for example if I have a 1x1x1 mine, so a one block total mine, and I want the ore to respawn 30 seconds after it has been mined; as well as have a place holder block, such as bedrock that will replace the ore while it is waiting to regenerate? If anyone knows how to do this, let me know please!
@Monk3yKill3rPT
the is not permission for that you just use worldedit and world guard to claim it and set the perms
@nickmball
you need to get a plugin like command signs to do that
Ok so bobafer24 a little late but get KommandSigns... You can type the command in the sign with any plugin and it works. I even tried it. Here's the link.
http://dev.bukkit.org/bukkit-plugins/kommandsigns/
@PandaPlaysMCHD
Use mineresetliteplus plugin on spigot :) No bugs with mineresetliteplus plugin and it adds more options to mineresetlite plugin, check it
No one can destroy the mine. Help please?
@StingBack12
In the perms have you gave them essentials.build
or
have you set the priority of the mine region to a higher number than the priority of the mine protection ?
@StingBack12
The reason people can not break the blocks inside of a mine may be because of your region. if you have defined a region with /rg define Then you need to make sure to check the Priority of the mine. Say if you region the entire build of the mine (not the hole in which they mine in) Then the way I do it is I have A region then AMine which that is where players are able to break. You must also /rg setpriority {regionName} 2 <
- The mine is being overlapped by our main big region so the priority of the actual breakable mine must be set higher. So priority of the entire place is 0, the mine 2.Nadie puede destruir la mina. Ayuda por favor?
This "tutorial" is if you know how to use WorldEdit wands already!
"No one can destroy the mine. Help please?"
make a region that surrounds all your mines, (JUST THE MINES) In this scenario i'll call the region "AllMines"
Flag it with things you dont want players being able to do in the mine or around the mine! This is what I typically do /region define AllMines /region flag AllMines pvp deny (If you dont want PVP in the mines) /region flag AllMines enderpearl deny /region flag AllMines piston deny /region flag AllMines fire-spread deny /region flag AllMines tnt deny /region flag AllMines other-explosion deny /region flag AllMines creeper-explosion deny
Then select the mine, ill use A as the mine name /region define A /region flag A block-break allow /region flag A block-place allow (If you want to let players place blocks) The mine region will inheret all flags you set in "AllMines" after these steps
/region setparent A AllMines
Done, now just do that with all the mines! Make sure the mines are in the same region "AllMines" if you dont, and it isnt in any region, players will be able to break blocks that you might not want them to!
If this helped you, you can check out my youtube channel for a tutorial like this (Eventually) youtube.com/c/ThePirateGamingNetwork
I need help!
How can i set up a sign that shows the time until my mine reset like(On A Sign):
_____
I made all of the mines (A-Z) and named them all, some said too many mines match or something like that so i added mine to the end of them (Mmine for example) but now all the sudden, the regular named mines (A) say too many names matched also and I don't even have a way to delete it. Please help
ADD COMMAND
/mrl changename
what to do if you wrote just such a mistake ?
mine has been reset by Krushak
An internal error occurred while attempting to perform this command
Amazing plugin, i'm more than glad to use this for my Minecraft server. Works great, mostly no bugs. Just one Suggetion: Flying armor stand texts that shows percentage of mined blocks in a mine and time until reset. Amazing plugin. Thanks dude ;)
In reply to wwcam1:
Is it possible to make it so that the ores respawn after a certain amount of time, but only once they are mined?
for example if I have a 1x1x1 mine, so a one block total mine, and I want the ore to respawn 30 seconds after it has been mined; as well as have a place holder block, such as bedrock that will replace the ore while it is waiting to regenerate? If anyone knows how to do this, let me know please!
How do I set it so it resets after a certain amount of the mine is mined?
can you please make it so we can reset it within seconds to
My mine seems to disappear the blocks when i do /mrl reset. How do I change this? I also need help with what the "value" means.