MineralManager v2.0

Details

  • Filename
    MineralManager_v2.0.0.jar
  • Uploaded by
  • Uploaded
    Jun 29, 2012
  • Size
    46.53 KB
  • Downloads
    825
  • MD5
    c9db3cd091057034a2be764473eca366

Supported Bukkit Versions

  • CB 1.2.5-R4.0

Changelog

New Features

  • Handle placed blocks that aren’t defined by the configuration file (i.e. knows which blocks were placed even if they were placed in a region). (Requested)
  • Handles blocks with different data values. (Requested)
  • Handles block ids. (Requested)
  • Creative mode to allow placement of natural blocks and removal of managed blocks. (Requested)
  • Ability to create "empty" regions that aren't managed. (Requested)
  • Multi-world support to allow separate regions for different worlds. (Requested)
  • Option to make blocks not re-spawn if their placeholder is destroyed (Volatile Blocks). (Requested)
  • Multiple region selection methods. (Requested)

Upgrades

  • Overhaul of regions and the config.yml file.
  • Rebuild the plugin from the ground up to be more robust and modular.
  • Uses less CPU and less RAM than the old plugin over time, and thus is more accommodating to larger servers.
  • Regions are still managed within the game but their configurations are managed via the config.yml file.

Fixes

  • Fixed a bug where multiple commands being executed simultaneously would conflict.
  • Multitudes of little things.

* There is a small memory leak when you call /reload so care should be taken when calling /reload many times without restarting the server as eventually the memory leak will become prominent.
* There is a lot of IO as with the older versions.
* Permissions haven't been implemented fully yet.
* There is no update feature implemented yet. So if you were using the old MineralVein you will need to wait to upgrade if you need to keep your regions and blocks that are on cooldown you will need to wait for the next update.