MineJobs v4.0.1
Details
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FilenameMineJobs.jar
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Uploaded by
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UploadedApr 13, 2014
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Size236.96 KB
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Downloads337
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MD57026b3e84bec086ee6e6a5b19f54e8ff
Supported Bukkit Versions
- 1.7.4
Changelog
[v4.0.1]
- Tiny, negligible update giving a bit more debug output for admins trying to figure out what the hey to put under a job's payout.
[v4.0.0]
- Modified the entire config system.
- config.yml: Renamed 90% of the variables, made the economy section optional. You don't really need it there anymore unless it's enabled.
- players.yml: Actually no changes here. Huh.
- jobs.yml: Job types no longer need to be listed if they're empty; nor does anything else. 'maxplayers' defaults to unlimited. 'pkl' will default to false. 'worlds' defaults to accepting all worlds.
- customJobs.yml: Same as with jobs.yml. 'locked' defaults to false. Important note: Custom Jobs MUST have a listed owner. Otherwise payouts will throw errors.
- signs.yml: I actually made a system for this one. Love it.
- locale/EN.yml: Completely reorganized. 100% guaruntee you'll need to regenerate this just like the rest.
- locale/template.yml: You can get rid of this now. It's trash.
- Updated all the event handlers.
- Added checks where I previously missed checks.
- Fixed the issue with protected land money glitches.
- SOO many fewer lines of code. This actually applies everywhere.
- Updated all the commands
- Player commands' line count went down by 1/2, as did the Admin/Customs commands.
- One file for both mja and mjc
- Maximum jobs are now permissions based
- Added new command "/minejobs" that displays info about plugin and main configs.
- And a whole whack more than I can think of at this exact moment.
DATA VALUES ARE BROKEN WITH THIS UPDATE
Players with a crafting job will NOT be able to shift-click crafted items out when crafting job items.