MineJobs v4.0.1

Details

  • Filename
    MineJobs.jar
  • Uploaded by
  • Uploaded
    Apr 13, 2014
  • Size
    236.96 KB
  • Downloads
    337
  • MD5
    7026b3e84bec086ee6e6a5b19f54e8ff

Supported Bukkit Versions

  • 1.7.4

Changelog

[v4.0.1]

  • Tiny, negligible update giving a bit more debug output for admins trying to figure out what the hey to put under a job's payout.

[v4.0.0]

  • Modified the entire config system.
    • config.yml: Renamed 90% of the variables, made the economy section optional. You don't really need it there anymore unless it's enabled.
    • players.yml: Actually no changes here. Huh.
    • jobs.yml: Job types no longer need to be listed if they're empty; nor does anything else. 'maxplayers' defaults to unlimited. 'pkl' will default to false. 'worlds' defaults to accepting all worlds.
    • customJobs.yml: Same as with jobs.yml. 'locked' defaults to false. Important note: Custom Jobs MUST have a listed owner. Otherwise payouts will throw errors.
    • signs.yml: I actually made a system for this one. Love it.
    • locale/EN.yml: Completely reorganized. 100% guaruntee you'll need to regenerate this just like the rest.
    • locale/template.yml: You can get rid of this now. It's trash.
  • Updated all the event handlers.
    • Added checks where I previously missed checks.
    • Fixed the issue with protected land money glitches.
    • SOO many fewer lines of code. This actually applies everywhere.
  • Updated all the commands
    • Player commands' line count went down by 1/2, as did the Admin/Customs commands.
    • One file for both mja and mjc
    • Maximum jobs are now permissions based
  • Added new command "/minejobs" that displays info about plugin and main configs.
  • And a whole whack more than I can think of at this exact moment.

DATA VALUES ARE BROKEN WITH THIS UPDATE
Players with a crafting job will NOT be able to shift-click crafted items out when crafting job items.