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The bukkit persistence data class seems to fail to push some actual data in the created tables below:
CraftBukkit version git-Bukkit-1.3.2-R0.1-7-gf0601e8-b2363jnks (MC: 1.3.2) (Implementing API version 1.3.2-R0.2-SNAPSHOT) MinecartManiaRebornCore version 1.5.1 MinecartManiaRebornAutocart version 1.5 MinecartManiaRebornSignCommands version 1.5 MinecartManiaRebornAdminControls version 1.5 MinecartManiaRebornStation version 1.5.1
14:40:30 [SEVERE] [Minecart Mania] Failed to remove the minecart data entry when bambino13 connected 14:47:26 [SEVERE] [Minecart Mania] Failed to remove the minecart data entry when bambino13 connected 18:15:06 [SEVERE] [Minecart Mania] Failed to remove the minecart data entry when bambino13 connected 18:16:41 [SEVERE] [Minecart Mania] Failed to remove the minecart data entry when bambino13 connected
MM@Afforess Bukkit forum thread from Maxis010, on Jun 22, 2011, about this typical issue
Is there more in the logfile? It should log additional information. I can't reproduce this in my server :(
@mze9412: Go
No other message. This error appeared for this user only each time he logged-in.
I have configured craftbukkit with the MySQL backend which is inherited by MM behind the persistence class. Despite this, all three tables from MM remains empty forever.
What was special about this user is, he once disconnected while riding a cart. When he came back online, MM and bukkit could not agree on his player state. MM thought it was embarked in a cart, bukkit thout he could move freely. This had the side effect of his client not receiving chunk data as he moved away from the default view distance and he was stuck in that area surrounded with empty chunk. To solve the issue, I had to use /mm eject playername
Ah, I am using sqlite. Can you paste me here how to use MySQL? I can then check it with MySQL.
Do "Hold for" signs work on your server even after a restart? With SQLite they usually work.
In bukkit.yml
database: username: {USERNAME} isolation: SERIALIZABLE driver: com.mysql.jdbc.Driver password: {PASSWORD} url: jdbc:mysql://{IP}:{PORT}/{DATABASENAME}
@leagris: Go
Thanks!
Can you comment on the Hold For signs? They should be stored in the database and restored (continue to count down) when you restart the server.
Last time I checked it worked in MySQL backend. BTW I am away from the minecraft servers this weeks so I may not be able to do some testing, sorry.
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