MinecartMania 2.0 Beta2

Details

  • Filename
    MinecartMania.jar
  • Uploaded by
  • Uploaded
    Feb 15, 2013
  • Size
    359.17 KB
  • Downloads
    491
  • MD5
    c58c74e29438d7087a6b18bd14e20314

Supported Bukkit Versions

  • CB 1.4.7-R1.0

Changelog

Proper changelog since we're in beta.

  • IMPORTANT: With this release Signs are only processed as minecarts move past them, ensuring they are only executed once. This means that signs placed past the ends of track may not be executed! If this totally destroys your rail system in a way that cannot be easily adjusted let me know and we can come up with a solution. (this does not apply to sign actions that 'look' for other sign actions nearby (i.e. eject/eject here)
  • The item handling signs (collect item, deposit item, trash item, smelt, fuel, compress items) have been re-made as proper sign actions and therefore have the same permissions, debugging, and mappability to blocks as the rest of the sign actions.
  • Fixed bug where carts lost speed going around corners.
  • Re-implemented Item Collection range for storage carts. Default can be set in the config.yml and be adjusted in game with a [item range:X] sign action, also only collects parallel to the cart, not in front or behind.
  • Tweaked cart/entity collisions and knockback.
  • Bugfixes as reported by you wonderful, patient testers :)
  • Lots of documentation updates as I discover new hidden things this plugin does.
  • Still not loading the old sensors database, I tried and haven't figured out how just yet.
  • Chest-spawned minecarts cannot be specified with a sign. The chest will spawn whatever is inside it, preferring normal carts over others.
  • Signs near corners may not be executed if the minecart never runs 'parallel' to it.