Errors on console when login/logout, and custom messages not showing #8


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  • Defect
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Assigned to donredhorse
  • _ForgeUser7918159 created this issue Mar 18, 2012

    What steps will reproduce the problem?
    1. Install the plugin
    2. Set custom messages
    3. Login or logout.

    What is the expected output? What do you see instead?

    Instead of the custom message, it shows the default message ("X joined/left the game").

    What version of the product are you using?

    2.7

    Do you have an error log of what happened?

    http://pastehtml.com/view/brsa38brb.txt

    (When logging in)

    Please provide any additional information below.

    My MSL config:

    http://pastehtml.com/view/brsa5wrzb.txt

    If you need more info please ask.

  • _ForgeUser7918159 added the tags New Defect Mar 18, 2012
  • DonRedhorse posted a comment Mar 20, 2012

    hi you are missing player join and player quit in default!

    also you can name permnode what ever you want..

  • _ForgeUser7918159 posted a comment Mar 22, 2012

    Still getting an error, even with the default group as is and only one test group.

    Config: http://pastehtml.com/view/bs8roiy92.txt

    Error: http://pastehtml.com/view/bs8rq93wm.txt

  • DonRedhorse posted a comment Mar 26, 2012

    hi, could you enable debug logging?

    I will also take a look at the code itself as soon as the RB is out

  • DonRedhorse removed a tag Replied Mar 26, 2012
  • DonRedhorse added a tag Waiting Mar 26, 2012
  • _ForgeUser7918159 posted a comment Mar 29, 2012

    Logging when startup: http://pastehtml.com/view/bt01v9dhc.txt

    Logging when logging in: http://pastehtml.com/view/bt01y41gw.txt

    Config: http://pastehtml.com/view/bt021e50g.txt

    Now there are no errors, but it shows all the times the default messages although I have messagechanger.message.testgroup

    BTW, rb is already out :)

  • _ForgeUser7918159 removed a tag Waiting Mar 29, 2012
  • _ForgeUser7918159 added a tag Replied Mar 29, 2012
  • DonRedhorse posted a comment Apr 1, 2012
    1. Order in which the categories are parsed categoryOrder: [default, testgroup]

    needs to be the other way around, default last :-)

    It does work with latest version

  • _ForgeUser7918159 posted a comment Apr 7, 2012

    Now order is: [permnode1, permnode2, permnode3, permnode4, permnode5, permnode6, permnode7, permnode8, permnode9, permnode10, default]

    But it always picks permnode1 (the first permnode loaded, if I put permnode6 on the first place it takes permnode6) for all players, regardless of any permission node.

  • DonRedhorse posted a comment Apr 8, 2012

    ok, I need the permission file again, are you using pex?

  • _ForgeUser7918159 posted a comment Apr 12, 2012
  • _ForgeUser7918159 posted a comment Apr 14, 2012

    I've found something interesting: Permissions only fails on PLAYER_JOIN event, but PLAYER_QUIT attachs corresponding permission succesfully

  • DonRedhorse posted a comment Apr 15, 2012

    found the issue..

    you are inheriting permnode1 from peon to novato

    so you need to order the permnodes from 10 - 1 and delete the default..

    and pex atm is really.... creepy...

  • _ForgeUser7918159 posted a comment Apr 24, 2012

    Do you mean:

    [permnode10, permnode9, permnode8, permnode7, permnode6, permnode5, permnode4, permnode3, permnode2, permnode1]

    Because that way isn't working, still getting the same result.

    Sorry about the delay at answering

  • DonRedhorse posted a comment Apr 30, 2012

    @agubelu: Go

    no probs... well in this case I will need all the files again.

    permissions, server log

  • DonRedhorse removed a tag Replied Apr 30, 2012
  • DonRedhorse added a tag Waiting Apr 30, 2012

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