MegaCreeps
A mighty tool that allows to create, modify and replace monsters/bosses with custom attributes, such as:
- Special abilities,
- Maximum hitpoints,
- Potion effects,
- Itemsets,
- Drops,
- Experience drops,
- Mounts
- Attack damage
- Custom strength rating to replace natural spawns
Extended description:
- Supports multiple worlds with own configuration sections for each.
- The item names and lores allow to drop so-called epic-gear and can use unsafe enchantments.
- You can create and edit setups out of the game or edit them in their own .txt files. Creating setups out of the game, you need to have a setup book in the inventory. "/mc" tells you how it has to be set up. Your potioneffects will also apply to the setup with almost infinite duration. If you wish shorter potioneffects to take place, you will have to modify the duration in the .txt file.
- You can replace normally spawning mobs with MegaCreeps. This is further supported, giving you the ability to modify the relation between stronger rated and weaker rated mobs. You can do the rating yourself.
- The plugin comes with a number of basic setups that will always be present. You are free to edit them or take them out of usage by deleteing them from the config.
- The bounty can be modified. You can drop virtually everything. Please note: Not all deathcauses make the MegaCreeps drop their items. Mob traps with such things as lava or pistons fail to get the mob's drops.
- Special abilites can be used. You can look up the currently active abilities for a list.
- There is an API for modders that want to customize the usage.
Links and Infos:
You can support my developing time by donating. The more people donate, the more time can I invest into this plugin.
TXT files and how to edit them
Quicklink to creating custom items
How do I do...? (FAQ with some basic line examples)
Some servers that use this mod
Updating
From version 0.1.0 ->0.1.1
(none needed, automatically updates)
From version 0.0.9 ->0.1.0
(none needed, automatically updates)
From version 0.0.8 ->0.0.9
(none needed, automatically updates)
Personal thanks, contact and favors:
If you need to, you can contact me at my business skype account: demaggobukkit
You can ask me to add your server to the list "servers using this plugin"
Thanks go to the team of timberman.de, giving me the possibilities of good testing and fun for all the years.
This plugin is still being developed. Please report bugs and problems you found.
@FlyingSquidwolf
@Iwitrag
Quest plugins would most likely have to hook megacreeps in order to work properly. I doubt there is a quests plugin with a custom API that would allow to trigger quest status updates.
@FlyingSquidwolf
Agree, that would be amazing.
You should hook this up to Quests.
@stairn
You should say that you want it in this thread http://forums.bukkit.org/threads/rpg-spawn-megacreeps-in-certain-regions.274353/
@stairn
Not as of now. Iwitrag was posing a request for this before.
@DeMaggo Hi, how can I add mobs to area only? Sorry for bad english Im chinese
嗨,我怎麼可以添加小怪只有面積? 對不起,英文不好中國進出口
@DeMaggo
Well I'll try your solution, because you are true - it replaces mob's name, but it's possible to make <mob name> 20 ♥ (just example)
but it's on one line and it's replacing mob -names just like u said.
@Iwitrag
I added it in case it is needed, since the hpbar plugins I saw removed mob's names and so on. Just run with what you prefer.
@DeMaggo
New HP bars? Well you should try to keep it compatible with Healthbar plugin. dev.bukkit.org/bukkit-plugins/health-bar/
This plugin is widely used on many servers.
I uploaded update 0.1.1 yesterday, it is still awaiting approval. The main improvements for the latest version are bug fixes and new hp bars.
@DeMaggo
Thanks for quick reply.
I will post plugin request on bukkit forums and reffer to your API. I hope that someone will do that, this could make true RPG experience in Minecraft - I could use this plugin with custom spawning in regions in combination with Item lore stats plugin. That would be simply epic.
Edit: DONE - Here is the plugin request
@Iwitrag
Hello Iwitrag,
There were multiple people already requesting this function. Unfortunately, I don't have much time for such things at the moment. If you find someone to do a bit of programming, he can use the API to define which mobs should spawn where.
Hello, is it possible somehow to create areas, where defined mobs spawns? So I will have "starter" area with weak mobs and weak drops, dungeons with better monsters and boss at the end, etc... ? Thanks
@Fubio_
This plugin is not compatible to Worldguard. This means you can use Worldguard, but my Plugin won't hook or interact with it.
@McPixel
This is not the way MegaCreeps works. It just replaces mobs that spawn in some way. If you find a plugin that does daylight spawning, you can go to the config and set "replacePluginMobs" to true and it should work out. Spawning mobs via /mc spawn or other commands will also be affected, though.
Is there a way to make it so I can disable certain creeps and enable some in certain regions with worldguard?
@DeMaggo
can you make mob spawn in daylight ?
@conflictxinside
I can do that.
Is it possible to use a subtype=0 on a zombie text file so only normal zombies (not baby or villager) will spawn?
@Crazydoc134
As far as I know, that is not possible.
One suggestion, would it be possible to make their names visible only from a specific distance?