mcMMO 1.3.14


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    Jan 20, 2013
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    1.04 MB
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Supported Bukkit Versions

  • CB 1.4.7-R1.0
  • CB 1.4.7-R0.1
  • CB 1.4.6-R0.3


Version 1.3.14

  • + Added new Hylian Luck skill to Herbalism.
  • = Fixed a memory leak involving mob tracking
  • - Removed extra durability loss from Leaf Blower

Version 1.3.13

  • + Added task & command to prune old and powerless users from the SQL database.
  • + Added Craftbukkit 1.4.6 / 1.4.7 compatibility
  • + Added new /mcrank command for showing a players leader board ranking for all skills in one place
  • + Added a configurable durability cap for ArmorImpact to advanced.yml
  • + Added the version number to /mcmmo
  • + Added bats, giants, witches, withers, and wither skeletons to the mcMMO combat experience list, and makes their experience drops configurable
  • + Added the ability to track mobs spawned by mob spawners or the Taming ability when the chunks they are in unload and reload
  • + Added wooden button to the list of items that shouldn't trigger abilities
  • + Added a new feature to fishing. Players will have +10% chance of finding enchanted items when fishing while it's raining
  • + Added displaying bonus perks on skill commands
  • + Added config option to disable gaining Acrobatics XP from dodging lightning
  • + Added missing skill guides. They're finally here!
  • + Added more localization
  • + Added a very secret easter egg
  • = Fix issue with Sand/Gravel tracking
  • = Fix possible NPE when using the PartyAPI to add a player to a party that doesn't exist.
  • = Fix mcremove command for mySQL
  • = Fix a when using SQL
  • = Impact now works with mobs wearing armor
  • = Fixed issue with Tree Feller dropping player-placed blocks
  • = Fixed issue with missing default cases from several switch/case statements
  • = Fixed issue with Mining using actual skill level rather than max skill level
  • = Fixed some issues with static access
  • = Fixed ItemStack deprecation issues
  • = Fixed Async deprecation issues
  • = Fixed a bug with MySQL databases (non-alphanumeric characters preventing MySQL access)
  • = Fixed a bug where the /skillreset command was broken
  • = Fixed a bug where skill commands displaying .x% instead of 0.x%
  • = Fixed a bug Unbreaking enchantments being ignored when using Treefelling and when hit by Armor Impact
  • = Fixed a bug where only 1 diamond was needed to fully repair a broken item: Repaired the Repair skill!
  • = Fixed a bug where a infinite loop of errors caused by mySQL database could cause the server to crash
  • = Fixed a bug where PartyChangeEvent was fired even when a player isn't able to change parties
  • = Fixed a bug which caused advanced.yml not to work for Swords
  • = Fixed a bug which caused advanced.yml not to respect every MaxChance node
  • = Fixed a bug where GreenThumb_StageChange wasn't read from advanced.yml
  • = Fixed a bug where Repair would remove enchantments but the glow effect remained
  • = Fixed a bug where dropped items did not retain custom NBT data
  • = Fixed a bug which caused a potentially infinite recursion in a btree structure
  • = Fixed a NPE with custom blocks
  • = Fixed a bug with Blast Mining never dropping debris blocks
  • = Fixed a bug with Blast Mining incorrectly handling reduced TNT damage
  • = Fixed a bug with conflicting fishing enchantments
  • = Fixed a bug where triple drops wouldn't happen
  • = Fixed a bug which caused fishing to ignore max/min levels in treasures.yml
  • = Fixed a bug where treefeller affected player-placed blocks
  • = Fixed bug where Skull Splitter would be applied twice.
  • ! GJ stopped being a lazy slacker and got stuff done
  • ! Nossr50 actually committed something
  • ! Changed code that uses SpoutPlugin to make it compatible with the latest version
  • ! Reimplemented skill level and power level caps.
  • ! Moved Arcane Forging and Fishing setting from config.yml to advanced.yml
  • ! Overall SQL query improvements
  • ! Reduced number of SQL queries for mcTop command from 11 to 1, speeding it up immensely
  • ! Changed FFS Leaderboards to hold information in memory rather than doing IO work (optimizations)
  • ! Improved chunk conversion (less errors)
  • ! Changed Fishing Treasure Hunter, chance has increased and now actually is level dependent
  • ! Indexed most used mySQL columns for faster queries
  • - Removed dead code relating to null profiles
  • - Removed unused imports
  • - Removed ChunkletUnloader and dependents, since they are no longer necessary.

Version 1.3.12

  • + Added Craftbukkit 1.4.5 compatibility
  • + Added the new 1.3.2 items, xp and double drops for Cocoa beans & Emeralds, EnderChest to the list of blocks that shouldn't trigger abilities
  • + Added new items from Minecraft 1.4 to Herbalism (potatoes & carrots)
  • + Added new configuration file for advanced users.
  • + Added new permission nodes to greenthumb for the 1.4 items
  • + Added new mobs from Minecraft 1.4 checks for every ability
  • + Added new active ability for Repair: Salvage
  • + Added options to 'config.yml' configure shake chance
  • + Added the option to negate experience earned for Herbalism while in a minecart to prevent afk leveling
  • + Added Green thumb now converts cobble walls to mossy cobble walls
  • + Added beacons and anvils to list of blocks that don't trigger abilities
  • + Added a configuration option to disable experience gains when in a minecraft for Acrobatics and Herbalism, to prevent AFK leveling
  • + Added a new passive ability for Fishing, Fishermans diet. Increases hunger restored from fish
  • + Added a feature to display all active perks on login
  • ! Changed Fishing, Shake drops changed from guaranteed to based upon fishing level and perks
  • ! Changed Woodcutting, the amount of experience earned when using Tree Feller on jungle trees has increased
  • ! Changed Herbalism double drop rates for melons and netherwart
  • ! Changed filesystem usage, it's reduced a lot. Should help reduce lag on larger servers
  • ! Changed database connection handling. Support for aggressive connection timeouts, with exponential backoff for multiple failures
  • ! Changed Cobblestone walls are now mossy-able with Greenthumb
  • ! Changed the skull drop rates of the shake ability to 3%
  • = Fixed a NPE when Citizens perform certain tasks
  • = Fixed a NPE with Woodcutting, excessive null chunk before earning Woodcutting experience
  • = Fixed a NPE related to skill cooldowns
  • = Fixed a NPE when a players profile was null
  • = Fixed a NPE involving certain explosions
  • = Fixed a dupe bug when for players who were using a 'nuker' client
  • = Fixed a dupe bug where pistons were used to dupe ores
  • = Fixed a dupe bug with Salvage when players were in Creative mode
  • = Fixed a bug where the player was displayed an incorrect cooldown time
  • = Fixed a bug where players could earn experience when they were dealing 0 damage
  • = Fixed a bug where players could get double drops from mossified Cobblestone
  • = Fixed a bug where Herablism magically converted potatoes to carrots
  • = Fixed a bug where you couldn't modify the stats of offline players
  • = Fixed a bug where treefeller didn't work properly on tree's with side-way logs
  • = Fixed a bug where the Arcane forging downgrade chance should've been 0, but actually wasn't
  • = Fixed a bug where Fishing would sometimes give items with empty enchantments
  • = Fixed a bug where the lucky perk for Fishing was actually an unlucky perk
  • - Removed nothing