Fixed the 6am/7pm bug, which froze worlds, when going from decelerated to normal speed, due to the doDaylightCycle gamerule not being updated. So issue #6 is now closed.
Added a wakeUpTick for lazy players who like to sleep until noon
From now on the plugin uses a better distribution of the parts of the day (0-dawn, 1000-day, 12000-night, 13000-dusk)
The day now includes dawn AND dusk (day = 13000 ticks & night = 11000 ticks)
After a complete sleep (100 ticks), the plugin will be able to wait for the coming of the following morning for another 500 ticks. This should allow some other plugins to display animation for the night shift. (Because in some cases, sleeping caused wrong speed or freeze at morning.)
Using commands "/tm set speedDay" or "/tm set speedNight" with a value of "24.00" will now change both speeds in the configuration.
Fixed timers of synchronized worlds which, on startup, did not display the correct times.
Correction of a small problem with a pretty high incidence in time calculation.
Fixed the "/tm set time" command who did not handle two speeds recognation.