MarriagePlus
MarriagePlus
Main | Configuration | Changelog | FAQ
MarriagePlus is a complete redesign of my old plugin Marriage.
Whats the purpose of the Plugin
MarriagePlus allows you to Marry another Player in Minecraft either with a priester or just with your partner! You can gain benefits from the MarriagePlus, that only work for the Married Couple ex. Teleportation, NoPvP, health regeneration if close to partner. MarriagePlus integrates all Marriage's features but also has new exclusive features. It will also feature a complete new database structure
What you can't do
- Marry multiple persons
- Set a gender (Minecraft is genderless, the player is a human being)
Features
- Database types are MySQL and Standard files
- Permissions
- Economy
- Vault support
- Teleport to Married Player
- Show your love to your partner and play heart animations
- Regenerate health near your partner
- Get more xp if you are close to your partner while killing mobs!
- You and your partner automatically share food together if you are close to eachother (2 block radius)
- Set your home and teleport to it
- Become a Priester and marry people (People need to be in a 25 block radius)
- Enable/Disable PvP with the partner
- Share your money with the partner (Will be divided by 2 if you divorce)
Permissions / Config
Here are the instructions for permissions.
Here are the instructions for the general config
Commands
- /marry - Shows command usage
- /marry list - Lists all Married Players
- /marry divorce <Playername> - Only usable as a Priest
- /marry <Playername> <Playername> - Only usable as a Priest
- /marry priest <playername> - Only operator sets a Priest
- /marry tp - Teleport to Married Player
- /marry love - Heart animation around you and the Partner
- /marry pvpon
- /marry pvpoff
- /marry home
- /marry sethome
For reliable hosting go to: http://www.venomservers.net/
Did I do something wrong?? Nothing shows up when I try to marry?
@joshwenke
They do different things, there's nothing wrong with having choices. Don't hijack other dev projects.
@Bryce325
I can't stop spamming you :(
Let me develope :D (or fix! :DD -> understand it funny please ;))
@Bubelbub
Oh it was driving me crazy
@Bryce325
Thank's for release.
Now i stop the spam with develope 1.4.6 ^^
Alrighty vacation over and I have the first build out for 1.4.6
http://dev.bukkit.org/server-mods/marriageplus/files/3-v1-2/
I fixed as many bugs as I found but may have missed some since it has been so long since it updated ^.^'
Anyways sorry about the long delay, I should have errors kinked out within week from reporting them from now on.
Status? :/
I hope you'll release the Source :)
Or you'll release 1.4.6 Version :P
OR you'll answer my PN and i could help you to develope.
Else i must choose other Plugin.
My Server is need a Marriage Plugin :D
1.4.6 Basis ^^
@Bryce325
xD
But i would like a answer :)
The Project is good. But our Server is 1.4.6.
And i need the Source :D
And Result of them:
MarriagePlus is compatible to 1.4.6 if you release my patch/commits
Many People would be happy and you have holiday with working times of 10 minutes :D
@Bubelbub
Holiday :P
inactive or holidays? ^^
I hope you answer my pn to you and we could develope together :)
Then the plugin will be compatible to 1.4.6 in few Hours.
@Darinator101
I just got author of this plugin and have a bunch of errors that need ironing out before I release a new file.
update this to 1.4.6
MarriagePlus is now completely maintained and run by me :3
I will start by looking into that EntityDeathEvent and possibly an option in the config about requiring a priest as those seem to be your main concerns.
ip
son of a bitch
I have a sugestion for a feature, item storage (your inventory) is shared between the two players, they can both look in eachothers inventory, if one dies, all the items go to the other person. Also awesome plugin :D
I'm getting this
14:45:20 CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus 14:45:20 CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus 14:45:20 CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus 14:45:20 CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus 14:45:22 CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus 14:45:22 CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus 14:45:22 CONSOLE: [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus
I keep getting this error message. [SEVERE] Could not pass event EntityDeathEvent to MarriagePlus org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:332) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(CraftEventFactory.java:299) at net.minecraft.server.EntitySheep.dropDeathLoot(EntitySheep.java:68) at net.minecraft.server.EntityLiving.die(EntityLiving.java:767) at net.minecraft.server.EntityLiving.damageEntity(EntityLiving.java:663) at net.minecraft.server.EntityAnimal.damageEntity(SourceFile:124) at net.minecraft.server.EntityWolf.k(EntityWolf.java:175) at net.minecraft.server.PathfinderGoalMeleeAttack.d(PathfinderGoalMeleeAttack.java:79) at net.minecraft.server.PathfinderGoalSelector.a(SourceFile:84) at net.minecraft.server.EntityLiving.bc(EntityLiving.java:1216) at net.minecraft.server.EntityLiving.d(EntityLiving.java:1091) at net.minecraft.server.EntityAgeable.d(EntityAgeable.java:36) at net.minecraft.server.EntityAnimal.d(SourceFile:32) at net.minecraft.server.EntityWolf.d(EntityWolf.java:98) at net.minecraft.server.EntityLiving.h_(EntityLiving.java:447) at net.minecraft.server.EntityWolf.h_(EntityWolf.java:108) at net.minecraft.server.World.entityJoinedWorld(World.java:1239) at net.minecraft.server.WorldServer.entityJoinedWorld(WorldServer.java:498) at net.minecraft.server.World.playerJoinedWorld(World.java:1221) at net.minecraft.server.World.tickEntities(World.java:1119) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:565) at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:212) at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:474) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:406) at net.minecraft.server.ThreadServerApplication.run(SourceFile:539) Caused by: java.lang.NullPointerException at com.gmail.mikeundead.Listener.Death.onEntityDeath(Death.java:30) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:330) ... 27 more
Clock is ticking :/ and I don't know when the next update would be