Manhunt
Plugin Description
Pages: Main | Help | Rules | Commands | Settings
Updated to 1.2!
Manhunt has finally - been updated to version 1.2 and includes a bunch of fun new features!
- Custom loadouts!! - After hours of tears and sweat, this long awaited feature has finally been implemented!
- Changing the world! - You are now able to change the world that Manhunt takes place in! (You will need another plugin to handle multi-world stuff.)
- Public mode! - It is now possible let Manhunt run all by itself, assigning players to random teams, and automatically restarting after a brief intermission.
- Player state saving! - Before a game begins, Manhunt will save a snapshot of the player (including their inventory) and restore it when the game ends. (This took days to get right, mind you!)
- Removed useless settings and features. - This will help focus the plugin and improve the overall experience. I'm sorry if you were one of the few people to turn on "envHunterRespawn", but it was a dumb idea.
- Completely rewritten from the ground up! - This may not matter to you, but to me and others who look at the source code, it's a beautiful thing.
- Numerous bug fixes and improvements! - All to give you a better Manhunt experience.
What is Manhunt?
Manhunt is a hide-and-go-seek based game to play in Minecraft. Two teams are pitted against each other to fight to the death. The Prey get a head start to prepare by gathering materials and crafting tools. The Hunters are released at sundown, with the goal of eliminating all Prey. The game ends when either team is eliminated or time runs out.
What does the Manhunt plugin do?
This plugin will take care of all the details and enforce the rules. It will keep track of teams, keep players inside the game borders, and prevent spectators from interfering. It also adds fun twists to the game, like the Prey Finder 9001 and insta-kills! It also includes many different ways to customize the game with settings. Other features include:
- Comprehensive in-game documentation
- Only uses two commands to maximize compatibility: "/manhunt" and "/m"
- Prey-finding compass
- PVP Insta-kills
- Team-only chat or All talk
- Invisible boundary to prevent players from running indefinitely
- Pre-game boundary to prevent Hunters from cheating during the Pre-game setup
- Multi-world support (Manhunt game is limited to one world only)
- Invisible spectators
- Flying spectators
- Preset loadouts
- Customizeable loadouts
- Public mode with randomized teams, auto-restarting, and intermissions
- Team hats
- Team chat colors
- Preventable Mob Spawning
- Hours of fun & much much more!
Important Things to Remember!
I highly recommend backing up your server's world before running Manhunt.
This plugin saves world-specific data in the world folder, and general settings in the plugins folder. This is to allow for the creation of custom maps.
I plan on updating this plugin with new features, improvements, and bug fixes. If you have any input on this server, feel free to submit a ticket! I read every one!
Tutorial videos are in the works! Stay tuned!
Planned Features
These may not make it into the plugin, but they are things I am considering. They're just ideas.
- Auto-restocking loot chests (random or custom)
- Manhunt world-editing plugin
- More customization
- Official Manhunt custom-world download hub
- Automatically-generating physical glass boundary.
Special Thanks
- Bendude56 - For kicking the project off
- Wolv21 & GrimGary for inspiration and input
- Sean and James - Awesome testers!!
- The countless play-testers who helped me find bugs and squash them them ...FOR SCIENCE!
This plugin looks amazing, I wish u updated it to the most recent version if possible
@ToxicVenomGuy
There are no standardized permissions in Manhunt yet. Just OPs and non-ops.
What are the permissions for this plugin
Awesome! Can't wait for this to be updated!
@ThatGuy123456789
Testing hasn't started yet, but it will soon. If you'd like more frequent updates on the progress of this plugin, please follow my Twitter account @Deaboy100
@Deaboy
Has the testing finished? If so, how did it go?
@Deaboy
Ok, sounds good to me!
@ThatGuy123456789
Private testing begins this week. Depending on how testing goes, the next update could be just around the corner.
@Deaboy
How long till the update will be out?
@popcorn2246
For the past year, I have been rewriting Manhunt to allow for these sorts of features. A new update is coming soon and, once it is released and the bugs are worked out, I will begin adding features like some of the ones listed in your comment.
@ThatGuy123456789
The plugin has not been updated for a while. It is currently being rewritten with new features and major improvements. I cannot update it to fix the problems right now because the project's code is in shambles.
Keep an eye out though! A new Manhunt is on the way.
Whenever I do one of the Manhunt commands, it doesn't do anything, it doesn't even say: Unknown Command! Someone tell me what is going wrong!
does it work for 1.5
@Nicholasexp @Primescore
Download Java 7 :P
@Deaboy
Compile with Java 6 :P
-------If you compile with Java 6, it will work with Java 7 & Java 6.
If you compile with Java 7, It will work with Java 7 & that is it.
:P Common mistake.
Dear Deaboy,
As a player of your server for years I would like to say that there is an arror with 1.3.2-1.0
30.09 22:18:59 [Server] INFO org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: com/bendude56/hunted/ManhuntPlugin : Unsupported major.minor version 51.0 30.09 22:18:59 [Server] SEVERE Could not load 'plugins/Manhunt.jar' in folder 'plugins'
I really like this Idea. I plan on making a chain of public servers based off of this plugin. Although, I am wondering if certain features will get applied. - Arena Regen (Or server reset for a new world to be generated.) - Permissions? - Players can "Purchase" certain loadouts to use in the arena. ( They can choose which ones.) With a command like /m loadout chemist , or other kits that they can buy.) If these features could be added(Or something similar.) I have high hopes that this could be a good chain of servers. THANKS!
@Deaboy
Did you read my suggestions/bugs list below?
@Nicholasexp
That's odd… I think you need to re-download the plugin.
hi,when I run manhunt with no other plugins (and with other plugins on my other server,I just used no plugins to test and saw the error) I get this error:
[SEVERE] Could not load 'plugins\Manhunt.jar' in folder 'plugins' org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: com/bendude56/hunted/ManhuntPlugin : Unsupported major.minor version 51.0 at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:155) at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:305) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:230) at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:222) at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:565) at org.bukkit.Bukkit.reload(Bukkit.java:183) at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java:21) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:168) at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:492) at org.bukkit.craftbukkit.CraftServer.dispatchServerCommand(CraftServer.java:488) at net.minecraft.server.DedicatedServer.ah(DedicatedServer.java:248) at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:213) at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:474) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:406) at net.minecraft.server.ThreadServerApplication.run(SourceFile:539) Caused by: java.lang.UnsupportedClassVersionError: com/bendude56/hunted/ManhuntPlugin : Unsupported major.minor version 51.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClassCond(Unknown Source) at java.lang.ClassLoader.defineClass(Unknown Source) at java.security.SecureClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.access$000(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:44) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:144) ... 14 more
@Chroeem
Public mode checks how many players are in the manhunt world at the time the game is scheduled to start. there is a setting that dictates what the minimum player amount is required before the game starts. I think it might be MinimumPlayers or something... "/m set MinimumPlayers 2" or something