MagicSpells
Note: MagicSpells is being maintained on this GitHub fork and you can find help at the official Discord.
Info
MagicSpells is a Minecraft Bukkit plugin that creates magic spells your players can use. Its main purpose is to give your players access to certain abilities that you might not want to give them unlimited access to. However, instead of just giving them access to boring commands, they instead get more interesting spells. Each spell can be configured in many ways:
- Reagent costs (the cost of using the spell, including items, mana, health, hunger, experience, and item durability)
- Cooldowns (the amount of time a player must wait between uses)
- Durations (how long certain effects last)
- Ranges (how far away spells can be used from their target)
- Many more options, depending on the spell
Spells can be cast by using the /cast command, swinging a configurable wand item, or both. It's also possible to have them triggered from other actions the player may take. It's all customizable.
Usage
Before a player can cast a spell, they must already know it. There are several ways a player can learn a spell:
- Taught with the teach spell
- Learned from a spellbook
- Learned from a tome
- Gained from a grant permission
- Purchased from a shop
- Being a server op (they know all spells) For example, a server op can teach Bob the blink spell by typing: ''/cast teach bob blink''.
Once a spell is learned, it can be cast either by using the ''/cast'' command or by using a wand item. Now that Bob knows the blink spell, he can either cast it by command, by typing ''/cast blink'', or he can cast it with a wand item. To select the spell, he holds the wand in his hand and right clicks. Right clicking will cycle through any spells assigned to the item he is holding. When he has the one he wants, he left clicks to cast.
If Bob does not have the required reagents for the spell, or if he has cast it recently and it is still on cooldown, he will not be able to cast the spell and will instead receive an error message.
If mana is enabled, a player can use the ''/mana'' command to see how much mana they currently have. Mana can also be configured so it is displayed on the experience bar.
Useful Links
Videos
@MysticRealms
The cast time is interrupted by movement and damage. Are you moving or getting damaged before it would go off? You wouldn't notice since you have the warning message set to empty.
I am attempting to use cast-time to add cast times to recall and gate spells, but it seems to be very finicky... I thought I had it working a few weeks ago when I set the number to 300 for both, as this resulted in my aim of a 5-10 second cast time, so I assumed this number was in ticks. Now if the number is more than about 10, it doesn't seem to go off at all. It displays the "Warming up" message, but then never works.
Are there any known issues with cast-time, what type of time does it use (ticks or seconds), and do you have any ideas why it isn't working?
@nisovin could you show an example of a sign setup for the addon that lets you sell them?
Whats your server IP? and is it for 1.2.4?
Hi nisovin, i tested your plugin, and it is one of the best plugins i installed so far.
And because of that i realy wanna know if u have any idea when the tome function will work because this function is massively important to my server, it is the only way to learn spells with out the need people interaction... =]
Thank you for your time!
The tome spell should work fine.
@SmashboxGaming
http://dev.bukkit.org/server-mods/magicspells/pages/configuration/spells/scroll/
@nisovin
Is it possible to limit the amount of charges someone can put on a scroll? I know there is a default amount, which is basically what it will be if you don't specify an amount, which is not what I need.
Can you add a function of starter spells for new player?? :D Already tanks!!
wondering what the status of mana groups is. the feature of adding different levels of mana for players would make this plugin so much better. It shows u accepted the ticket, how soon can we expect to see this implemented?
Was the error I got, I'm on CB 1577 and Spout 688..
@nisovin
Ok I'll get a copy of it here soon, I think it has nothing to do with anything on your end though.
@Redstoner_Pro
You need to specify a cooldown for each spell on that list. Just put it after the spell.
@Sk8Sanctified
Please tell me what the error is. It's always helpful.
oh no! internal error when try to use cast forget! dang stable bukkit come out!
Im trying to get shared-cooldowns: to work but i keep getting nothing but errors. What is the proper layout for shared cooldowns. Or is this feature bugged out in the newest build? Error and Config: http://pastebin.com/SaMigqCz
Love your plugin. Keep up the good work.
With dev build I get can not pass player_interact to magic spells. In the console. And 100th post woot!
@terrortiger3
Actually, just kidding. I know what the multispell issue is, so I don't need the error for that. The spell copies should be working though.
@terrortiger3
I'm not having any problems with your config. Both your spell copies and your multispells work fine. I have to assume it's a permission issue.
If you're getting an internal error, there should be an error on your console. I would need to see that to help you further.
Hey nisovin, just wonderin. I don't know if this was missed. Is there anyway I can add player damage only to explode spell?