MagicSpells
Note: MagicSpells is being maintained on this GitHub fork and you can find help at the official Discord.
Info
MagicSpells is a Minecraft Bukkit plugin that creates magic spells your players can use. Its main purpose is to give your players access to certain abilities that you might not want to give them unlimited access to. However, instead of just giving them access to boring commands, they instead get more interesting spells. Each spell can be configured in many ways:
- Reagent costs (the cost of using the spell, including items, mana, health, hunger, experience, and item durability)
- Cooldowns (the amount of time a player must wait between uses)
- Durations (how long certain effects last)
- Ranges (how far away spells can be used from their target)
- Many more options, depending on the spell
Spells can be cast by using the /cast command, swinging a configurable wand item, or both. It's also possible to have them triggered from other actions the player may take. It's all customizable.
Usage
Before a player can cast a spell, they must already know it. There are several ways a player can learn a spell:
- Taught with the teach spell
- Learned from a spellbook
- Learned from a tome
- Gained from a grant permission
- Purchased from a shop
- Being a server op (they know all spells) For example, a server op can teach Bob the blink spell by typing: ''/cast teach bob blink''.
Once a spell is learned, it can be cast either by using the ''/cast'' command or by using a wand item. Now that Bob knows the blink spell, he can either cast it by command, by typing ''/cast blink'', or he can cast it with a wand item. To select the spell, he holds the wand in his hand and right clicks. Right clicking will cycle through any spells assigned to the item he is holding. When he has the one he wants, he left clicks to cast.
If Bob does not have the required reagents for the spell, or if he has cast it recently and it is still on cooldown, he will not be able to cast the spell and will instead receive an error message.
If mana is enabled, a player can use the ''/mana'' command to see how much mana they currently have. Mana can also be configured so it is displayed on the experience bar.
Useful Links
Videos
Hi does anyone know how to fix the massive join lagg, that magicspell causes?
@burp27
you have to do something like
modifiers: - jumping required
I'd like to be able to cast spells with spacebar. What is the ID of that button?
Spigot 1.8.7 don't work "prevent-block-damage". Fix please!
Does anyone know how i would go about trying to make a spell require a book with a custom name work? i have tried but cant seem to get it.
Is there a way for créating passive items ? So, when a player have a "Passiv scroll of invisibility", the spell Invisibility applies
hello dude! this plugin help me a lot! but i find a bug now when i use the Iron_sword unbroken to cast spell it's work but when i use the Iron_sword broken it's failed my english is bad because i'm from china hope you can understand thank you :)
This is so freaking genius. For real. :) Thank you so much for making this!
Though I cannot seem to find the permission for players to do /cast bind... ?
nisovin is cool and all, but he's the typical big plugin developer who leaves his projects unatended once he progressively loses interest in them, or starts getting buisy whith other stuff.
I do still hope this plugin gets an update during these summer hollidays though e_e'
@swan201
What bugs will your version have using spigot 1.8.7?
@MinecraftDoi
I update to github 06.06 base. Use this version
https://www.dropbox.com/s/4p9zrkfz6q1rytk/MagicSpells-3.4.4-dev-1506071504.jar?dl=0
this build work 1.7.6 - 1.8.7 but maybe have somebug to 1.8.4+
because i'm just edit code to working.
@swan201
The update works well, however the blockcrack_/iconcrack_/blockdust_ particle effects seem to not work. I am running spigot 1.8.3 as suggested, but these particle effects seem to not respond.
@MasterMithrandir
because spigot 1.8.4+ is change many code. so magicspells not working. if use spigot 1.8.3 use my version.
I have tried going back and forth through every version of 1.8+ MC and every version of magicspells, and cant get the particle effects to render.
@GoldenCar100
I'm already using that dev, and it's not even meant for the latest current spigot builds (latest being 1.8.6) That is why I ask for a newer version. The issues whith latest spigot builds are undeniable
I would recommend you to reduce your level of arrogance.
i made 1.8.3 working build. this build base is github 05.17 build ver.
https://www.dropbox.com/s/idh3gb23k9vk19x/MagicSpells-3.4.2-dev-1505292104.zip?dl=0
Asking an update makes you look stupid because there's a dev version at http://nisovin.com/magicspells/dev/
However, a big request is for the armor spell. Can you make it so that the armor does not receive a "conjured" lore when activating it?
Sure, Magic Spells is currently fully compatible whith 1.8 , but disguise spells won't work, there may be more issues, it needs an update.
The portal spell does not work :L
@ChronoShaman
I am pretty sure the plugin is compatible with 1.8+