MagicSpells
Note: MagicSpells is being maintained on this GitHub fork and you can find help at the official Discord.
Info
MagicSpells is a Minecraft Bukkit plugin that creates magic spells your players can use. Its main purpose is to give your players access to certain abilities that you might not want to give them unlimited access to. However, instead of just giving them access to boring commands, they instead get more interesting spells. Each spell can be configured in many ways:
- Reagent costs (the cost of using the spell, including items, mana, health, hunger, experience, and item durability)
- Cooldowns (the amount of time a player must wait between uses)
- Durations (how long certain effects last)
- Ranges (how far away spells can be used from their target)
- Many more options, depending on the spell
Spells can be cast by using the /cast command, swinging a configurable wand item, or both. It's also possible to have them triggered from other actions the player may take. It's all customizable.
Usage
Before a player can cast a spell, they must already know it. There are several ways a player can learn a spell:
- Taught with the teach spell
- Learned from a spellbook
- Learned from a tome
- Gained from a grant permission
- Purchased from a shop
- Being a server op (they know all spells) For example, a server op can teach Bob the blink spell by typing: ''/cast teach bob blink''.
Once a spell is learned, it can be cast either by using the ''/cast'' command or by using a wand item. Now that Bob knows the blink spell, he can either cast it by command, by typing ''/cast blink'', or he can cast it with a wand item. To select the spell, he holds the wand in his hand and right clicks. Right clicking will cycle through any spells assigned to the item he is holding. When he has the one he wants, he left clicks to cast.
If Bob does not have the required reagents for the spell, or if he has cast it recently and it is still on cooldown, he will not be able to cast the spell and will instead receive an error message.
If mana is enabled, a player can use the ''/mana'' command to see how much mana they currently have. Mana can also be configured so it is displayed on the experience bar.
Useful Links
Videos
Hey Nisovin,
We, my server and I, Love your magic plugin. It has everything we need...
To be like the other posts below....
Please update? :)
thanks, ChronoShaman clashofmagic.org
Is it compatible with Heroes?
Magic Spells all versions no work with spigot , please update.
We need an update to 1.8.3!! The plugin doesnt work well with that version.
Is there an easy way to disable cast items for all spells (rather than going through each spell one by one and changing / deleting the cast-item)?
Thanks,
Magic spells v3.3 is not fully compatible whith Spigot for mc 1.8.3
Could you please update to 1.8.3?
Minegrabber: I see an update on the mirc dev builds, last updated in April. Try that one !
http://nisovin.com/magicspells/dev/
jeannen : Dont believe that is possible, unless you use passive spells.
What server did you see do this? pwing?
Texgabs : You can add spells to lored(colored name) items like this :
cast-item: "stick|&aWalking__&cStick"
require-cast-item-on-command: true
stick can be replaced by item ID.
You need to use 2 underscores to add a space in the item name.
This would end up being a colored light Green/Red Walking Stick.
How to add spells to rpgitems? Help :)
Is there a way to add lore in the cast item that allow to incrase mana regen, incrase damage etc... ? I've seen a server that do that
I don't know if there WILL be an update, but if yes you should do it fast. My favorit plugin doesn't work on 1.8.3 D:
@BigBuilder847
If you need any help with spells, don't be afraid to contact me :P
@BigBuilder847
Dear BigBuilder, A creeper face would be under spell effects, meaning it would be a fireworks effect. It should be something like this, also note that you should have a main spell that does something else, if you do not want something else, then simply use an Instant spell that does not affect people:
effects: 1: position: caster effect: fireworks flicker: true trail: true type: 3 colors: (This is where you put the Hexadecimal for the Color, I would go to paletton.com to choose the color, an example for red would be: FF0000) fade-colors: (Same thing as colors, I would make it the same.)
P.S: If the format is messed up for some reason, check here: http://pastebin.com/Pi1dH8kX
@Herga02
Dear Herga02, To set a bind a spell in a global setting, go to your Spells-regular and find the spell you want to bind. Find Cast-items in the options (If it's not there make one), and change it to the Item you want, for example:
cast-item: magma_cream
I hope this helps.
- Shinharai
Hey i've bound some spells to items. These items are used in kits. But my users cant use them? How can i set that the items i bound to me are global?
I asked a question like 3 days ago.. Please help? I really am planning on opening a server and using this plugin. I need to make some new spells, and make it as good as possible.
How would i make a spell that shot a green creeper face into the air... All that i can figure out so far is how to like cast at a "target". Please help
Herga :
Try spell effects?