The channeled spell category has been removed, and is replaced by the Ritual spell
The Summon spell is now a targeted spell, and the Sun spell has been renamed to Time and is an instant spell
The mana system has been slightly rewritten, and mana groups have been added
Buff spells can now be set to be disabled when entering a no-magic zone (see the buff-check-interval general config option)
Cooldowns can now use decimal values and now also persist through reloads (added cooldowns-persist-through-reload option)
All spells should now support spell effects
Added spell icon feature (see spell-icon-slot option in the general config and the spell-icon option in the spell config)
Added disallowed-spells (blacklist) option to no-magic zones
Added general options ops-ignore-reagents, ops-ignore-cooldowns, ops-ignore-cast-times, enable-error-logging, enable-stat-collection, and always-show-message-on-cycle
Added cast-time, interrupt-on-move, interrupt-on-damage, spell-on-interrupt, str-cast-start, and str-interrupted options to all spells, and use-exp-bar-as-cast-time-bar general option
Added new permission node magicspells.nocasttime
Added always-granted option to all spells
Added cancel-on-logout, cancel-on-give-damage, cancel-on-take-damage options to all buff spells
Added cancel-on-spell-cast option to Invisibility spell