MagicLib 2.6

Details

  • Filename
    MagicLib-2.6.jar
  • Uploaded by
  • Uploaded
    Mar 20, 2015
  • Size
    467.18 KB
  • Downloads
    531
  • MD5
    1c66a6a8b8c128362f5c0e6b952a6e53

Supported Bukkit Versions

  • CB 1.7.9-R0.2
  • 1.8.3
  • 1.7.4

Changelog

2.6

  • Implement batched action system

2.5.5

  • Add Vault integration

2.5

  • Add support for custom icons for special brushes (copy, clone, etc)
  • Localize/fix brush names

2.4

  • Add several utility methods for dealing with player skulls, custom skulls, and banners

2.0

  • Add hitbox-based targeting.
  • Add SpellAction system.

1.9

  • Fix some issues parsing potion effects from strings.

1.8

  • Fix multiple-respawn glitch with entity undo after death
  • Don't undo entity effects from spells with auto-undo by default
  • Add temporary entity metadata flag
  • Add cooldown and permission accessors to spell class
  • Add findBlockUnder method
  • Make Messages API available to other plugins
  • Make MapController API available to other plugins
  • Add additional configuration parsing utilities
  • Ignore unknown entity types when targeting (avoids targeting pets)

1.7

  • Removed compatibility layer for Bukkit Metadata API (a PR of mine). Don't think that's gonna happen at this point.
  • Added separate mana/xp costs system
  • Add spell levelling system
  • Add "blocking" scheduled undo tasks

1.6

  • Drop support for 1.6
  • Update to EffectLib 2.0 - all effect class names have changed!
  • Per-spell color and particle overrides
  • Add canTarget helper for Entity filtering
  • Fix bypass_confusion parameter
  • Improve "magic" damage, with entity source

1.5

  • Brush system improvements
  • Effects improvements, additional EffectLib effects
  • Variable FX system (wand color/particle overrides)
  • Undo system improvements, physics handling
  • Better schematic pasting
  • "Magic damage" source (WIP)
  • Configurable location randomization

1.4

  • Fixes to general "find place to stand" helpers
  • Entity undo is optional in an undo batch
  • Breakable/Reflective block system
  • Undo system improvements/additions
  • Fix 1.6.4 compatibility
  • Full Effect lib integration (mainly affects particle names)

1.3

  • Add extra forms of entity-based targeting
  • Add basic HoloText functionality
  • Add Mercator projection utilities (for mapping...)
  • Add "bypass_protection", "bypass_confusion" parameters for spells
  • Always show non-cast messages, don't throttle.
  • Various other tweaks, fixes and improvements.