Magic 2.9.8


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    Mar 20, 2014
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    537.18 KB
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Supported Bukkit Versions

  • CB 1.7.2-R0.2
  • CB 1.7.2-R0.1
  • 1.6.4


  • Add "Carpet Bomb" spell, rains down TNT from above.
  • Add "Meteor Shower" spell, rains down fireballs from above.
  • Add "EMP" spell, fries/activates nearby electricals
  • Add "Perk" spell, a low-powered version of Boon
  • Add "Fly" spell, a cost-free and sped-up Levitate.
  • Add "Rewind" and "Commit" to the general list of echantable spells.
  • Make arrow rain more like a rain of arrows.
  • Improve undo system and overlapping regions (out of order undo, etc)
  • Projectiles can be used without a player (e.g. command blocks)
  • All spell messages are now standardized and localized in messages.yml. All the in-game text can be changed.
  • Spells can have a random backfire/fizzle chance. Use with Disarm.
  • Improve Recall - now cycles between various waypoints when targeting up/down.
  • Familiar skeletons will have bows.
  • Add "Simulate" spell (a pet project of mine.. may not interest you unless you have a thing for Conway's Life)
  • Add "Glider" spell (WIP, potentially destructive or server intensive!)
  • Add "enable_glow" option to spells.yml (for @broluigi)
  • Add global "bypass_build" and "bypass_pvp" parameters to config.yml (for @LHammonds)
  • Fix cooldown messages for lengths longer than a minute (up to hours)
  • Fix material names in cast messages.
  • Fix /spells <category> NPE (Thanks, @Felikahn)
  • Player data is now stored by UUID instead of name. Legacy data should auto-migrate.
  • Fix Construct batches modifying more blocks than necessary (and hopefully fix issues with undo on large batches)
  • Fix hotbar spells getting lost on wand organize
  • Add "quiet" option to wands, useful for custom message display or for recording (quiet = 1 or 2 for less chat spam)
  • Added "magic list maps <keyword>" command (magic list -> magic list wands)
  • Add configurable sound effects for wands


  • Enchanting is BROKEN in CB#3 of 1.7 - it will be cost-free. Don't use the enchanting if you're on that CB build.
  • Enchanting is a little wonky, due to having to swap out the item for an enchantable one
  • Combining wands on an anvil is glitchy but works (you have to click the empty result slot)


Full migration notes (NOTE 2.9.0 was a big update!):